Quote from Pureblooded;1167075:
I dont care anymore wat happens, this game is becoming easier and easier anyways x.x
>Buys reforges and grinds for highest max dmg and DPS possible
>Complains game is too easy
>ISHYDDT
:llama_fail:
Just make new types of reforge kits.
>Crude reforge kit ; Changes 1 line and cannot add lines or reforge rank
>Average reforge kit ; Changes level of 1 line based on rank of reforge
>Goibne reforge kit ; Maxes out lines only when you lack lines but does not increase rank and doesn't change lines you already have
>Incomplete Fine reforge kits; basically the incomplete commerce reforge kits but you get 1 part a day from the adventurer seal shop for 12 seals or 1 part per VIP daily (instead of AP like the normal dailies)
>Fomor Reforge kit ; Changes parameters of weapon, Dura, Max dmg, Min Damage, balance, attack speed, nothing else
>Sinead's Royal Reforge kit; Only gives alchemic reforges
>Duncan's Starter Reforge kits; attained by newbie quests and adds stats only
>Aodhan's Knight Reforge kits; costs NX, gives warrior/lancer/tank/etc reforges
>Shamala's Feral Reforge kits; Costs NX but can also be attained after every 100 monster and 50 NPC forms attained. Gives effects related to transformation and Dark knight/ Paladin/ Beast of Physis/ Beast of Connous
>Berchant's Mystical Reforge kits; Reforges only pertaining to magic, costs NX
yeah I lost my train of thought half way through this, making lunch and filming a letsplay, either way I think elemental reforges should ONLY AFFECT elemental mobs and should take way more damage from those elements. Also there should be way different types of reforge kits and ways to get them.