* Jump deletion
- For better quality of action gaming, Jump is deleted
: Landscapes, monster attacks, some stories, and character skills are modified accordingly as below
<S2 battles>
: Maps are modified so you can move around without jumping
<CMI>
: Zaka's earthquake attack range reduced
: Wasps fly lower, attack slower, the things they shoot fly slower and don't home
: Kaula's rage mode difficulty lowered
<SG>
: Willy's wave attack difficulty lowered
: Willy's and Billy's poison fog attack's vertical position is lowered to around your waist
: You no longer to less damage even if Mare stays in rage mode
: Screen message when Mare goes into rage mode is modified accordingly
: You can climb up the boxes in Matty map by walking into them
: Stoneshell's threatening motion is used more often
<TD>
: Havan's ring AoE can be dodged using each character's survival skill
: Iset's AoE can be dodged using each character's survival skill
: Havan's ring AoE in Iset battle modified so that characters w/o i-frames can dodge
: Ground fire damage in Pantheum battle reduced to negligible level
: Ikrium's ring AoE modified so that characters w/o i-frames can dodge
: Alteron's certain moves (that's how they phrased it) modified so that characters w/o i-frames can dodge
: Bakram's ring attack modified to an AoE attack aiming a single player
: Maios's explosion attack following his ranged attack is removed
<Summit/Peak>
: Can ride elevator without jump
: Can ride the train in 'H' area without jump
: Can get out of Charles train without jump
: You can climb Bark without jump
<Annubin>
: The AoE festival near the end of Crom Cruach battle can be dodged without jump
: Characters w/o i-frames can deal with them with their survival skills
<PvP>
: You can walk up to the main area without jump
** XE server's jump is not deleted
http://vindictus.nexon.net/community/?nxid=10#%2Fshowthread.php%3F1108878-KR-Test-server-update-translation-%2802-19-2014%29%26nxid%3D15
I'm iffy about jump removal. It really didn't do much for some characters and the whole concept was blah. Though, how the hell are characters who're lacking in invulnerability frames (*cough* Spear Lann *cough*) dodge the AoEs now?