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Intex wrote on 2010-08-23 23:26
Let's just triple all the Transformation effects for everyone!
:D
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Okami wrote on 2010-08-23 23:27
Quote from Intex;135186:
Let's just triple all the Transformation effects for everyone!
:D
I'm down for this
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Mentosftw wrote on 2010-08-23 23:30
^ Agreed.
Extra time would be nice too.
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Xemnas wrote on 2010-08-24 00:41
G13S1: 5 hour trans time with 999% boost to all stats for all transformations and free MP and stamina regen.
Demigod gets +20k max damage for all attacks, arat effect covers all of erinn, and 500% boost to running speed.
Also all g1-3 final bosses are replaced with giant sandworms, ifrit, and red dragons.
g9-11 bosses all hit for 1000 damage minumum and poison. Nuadha steals all your trans and demigod abilities in g12 and uses them, oh and he is always flying and can only be killed with rank 1 mastered throwing attack/magnum shot.
:awesome:
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Phanterz wrote on 2010-08-24 00:45
Yessssss go for this
DK SUX right now!
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Beepuke wrote on 2010-08-24 00:46
oh gosh ^ sounds so broken
But one of the good things about DK is the randomness lol.. I mean, what if you wanted the possibility of a max crit roll but instead you chose warrior and got a fixed strength roll instead? I:
... Yeah that's the only scenario I can think of where the fixed trans stat would suck.
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Time wrote on 2010-08-24 01:46
I thought the whole point of dark knights was that they were like chaos, but not evil, so like, chaos inside the person, therefore they had a chaotic way of gaining stats.
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abc33kr wrote on 2010-08-24 01:47
Quote from Timexpo;135407:
I thought the whole point of dark knights was that they were like chaos, but not evil, so like, chaos inside the person, therefore they had a chaotic way of gaining stats.
yush that is the correct way of thinking.
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Time wrote on 2010-08-24 01:51
Quote from abc33kr;135410:
yush that is the correct way of thinking.
Wait, is that actually the reason? (never finished G2)
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Kyreffer wrote on 2010-08-24 02:03
You basically find a bunch of dark armor and one day you put it on and can never take it off D:
DON'T DO DRUGS
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Time wrote on 2010-08-24 02:05
Quote from Kyreffer;135434:
You basically find a bunch of dark armor and one day you put it on and can never take it off D:
DON'T DO DRUGS
I think thats the plot to spiderman 3?
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abc33kr wrote on 2010-08-24 02:50
Quote from Timexpo;135436:
I think thats the plot to spiderman 3?
owo
G3
Spider man 3
3,3
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Kaeporo wrote on 2010-08-24 10:03
Dark Knights are hindered by the stat cap.
You chose Dark Knight over Paladin. Deal with it.
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Beepuke wrote on 2010-08-24 14:39
If you think about it, because of the stat cap, paladins can technically get more damage than DKs because power of order directly adds damage instead of stats. Well, that's assuming anyone can even food strength up that much, lol... imo the best reasons to get DK are a) crit b) permanent pds or c) infinite trans. I guess the mana pool is also a decent reason. Strength boost is a terrible reason to get DK because in the end, when a DK gets a strength roll, they're only a few damage points ahead of paladins. :<
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Kaeporo wrote on 2010-08-24 15:19
Quote from Beepuke;135846:
If you think about it, because of the stat cap, paladins can technically get more damage than DKs because power of order directly adds damage instead of stats. Well, that's assuming anyone can even food strength up that much, lol... imo the best reasons to get DK are a) crit b) permanent pds or c) infinite trans. I guess the mana pool is also a decent reason. Strength boost is a terrible reason to get DK because in the end, when a DK gets a strength roll, they're only a few damage points ahead of paladins. :<
1. Sword of Order adds damage.
2. With r1 Spirit of Order, Heavy Stander, Natural Shield and Mana Deflector all three passive defenses activate 100% of the time.
3. Only four of six possible stat rolls are actually possible. You've got a 50% chance of rolling dexterity, 25% chance of rolling intelligence(crit) and a 25% chance of rolling strength.
I'm not a fan of Dark Knights for several valid reasons.