Cursed Mansion Event
One day the Milletians recieved a mysterious Invitation to a Halloween party at a Mansion in the Woods.
Little did they know about what they were invited to. They were forced into the Bodies of various Tuatha de Danann or other beings from Erinn.
Everything seemed nice and fun, but there was no sign of the owner of this Mansion
Upon Logging in during the Event you will recieve 3 Invitation Cards per day, travel to Dunbarton and speak to the Milester Family Horseman near the Carriage to Enter the Mission and a Cutscene will play
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Invitation Card
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Carriage and Mailster Horseman.
Mission: Cursed Mansion
Player Count: 1-8
Time: 30 Minutes
If you die inside the mission you will be Revived after 20 Seconds, this is not limited by a number, but it is heavily advised to not die regardless.
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All the NPCs next to each other (from Left to right)
Catholic Priestess, Ruairi, PSY, Tarlach, Werewolf, Millia, Spiderman (or Spidirtyman), Dowra, Don Quichote, Maike, Male Jiangshi (behind Maike), Female Jiangshi, Mabinogi Manager, Vampire Huntress, Imp & Vampire Hunter
Upon entering the Mission everyone gets assigned one of many NPCs, There can be doubles, triples or even quadriples of the same NPC. the first Phase is standing around and assigning the Skills to
your Hotkey bar. After a few minutes another Cutscene will trigger showing the Lights turn dark and a Young Girl appearing. You will then be warped into a darkened Version of the same room
with all Non-player NPCs and the Food gone.
Talking to the Girl will warp you to the 'Haunted Hallway' Each player gets assigned a Partner so it is heavily recommended to start the mission at a even Party-member count.
Phase 2: Haunted Hallway
"Foolish beings, so you really think you can survive the Horrors in my Mansion? Then show me how capable you are and reach my Room, If you can do it you'll be rewarded.
But i doubt you will be capable of this task"
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Male Jiangshi in the Hallway
In the haunted Hallway one player starts at the Left side of the map while the other starts at the Right side, the goal of this Phase is to get to the Two doors in the Middle fast
and Meet up with your teammate to enter the same door, a Red message tells you who you're partied up with.
There's Ghosts hidden along the hallway, they temporarily turn visible once lightning strucks, walking into one knocks you down and triggers a Sound effect as well as turning your Screen black
for a few seconds.
There are as Mentioned TWO doors, going through different doors makes you do the Mission basically allow, it is heavily advised to either meet in the Middle or the first to reach the Middle
drops something in Front of the Door they're going throught to already start beating what lies beyond.
Phase 3: Riddles and Challenges
"so you made it this far? Cute, but these Ghosts weren't that difficult, can you also survive what comes now?"
There are a total of 7 Room types, Once you enter a Door you will have to fight yourself through 3 randomly choosen rooms.
'Messy Library'
The 'Messy Library' is one of the more easy Room types, the Room resembles the 'Haunted Library' however there are more piles of books which also need more collection attempts to get picked.
Basically all you need to do is work together with your partner to dig throught these piles as fast as possible and reach the door on the other hand.
'Haunted Library'
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Male Jiangshi and Priestess in the Haunted Library
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Male Jianshi picking them Books
In design same to the 'Messy Library' but less Book-piles and only need one attempt to collect, however there are packs of two ghosts in the room, they instantly Aggro and are immune to attacks of
any kind, the only way to get rid of them is by running away and using 'Emergency Escape' which all RP characters possess (at least in KR). Once all piles are collected the Ghosts will despawn and
the next room can be entered
Sacrifice Room / Rat Room
The Room resembles a Storage Room, in the middle is a Offering Circle with two Rats in it, the goal of this room is to sacrifice enough Rats in the middle, there's two Rat types.
the Smaller Rats are weaker while the bigger ones are more durable.
Zombie Garden
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Tarlach in the Garden Room
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Imp and Ruairi fighting off Zombies
This room resembles an Indoor Garden, in the middle is a Circle as well as an Orb, upon the Orb being hit there will be spawns of Zombies from one of 8 directions. the goal is to kill all
Zombies before they reach the Middle. in the first spawns are 4 Larger Zombies which are faster than the small ones but are weaker than the small ones. after 2-3 waves there will be two spawns from
two different directions, one with large zombies in it the other without large Zombies, after two of these Waves the Room will be cleared.
Troll & Ogre Room
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Tarlach and Millia in the Ogre-Troll Room
The Room is the same as the Dinner Room, however there are mobs in it that need to be killed, on one side are Ogres with Chef clothes and on the other side are Trolls.
The Trolls are a bit stronger than the Ogres, they however do attack each other so players could keep their distance and pick one at a time.
As soon as all Mobs are dead the Room is cleared.
Dinner Room
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Don in the Dining Room
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Example of the Dining minigame
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Example of the 25x Space Torture
The Dinner room is, depending on own DDR skills and speed, either the easiest or one of the hardest rooms, upon entering and going near the Table you will be confronted with a DDR-esque Minigame.
there will be a Bar that needs to be filled with 200 points, once this reaches 200 points the players are required to press 25x Space as fast as possible.
Doll Room
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Ruairi and Imp in the Doll room
The Doll room looks like a Child's playroom and spawns Rabbit and Tiger Ragdolls, the Goal is to kill 30 of these dolls, they're extremely fast but not hard to kill, bunnies are less durable than
Tigers.
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Reward Room
Reward room:
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Closed Iron Chest
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Opened Iron Chest
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Sealed Lower Heritage
Depending on the Group size this room changes, the more players the more Chests and the better chests.
Basically the whole thing is a race against the others AND the time as you need to reach this room BEFORE the remaining time hits 10:00. else you will be stripped off the key you recieved
at the start and be warped to the Reward room, unable to open any chest.
The fastest pair can thus get the best reward box unless they choose not to.
Once the Remaining time hits 10:00 all players, regardless of their location within the Misson will be warped into the Reward room and the Boss Chamber unlocks.
Within you face Belisa Malister she possesses Advanced Heavy Stander thus is unable to be knocked back, down, neither can she be targeted by Pummel or Spider Shot.
She also possesses a Smash that can deal quite some damage as well as a Special Shockwave-esque skill that deals a lot of Damage
Also she possesses a Skill that, if you get hit by it, seals your skill useage. this makes you unable to charge ANY skill or use already charged skills.
Getting hit by it while in FH status will need you to chancel the skill in order to attack again, being hit by it while in counter will make you not use counter if attacked.
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Don vs Belisa Malister
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Belisa using her Skill sealing on Ruairi
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Belisa using her Shockwave on Ruairi
After Belisa is defeated the Mission ends and you'll be warped back to Dunbarton. If you got a Sealed Malister Heritage you will then recieve the Unsealed one.
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Unsealed Lower Heritage
Seperating cuz of Characters limit