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Windyxflower wrote on 2013-11-16 09:32
I used the other alchemists middle room. It helped me to rank 5
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Blassreiter wrote on 2013-11-16 13:31
[S]Be a Giant and Stomp Lions/Polar Hornets/Spiders/OhMy and watch them mob then proceed to decimate them. F#&k yeah! Giants![/S]
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abc33kr wrote on 2013-11-16 15:12
Quote from Blassreiter;1170353:
[S]Be a Giant and Stomp Lions/Polar Hornets/Spiders/OhMy and watch them mob then proceed to decimate them. F#&k yeah! Giants![/S]
or flame burst. flame burst is cool too.
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Nalgor wrote on 2013-11-16 16:37
Not really efficient, but if you run into Giant Black/White wolves, they have tons of their smaller counterparts next to them. Beware tho, the giant ones might survive and will aggro you. (poor level 1 chara QQ)
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abc33kr wrote on 2013-11-16 16:40
offering works too. Just hide behind that cliff, cast range is long enough to hit.
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vayth wrote on 2013-11-17 22:24
is attacking dead mobs with finish tag counts?
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EndlessDreams wrote on 2013-11-18 00:51
Quote from vayth;1170778:
is attacking dead mobs with finish tag counts?
Kind of risky though. The corpses may disappear by the time you finish setting up, and actually land the Meteor. Meteor casting does take awhile.
In what situational would you need it anyways?
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vayth wrote on 2013-11-18 01:04
well, I'm still trying to find a good place to train it, and thinking I can do it with dead mobs.
My friend's enthralling still only able to bring 5 max.
Tried shilien, but it's a bit hard and not always works, especially when the mobs noticed me.
Sulfur is a bit risky for me I think.. haven't tried it though.
Maybe I'll try offering or other alch next..
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EndlessDreams wrote on 2013-11-18 01:12
Sulfur Spider shouldn't be risky at all. Just make sure you use Flame Burst on 2 spiders as soon as they spawn. Rank F Flame Burst works just fine.
For Shilien, you shouldn't really be near the mobs anyways. Meteor has like 3000 range.
The Middle Room of Other Alchemist is probably the best place except that you will need like Raincast or some way to prevent aggro when you knock all 4 orb triggers.
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Tyskiyomy wrote on 2013-11-18 01:55
If you let 3 set of offerin spawns spawn that should be enough for rF-r1
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Juno wrote on 2013-11-18 02:02
Offering is working wonders for me right now, too.
Shylien is risky, though. Can't always see what you're hitting and can't get close enough to be sure.
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vayth wrote on 2013-11-18 02:13
still rC (need 6 enemies) and the radius is small that I miss even 3 set of offering spawn. misplace and wrong count ='))
I don't know if it's the mobs that "not actually there" because of stuck, or meteor's area is not actually a circle....
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Kaeporo wrote on 2013-11-18 02:14
rF to r6:
Sulfur Spider - Middle Room
Shyllien Nature Reserve - Area 2
Other Alchemist - Middle Room
r5 to r2:
Connous: Ifrit
Abb Neagh: Wild Boar
Silva Forest: Polar Hornet
r1 & Master:
Vales: White Dragon Raid
Connous: Black Dragon Raid
Abb Neagh: Wild Boar
Silva Forest: Polar Hornet
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Syr wrote on 2013-11-18 02:16
Quote from Juno;1170839:
Shylien is risky, though. Can't always see what you're hitting and can't get close enough to be sure.
Another problem with Shyllien is that some (or all) of the sasquatches can be glitched. You can't really find that out unless you attack them (though you can use Shock to see if they're affect; this may kill the rabbits so you might lose out on some hit requirements).
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Juno wrote on 2013-11-18 08:01
The Tara missions don't really spawn enough mobs for the kill 8 req. Seems to be ~6.