This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
Kenero wrote on 2013-06-18 21:03
-
ewire123 wrote on 2013-06-18 21:08
Man that hydra is too good. The fact that it increase magic damage mean it on top of my ranking list as well.
-
Tropa wrote on 2013-06-18 21:14
Gonna do this with Watercannon, can't wait x)
But yeah, Hydra is awesome.
-
Gensokyou wrote on 2013-06-18 21:16
Quote from Tropa;1108560:
Gonna do this with Watercannon, can't wait x)
But yeah, Hydra is awesome.
Will it work the same with WC? It might push it out from underneath the cloud if you're not careful :x
Anyway. If this is the best way to do MA from now on, i'm doing this. I'm actually impressed with Alch if this is the case :o
-
ewire123 wrote on 2013-06-18 21:20
Quote from Gensokyou;1108564:
Anyway. If this is the best way to do MA from now on, i'm doing this. I'm actually impressed with Alch if this is the case :o
Noooo, puppet master race remember? Don't jump the wagon
-
Tropa wrote on 2013-06-18 21:28
Quote from Gensokyou;1108564:
Will it work the same with WC? It might push it out from underneath the cloud if you're not careful :x
Anyway. If this is the best way to do MA from now on, i'm doing this. I'm actually impressed with Alch if this is the case :o
WC will make them aggro, but it's only one target, and alchemists have many ways of dealing with that, especially this ->
[Image: http://wiki.mabinogiworld.com/images/2/23/Sand_Burst.png]
Gotta love that new 100% blindness rate.
-
Gensokyou wrote on 2013-06-18 21:29
Quote from Tropa;1108583:
WC will make them aggro, but it's only one target, and alchemists have many ways of dealing with that, especially this -> [Image: http://wiki.mabinogiworld.com/images/2/23/Sand_Burst.png]
Gotta love that new 100% blindness rate.
I'm not sure what sand blast has to do with anything. o-o;
Quote from ewire123;1108567:
Noooo, puppet master race remember? Don't jump the wagon
I'm not jumping the wagon. I have no intention of stopping puppets since I can clear ambushes in one skill instantly with them.
I have no problem admitting that i'm wrong if I was clearly wrong about something though. That's what debating is all about.
-
Gensokyou wrote on 2013-06-18 21:31
Quote from ewire123;1108567:
Noooo, puppet master race remember? Don't jump the wagon
I'm not jumping the wagon. I have no intention of stopping puppets since I can clear ambushes in one skill instantly with them.
I have no problem admitting that i'm wrong if I was clearly wrong about something though. That's what debating is all about.
-
ewire123 wrote on 2013-06-18 21:32
Quote from Gensokyou;1108585:
I'm not sure what sand blast has to do with anything. o-o;
Sand blast remove aggo. With 100% success rate .
Alchemy is just pack full of good utility/support skill now. You're missing out if you don't hybrid alchemy in g18
-
Gensokyou wrote on 2013-06-18 21:34
Quote from ewire123;1108591:
Sand blast remove aggo. With 100% success rate .
Alchemy is just pack full of good utility/support skill now. You're missing out if you don't hybrid alchemy in g18
Alchemy was always full of good utility and support skills, and I never claimed otherwise. My friends have always used shock/raincasting/flameburst to control aggro in MA and NPC.
-
Tropa wrote on 2013-06-18 21:34
Quote from Gensokyou;1108585:
I'm not sure what sand blast has to do with anything. o-o;
Will it work the same with WC? It might push it out from underneath the cloud if you're not careful
I thought you were conserned with the monster aggroing, but sandburst has a 100% blind rate and it'll also remove it's aggro after the blindness subsides.
I'm not jumping the wagon. I have no intention of stopping puppets since I can clear ambushes in one skill instantly with them.
I have no problem admitting that i'm wrong if I was clearly wrong about something though. That's what debating is all about.
Crisis -> Flameburst is a very tasty combo, especially with that 100% chain cylinder activation rate.
-
Gensokyou wrote on 2013-06-18 21:36
Quote from Tropa;1108593:
I thought you were conserned with the monster aggroing, but sandburst has a 100% blind rate and it'll also remove it's aggro after the blindness subsides.
So you're planning on doing wc -> sand burst -> wc -> etc? And yeah, that's what I was concerned about because it has ultramegaknockback.
Crisis -> Flameburst is a very tasty combo.
It seems like it's the new crisis -> hailstorm.
-
ewire123 wrote on 2013-06-18 21:39
Quote from Gensokyou;1108596:
So you're planning on doing wc -> sand burst -> wc -> etc? And yeah, that's what I was concerned about because it has ultramegaknockback.
It seems like it's the new crisis -> hailstorm.
Would be cool if hailstorm splash don't aggro everything. Flameburst is too good with rain cast.
-
Tropa wrote on 2013-06-18 21:41
Quote from Gensokyou;1108596:
So you're planning on doing wc -> sand burst -> wc -> etc? And yeah, that's what I was concerned about because it has ultramegaknockback.
That knockback comes in handy though, really does.
It seems like it's the new crisis -> hailstorm.
Both will still work pretty well, Flaming crisis is more solo'nogi thought since you can't insta-cast hail.
-
ewire123 wrote on 2013-06-18 21:56
Pretty sure you can insta cast hail.