Quote from Sapphireoath;1174975:
So I noticed the Druid was released recently, and I couldn't find much information about it from a few quick searches.
Is it a "standalone" type talent? As in, you can't rebirth "into" it from an existing character? From the looks of things, it sounds similar to the whole "Hero" character system in MapleStory. So I'm assuming new character that can't be rebirthed into.
Also a few general questions:
Have any of the Magic improvements been released yet (a couple I remember seeing near the end of last year)?
What major changes have there been between now and last December?
I really hate being out of date with recent and not so recent happenings, but sporadic internet access isn't fun. (kinda stuck in a transition between moving).
Druid talent can be rebirthed into by any characters as long as you use an ace card to rebirth. New characters created with the ace character cards can also be created in that talent.
Magic got basically a huge revamp in the past couple of months. Things to note:
-Magic Attack formula was changed from 20 int=1 magic attack to 5 int= 1 magic attack.
-Magic Weapon Mastery was added which boosts the power of bolt magics exponentially.
-Snap cast skill was added which allows for instant cast of one chargeable magic every few minutes.
-Meteor Strike skill was added which allows for a massive burst aoe skill every 30 minutes, along with a new master title that adds 50 magic attack (the new best one).
-Spellwalk skill was added which allows for running while casting any form of magic along with running with already charged magic skills at the cost of stamina loss every second.
-New magic weapons were added which include: Hermit's Staff (basically same as trinity staff but does not require charges to cast int and adv magic), Savage ice, fire, lightning wands (which allow for higher magic attack, along with increased blaze damage), and shyllien mana knuckles (which are basically knuckles combined with a trinity staff).
-Blaze damage was revamped and increased.
I might be missing certain things but this is basically the biggest points for magic changes over the past year. In the end magic is now very useful in combat situations compared to wat it once was.