Can you write the 1h and 2h weapons which are the best for each race?
As I have seen battle swords are good for human 1h and dual wielding.
But I don't know which weapons are good for human 2h, giant 1-2h and elf 1h.
bonebreaker lance achieves the same piercing but loses a few max
u wot m8
Ice Dragon Lance is stronger than demonic. Even if it only has Secret and the demonic one had the better Cartel enchant.
Cartel Penetrating Demonic Lance: 9 piercing, 106 max (weapon) + 25 (enchants) = 131 max. It also has the WORST minimum distance limitation and that alone makes it inferior to Knight Lance. 92k repair per point.
Secret Penetrating Ice Lance: 9 piercing, 118 max (weapon) + 17 (enchants) = 135 max. It also has the BEST minimum distance limitation. 19k repair per point.
Moral of the story: demonic sucks. Get a Knight or an Ice Lance.
w8 wat
Ice lance is only better if every damn roll is max, EVERY, ROLL, and it's hard enough getting the mats without some people blowing them up or cooking them all the time, it's an inconvenient weapon to get, and you do know that even with the position lag some people get, farther distance on a lance is a GOOD thing? I like stabbing something 3 times then smashing from an almost gunner distance.
I'd also like to point out that if you do get a lance, grab a demonic over a knight, cuz an extra 19 or 20 max is nothing to laugh at, plus the extra artisan max rolls are cool, and they're common enough to buy at like 300k and they look nice. I mean you don't have to throw cartel on it, since the enchant itself it rarer than the ice lance. One more thing to point out is that with lance mastery, it's a 4 HIT WEAPON.
The repair cost is manageable with raids and commercing and SMs, plus the lances are so common now you won't even have to waste es protection, just blow up a few lances with the secret enchant.
Moral of the story: Demonic is powerful and amazing looking, knight lance is mediocre, and ice lance is only better if you're extremely lucky and get max rolls on everything.
>Ice lance is only better if every damn roll is max, EVERY, ROLL
No, only max dmg. Doesn't have to be max either. Even then, there's all the other attributes and higher piercing.
>you do know that even with the position lag some people get, farther distance on a lance is a GOOD thing?
No, I don't because it's not true. The more you lag, the lower the minimum distance penalty is the better.
>One more thing to point out is that with lance mastery, it's a 4 HIT WEAPON.
And more hits = bad because it means less stuns for skills. This is basic knowledge, and you're only further proving how it's a bad lance. Though I don't even know how it's supposed to get 4 hits as you claim.
>The repair cost is manageable
92k a point is never manageable, it's just stupid.
>Moral of the story: Demonic sucks
fix'd
I'd love to see the person who picks a knight lance over a demonic
You're saying all this like the ice lance is easier to get than the demonic... and I'd love to see the person who picks a knight lance over a demonic, also it's easy to Attack>Smash even if it is a 4 hit, it just leaves a lot more room for combos.
and I dunno why you're so set on saying demonics suck, just because you don't use one.
I just saw a demonic lance on the board with 3 hits, +1 from r9 mastery gives 4 hits. I guess the NPC shit grade from Saga has differences in attack hit numbers? Weird. That should only be the case if it were smithed or something.