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Mario wrote on 2010-08-23 02:55
Using crossbow helps you shoot with more accuracy and fast speed in pvp?
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Intex wrote on 2010-08-23 02:57
The only point of a crossbow is to give humans the ability to run with ranged skills.
Aim speed, range, usually damage, all go down.
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EndlessDreams wrote on 2010-08-23 03:10
It gives you more accuracy by letting you run closer to your target.
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Mentosftw wrote on 2010-08-23 03:39
It's a close range weapon mostly focused with damage, crit and balance. Most good upgrade paths usually make the crossbow an even closer ranged weapon. Great weapon for starters really but once you hit rank 5 range and higher, any other bow will aim pretty fast in medium ranges.
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hengsheng120 wrote on 2010-08-23 04:01
you can use it in pvp if you team with pets well.
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Kaeporo wrote on 2010-08-23 10:54
Crossbow upgrades tend to focus on critical at the cost of range. Spirit crossbows have 1800 range with excellent damage and critical. When comparing ranged spirit weapons at all/40, the crossbow has more than 143 ADACT, leather long bows have 147 and ring bows have 151. The difference overall is pretty small among spirit weapons. The most important factors outside of ADACT are range/aim speed and rate of fire/stun duration.
The crossbow is awesome when used by humans in PVP because it allows you to fight off melee combat by hiding in the blind spot. (170 to around 1000 units).
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shzukahime wrote on 2010-08-23 14:50
Crossbows are usually used in duels by xbow trapping, which is getting close enough that your opponent can't charge you. But most people frown upon xbow trapping. Or at least in Mari, they do.
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Phanterz wrote on 2010-08-24 03:39
Quote from Kaeporo;134582:
Crossbow upgrades tend to focus on critical at the cost of range. Spirit crossbows have 1800 range with excellent damage and critical. When comparing ranged spirit weapons at all/40, the crossbow has more than 143 ADACT, leather long bows have 147 and ring bows have 151. The difference overall is pretty small among spirit weapons. The most important factors outside of ADACT are range/aim speed and rate of fire/stun duration.
The crossbow is awesome when used by humans in PVP because it allows you to fight off melee combat by hiding in the blind spot. (170 to around 1000 units).
It's probably 500 to 1000 due to windmill radius, some people will use windmill > charge.
But they can still retaliate with range.
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Zack wrote on 2010-08-24 03:52
Crossbow does not increase accuracy. A LLB would charge range speed faster than a LLB. The longer the bow the faster it loads (speed).
BUT, if you spam click, you can shoot the arrows/bolts faster than an LLB.
Longer the bow = Faster charge
Shorter the bow = Slower charge
Longer the bow = Slower release time
Shorter the bow = Faster release time
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Kaeporo wrote on 2010-08-24 09:47
Quote from Zackeh;135560:
Crossbow does not increase accuracy. A LLB would charge range speed faster than a LLB. The longer the bow the faster it loads (speed).
BUT, if you spam click, you can shoot the arrows/bolts faster than an LLB.
Longer the bow = Faster charge
Shorter the bow = Slower charge
Longer the bow = Slower release time
Shorter the bow = Faster release time
That's actually incorrect.
Range is directly proportional to aim speed. It has nothing to do with refire, which is inversely proportional to stun duration.
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hengsheng120 wrote on 2010-08-24 11:16
Quote from Kaeporo;135768:
It has nothing to do with refire, which is [s]inversely[/s] proportional to stun duration.
fixed
slow duration time of stun= slow bow
fast duration time of stun = fast bow
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Kaeporo wrote on 2010-08-24 13:17
Refire = Rate of fire. As weapon speed increases, stun duration decreases. As I said...they're inversely proportional.
Off topic: Hengsheng120, how did you determine Crash Shot's implosion damage?
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Mario wrote on 2010-08-24 13:28
Awwww.... who is telling the truth....
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Xhyros wrote on 2010-08-24 18:21
Is there ever going to be more than one kind of crossbow? I mean come on... we have like what... 8 regular bow types?