[Image: http://ft.trillian.im/d8946682d6c7da7bef24121282783a3ada1b2a88/6kqTR2XGnFnhcVJY0RlLIbBbb650p.jpg]
[SPOILER="The Mission"]
Cursed Mansion Event
One day the Milletians received a mysterious Invitation to a Halloween party at a Mansion in the Woods.
Little did they know about what they were invited to. They were forced into the Bodies of various Tuatha de Danann or other beings from Erinn.
Everything seemed nice and fun, but there was no sign of the owner of this Mansion
Upon Logging in during the Event you will receive 3 Invitation Cards per day, travel to Dunbarton and speak to the Milester Family Horseman near the Carriage to Enter the Mission and a Cutscene will play
[Image: http://ft.trillian.im/d8946682d6c7da7bef24121282783a3ada1b2a88/6kqHlaCGuVzUPDjZnNx4m86E2J0AD.jpg]
Invitation Card
[Image: http://imageshack.us/a/img201/3061/c9e.png]
Carriage and Mailster Horseman.
Mission: Cursed Mansion
Player Count: 1-8
Time: 30 Minutes
If you die inside the mission you will be Revived after 20 Seconds, this is not limited by a number, but it is heavily advised to not die regardless.
[Image: http://mabinogi.gameabout.com/uploads/mabinogi/news/20131018101411e29ac.jpg]
All the NPCs next to each other (from Left to right)
Catholic Priestess, Ruairi, PSY, Tarlach, Werewolf, Millia, Spiderman (or Spidirtyman), Dowra, Don Quichote, Maike, Male Jiangshi (behind Maike), Female Jiangshi, Mabinogi Manager, Vampire Huntress, Imp & Vampire Hunter
Upon entering the Mission everyone gets assigned one of many NPCs. There is no limit on how many of the same NPC a party can get.
[SPOILER="Phase 1: Party Room"]
The first Phase has no objective besides waiting. You start with a key you cannot use yet, three speed potions that last 5 minutes each, 60 HP 50s, 60 MP 50s, 60 SP 50s, and some bandages. You can use this time to assign skills to your hotkey bar or eat food at the tables. After a few minutes another Cutscene will trigger showing the Lights turn dark and all the NPCs will be gone besides a Young Girl. Speaking with her will send you to the Hallway.
[/SPOILER]
[SPOILER="Phase 2: Haunted Hallway"]
When you enter the hallway, a cutscene will play. If your party member count is divisible by two, everyone will be partnered. If you are solo or have an odd number, one person will be left behind. Your objective is to avoid the obstacles that you can only see when thunder strikes and look through the halls for a door. It is recommended to NOT enter the hall door until you meet up with your partner if any. There are only two doors and they are both near eachother. If in a pair, one partner starts at the Left side of the map while the other starts at the Right side. A Red message tells you who you're partied up with.
"Foolish beings, so you really think you can survive the Horrors in my Mansion? Then show me how capable you are and reach my Room, If you can do it you'll be rewarded.
But i doubt you will be capable of this task"
[Image: http://img194.imageshack.us/img194/6526/ky5k.gif]
Male Jiangshi in the Hallway
There's Ghosts hidden along the hallway, they temporarily turn visible once lightning strucks, walking into one knocks you down and triggers a Sound effect as well as turning your Screen black
for a few seconds.
There are as Mentioned TWO doors, going through different doors makes you do the Mission basically allow, it is heavily advised to either meet in the Middle or the first to reach the Middle
drops something in Front of the Door they're going throught to already start beating what lies beyond.
[/SPOILER]
[SPOILER="Phase 3: Riddles and Challenges"]"so you made it this far? Cute, but these Ghosts weren't that difficult, can you also survive what comes now?"
There are a total of 7 Room types, Once you enter a Door you will have to fight yourself through 3 randomly choosen rooms. If your partner enters a different door as you, (s)he will be in a different track of rooms.
[SPOILER="Messy Library"]
The 'Messy Library' is one of the more easy Room types, the Room resembles the 'Haunted Library' however there are more piles of books which also need more collection attempts to get picked.
Basically all you need to do is work together with your partner to dig through these piles as fast as possible and reach the door on the other hand.
[/SPOILER]
[SPOILER="Haunted Library"]
[Image: http://imageshack.us/a/img547/3189/lexv.png]
Male Jiangshi and Priestess in the Haunted Library
[Image: http://img513.imageshack.us/img513/4987/l4.gif]
Male Jianshi picking them Books
In design same to the 'Messy Library' but less Book-piles and only need one attempt to collect, however there are packs of two or four ghosts throughout the room guarding the piles, it is not necessary to kill them. They instantly Aggro and are immune to attacks of any kind, the only way to get rid of them is by running away. (In KR it is possible to use 'Emergency Escape', but that is currently unavailable in NA). Once all piles are collected the Ghosts will despawn and the next room can be entered.
[/SPOILER]
[SPOILER="Sacrifice Room / Rat Room"]
The Room resembles a Storage Room, in the middle is a Offering Circle with two Rats in it, the goal of this room is to sacrifice enough Rats in the middle, there's two Rat types.
the Smaller Rats are weaker while the bigger ones are more durable.
[/SPOILER]
[SPOILER="Zombie Garden"]
[Image: http://ft.trillian.im/d8946682d6c7da7bef24121282783a3ada1b2a88/6kqTOmKHHkDQdn5DR1l6KAK08z3Zi.jpg]
Tarlach in the Garden Room
[Image: http://imageshack.us/a/img194/7521/4tvi.png]
Imp and Ruairi fighting off Zombies
This room resembles an Indoor Garden, in the middle is a Circle as well as an Orb, upon the Orb being hit there will be spawns of Zombies from one of 8 directions. the goal is to kill all
Zombies before they reach the Middle. in the first spawns are 4 Larger Zombies which are faster than the small ones but are weaker than the small ones. after 2-3 waves there will be two spawns from
two different directions, one with large zombies in it the other without large Zombies, after two of these Waves the Room will be cleared.
[/SPOILER]
[SPOILER="Troll & Ogre Room"]
[Image: http://imageshack.us/a/img819/4966/ajoy.png]
Tarlach and Millia in the Ogre-Troll Room
The Room is the same as the Dinner Room, however there are mobs in it that need to be killed, on one side are Ogres with Chef clothes and on the other side are Trolls. The Trolls are a bit stronger than the Ogres, they however do attack each other so players could keep their distance and pick one at a time. As soon as all Mobs are dead the Room is cleared.
[/SPOILER]
[SPOILER="Dinning Room"]
[Image: http://ft.trillian.im/d8946682d6c7da7bef24121282783a3ada1b2a88/6kqHCRnfcumtlivbjbT0UlDhrPYrZ.jpg]
Don in the Dining Room
The Dinner room is, depending on own DDR skills and speed, either the easiest or one of the hardest rooms, upon entering and going near the Table you will be confronted with a DDR-esque Minigame.
there will be a Bar that needs to be filled with 200 points. The 200 is shared among partners in the room if there are any. Once this reaches 200 points the players are required to press 25x Space as fast as possible within the time limit. There seems to be no penalty on messing up or missing a bar.
[Image: http://img62.imageshack.us/img62/3606/dnor.gif]
Example of the Dining minigame
[Image: http://img196.imageshack.us/img196/7721/g2t.gif]
Example of the 25x Space Torture
[/SPOILER]
[SPOILER="Doll Room"]
[Image: http://imageshack.us/a/img404/8348/lzuu.png]
Ruairi and Imp in the Doll room
The Doll room looks like a Child's playroom and spawns Rabbit and Tiger Ragdolls, the Goal is to kill 30 of these dolls, they're extremely fast but not hard to kill, bunnies are less durable than
Tigers.
[/SPOILER]
[/SPOILER]
[SPOILER="Random encounters with Belisha"]
Sometimes if you finish a Room in Phase 3, Belisha will spawn at the door, talking to her will give you a 'Girl's Clue Note' outside of the mission. These are required to finish one of the quests, there's a total of 7.
[Image: http://ft.trillian.im/d8946682d6c7da7bef24121282783a3ada1b2a88/6kqTHbPchXqlBA6l4ajD6Vs1vVlZ9.jpg]
Tarlach talking to Little Belisha
[/SPOILER]
[SPOILER="Phase 4: Reward Room"]
[Image: http://i.imgur.com/7t5oQMG.png]
[Image: http://img841.imageshack.us/img841/465/w755.png]
Closed Iron Chest
[Image: http://imageshack.us/a/img31/2558/z5k2.png]
Opened Iron Chest
[Image: http://ethea.et.funpic.de/Mabinogi/LowerSealedHeritage.PNG]
Sealed Lower Heritage
Depending on the Group size this room changes, the more players the more Chests and the better chests. Basically the whole thing is a race against the others AND the time as you need to reach this room BEFORE the remaining time hits 10:00, or else you will be stripped of the key you received at the start and be warped to the Reward room, unable to open any chest. The fastest pair can thus get the best reward box unless they choose not to. Opening these chests will give Sealed Chest items which will be usable after the mission is over.
Iron Chest will give a Lower Heritage
Silver Chest gives a Middle Heritage
Gold chest gives a Higher Heritage
Different grades give better rewards
If you reach this room in time, you have to wait until there is only 10:00 left on the clock to go forward to the boss stage.
[/SPOILER]
[SPOILER="Phase 5: Boss Encounter"]
[Image: http://imageshack.us/a/img208/661/17vk.png]
Don vs Belisha Malister
Once the Remaining time hits 10:00 all players, regardless of their location within the Mission will be warped into the Reward room and the Boss Chamber unlocks. If you had not opened the chest yet, you will lose your key. Within you face Belisha Malister she possesses Advanced Heavy Stander thus is unable to be knocked back, down, neither can she be targeted by Pummel or Spider Shot. She also possesses a Smash that can deal quite some damage as well as a Special Shockwave-esque skill that deals a lot of Damage. Her most important move is a Skill that, if you get hit by it, seals your skill useage. This would make you unable to charge ANY skill or use already charged skills. Getting hit by it while in FH status will need you to chancel the skill in order to attack again, being hit by it while in counter will make you not use counter if attacked.
[Image: http://mabinogi.gameabout.com/uploads/mabinogi/news/201310181014115eea1.jpg]
Belisha using her Skill sealing on Ruairi on the left, an her Shockwave-esque skill on the right.
[/SPOILER]
[/SPOILER]
[SPOILER="Rewards After the Mission is Over"]
After Belisha is defeated the Mission ends and you'll be warped back to Dunbarton. If you got a Sealed Malister Heritage you will then receive the Unsealed one.
[SPOILER="Heritages"]
[Image: http://img208.imageshack.us/img208/227/tzmy.png]
Unsealed Lower Heritage
Some Examples of the stuff contained in the Heritages:
[Image: http://ethea.et.funpic.de/Mabinogi/boxofpumpkin.PNG]
Box of Pumpkin
[Image: http://ethea.et.funpic.de/Mabinogi/campfirekit.PNG]
Halloween Campfire Kits
Some of the stuff contained in the Box of Pumpkin
[Image: http://ethea.et.funpic.de/Mabinogi/Halloweenjelly.PNG]
Halloween Jelly
[Image: http://ethea.et.funpic.de/Mabinogi/Halloweencookie.PNG]
Halloween Cookie
The Heritages can give a Varity of Clothes and other things as well as a new type of item called "Totems"
Under the Rewards in KR was a Full set of Belisha's Clothes as well as her Wig.
Totems:
Totems are a new kind of item that give a Stat boost, there's quite a few of them however you can only have 1 of each activated.
Totems are stored in the inventory and activated on wish, they look like Accessories can however not be equipped. While Inactive they appear with a red background, as if they were broken.
[SPOILER="Totem Stats"]To be further Compiled
Here are some of the rare highest-tier rewards of the new halloween event in KR (reward stats are unlikely to change in NA). These are a new item called a Totem, not accessories. They are not an equipable item, you right-click-use them to activate the buffs, and supposedly they are tradable, droppable, and destroyable. You can only have one of each totem type on at a time but you can have multiple totem types on at once. The buff is supposedly permanent until you CC/manually turn it off, and possibly goes away when you die(?). I do not know what the high and retry parameters mean. There is supposedly a cooldown inbetween activations of the same totem type (I don't know why), but if that's true, every 1 retry might mean 10 seconds worth of cooldown. I assume 1,10 means 1 is the minimum stat and 10 is the max. For the Def accessory, it supposedly also gives Prot and maybe MProt, and it has 2 base def + 1~10 def in a random stat roll. Quality is completely random and determined on obtainment.
[SPOILER="allstat"]
{Need Ingame Icon of "item_charm_halloween_skull"}
Talking Skull
2 × 2
"/totem_allstat/" allstat="1,10" high="20" retry="2"
[/SPOILER]
[SPOILER="def_magicdef"]
{Need Ingame Icon of "item_pumpkinlantern"}
Pumpkin Lantern
1 × 2
"/totem_def_magicdef/" def="1,10" magic_defense="1,10" high="20" retry="2"
Par_Defense="2"
[/SPOILER]
[SPOILER="mana"]
{Need Ingame Icon of "item_halloweenring"}
Ring of Witch
1 × 1
"/totem_mana/" mana="5,60" high="20" retry="3"
[/SPOILER]
[SPOILER="stamin"]
{Need Ingame Icon of "item_halloweencandle"}
Everburning Candle
1 × 2
"/totem_stamina/" stamina="5,60" high="20" retry="3"
[/SPOILER]
[SPOILER="life"]
{Need Ingame Icon of "item_vampiretooth"}
Canine of Vampire
1 × 1
"/totem_life/" life="5,60" high="20" retry="3"
[/SPOILER]
[SPOILER="critical"]
{Need Ingame Icon of "item_charm_halloween_tiara"}
Tiara of Ghost bride
2 × 1
"/totem_critical/" critical="1,5" high="40" retry="3"
[/SPOILER]
[SPOILER="maxdamage"]
{Need Ingame Icon of "item_charm_halloween_scarecrow"}
Halloween Scarecrow
2 × 2
"/totem_maxdamage/" maxdamage="1,15" high="30" retry="3"
[/SPOILER]
There does not seem to be a totem for balance or min damage but it is possible they are with existing accessories and they just forgot to mention it in the xml but who knows.
[/SPOILER]
[/SPOILER]
[SPOILER="Halloween Medals"]
[Image: http://ft.trillian.im/d8946682d6c7da7bef24121282783a3ada1b2a88/6kqHiQf1zP1W9vhUOFttKlUOKEKF8.jpg]
Halloween Transformation Medal
As a Special Reward you get a Transformation Medal of the NPC you RP'ed as upon entering the Mission, however you only receive this once per NPC and thus are unable to receive Duplicates on one Character.[/SPOILER]
[/SPOILER]
[SPOILER="Event Quests"]
There are two quests one is the Event quest that drags out over time which requires you to collect Belisha's Notes, the other is a daily quest requiring you to do this event at least once a day.
[SPOILER="Belisha's Notes"]
[Image: http://ethea.et.funpic.de/Mabinogi/Memo.PNG]
One of Belisha's Memos
Step 1: Collect all 7 of Belisha's Notes (Obtained from random encounters in phase 3 of the mission.)
Step 2: Talk to Kristell
[SPOILER="Step3"]Step 3: Defeat the Trickster (SPOILER!)
Special Boss: Trickster
Once you reach Step 3 of the quest you will have to Battle the Trickster, this battle starts once Belisha is defeated.
NOTE: not everyone will be practicipating in this battle, only people which are on Step 3 of this quest will remain in the Mission and be able to defeat the Trickster.[/SPOILER]
Reward:
Belisha's Diary
Belisha's Diary Page 1
Halloween Box
etc
[/SPOILER]
[SPOILER="Daily Quest"]
The daily quest only requires you to finish the Mission successfully once.
Rewards:
5 AP pot
1 Halloween Campfire Kit
Gold
[/SPOILER]
[/SPOILER]
[SPOILER="Cash Shop Additions"]
[SPOILER="Outfits"]
Note that only the Vampire Hunter set was added to NA thus far, the Jiang Shi set is not yet added. These sets are sold by themselves in a outfit bag in the cash shop in KR but in NA they are bundled with character cards.
[Image: http://imageshack.us/a/img801/3582/32yw.png]
[/SPOILER]
[SPOILER="Little Hopper"]
This pet is modeled after a Jiang Shi, a chinese life-sucking vampire/zombie who has difficulty moving so it has to hop to get around.
[Image: http://imageshack.us/a/img266/1871/gw9i.png]
This pet has a number of abilities. Among which, able to turn into a carpet when mounted, when summoned uses a Act 6: Crisis-like AoE, he has a skill that apparently raises your defensive stats, and he has a continuous-windmill-like attack. In addition, he comes with 6x10 inv room.
[Image: http://s.nx.com/s2/game/Mabinogi/C4/event/2013/1017_halloween/bg_evt_gs02_halloween_party_1017.jpg]
[/SPOILER]
[/SPOILER]
[SIZE="5"]
- Credits
[INDENT]The Korean Labyrinth Testing Team
[/INDENT]