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Muddymutty wrote on 2014-03-30 16:46
I always see ancients or even normal enemies I want to kill, but they're stuck in the wall or on a slope people can't walk on. Is there ANY way to get to them, or get them down?
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Chihaya wrote on 2014-03-30 17:12
AoE pets, except if it's an Ancient Monster, you're probably going to spend a lot time summoning/desummoning them, and even if an item dropped, you won't be able to pick it up.
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Blassreiter wrote on 2014-03-30 17:12
The methods to kill enemies glitched in unreachable places are: Stomping them to death if you're a Giant, chain-splashing Thunder with something close to the glitched enemy (if Elf/Giant allied, EvG can work or Barrier Spikes), Shadow Spirit when clicking yourself, Adniel's Horn Bugle if applicable, and Meteor Strike. I think that's all.
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ironwoman wrote on 2014-03-30 21:31
Not sure if it works anymore, but you used to be able to assault slash into such areas. This includes the fences is Tir Chonail, and outside the cliffs of Osna Sail (I still have a return coupon to there for the lolz)
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xAgentDerpx wrote on 2014-03-30 21:47
Wire Pull or Act 6: Crisis could work if the enemy is in range.
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Rydian wrote on 2014-03-30 22:44
Quote from ironwoman;1211224:
Not sure if it works anymore, but you used to be able to assault slash into such areas. This includes the fences is Tir Chonail, and outside the cliffs of Lana Sail (I still have a return coupon to there for the lolz)
From what I've read and tried they fixed the assault slash bug with barrier spikes in one of the Ace updates (not sure which one) but doppelganger still works with those so it might work out of bounds. But the only time I've seen ancients out of bounds is with some of the wolves in a certain part of physis.
There are other ways to get out of bounds...
[Image: http://s27.postimg.org/vferpkqsj/mabinogi_2014_03_28_009.jpg]
But they generally only work when either the map data itself has a little oversight (like Corrib) or there's a more universal method that works in any flight zone but is sort of annoying to pull off and isn't worth doing just for one kill.
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Muddymutty wrote on 2014-03-31 01:06
Quote from Rydian;1211240:
From what I've read and tried they fixed the assault slash bug with barrier spikes in one of the Ace updates (not sure which one) but doppelganger still works with those so it might work out of bounds. But the only time I've seen ancients out of bounds is with some of the wolves in a certain part of physis.
There are other ways to get out of bounds...
[Image: http://s27.postimg.org/vferpkqsj/mabinogi_2014_03_28_009.jpg]
But they generally only work when either the map data itself has a little oversight (like Corrib) or there's a more universal method that works in any flight zone but is sort of annoying to pull off and isn't worth doing just for one kill.
I see ancients in Osna Sail all the time, trapped on the walls above and below the path, just out of reach.
And yes, they did fix assault slash, because it didn't work when I tried to use it.
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Syr wrote on 2014-04-03 00:25
Quote from Rydian;1211240:
From what I've read and tried they fixed the assault slash bug with barrier spikes in one of the Ace updates (not sure which one) but doppelganger still works with those so it might work out of bounds. But the only time I've seen ancients out of bounds is with some of the wolves in a certain part of physis.
There are other ways to get out of bounds...
[Image: http://s27.postimg.org/vferpkqsj/mabinogi_2014_03_28_009.jpg]
But they generally only work when either the map data itself has a little oversight (like Corrib) or there's a more universal method that works in any flight zone but is sort of annoying to pull off and isn't worth doing just for one kill.
I've been there a few times, it's one of my favorite places to visit while I'm bored.
This happened to me a few weeks ago:
[Image: http://puu.sh/7TSaF.jpg]
[S]i have a return coupon to this place lelele[/S]
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Aubog007 wrote on 2014-04-03 02:41
Quote from Rydian;1211240:
From what I've read and tried they fixed the assault slash bug with barrier spikes in one of the Ace updates (not sure which one) but doppelganger still works with those so it might work out of bounds. But the only time I've seen ancients out of bounds is with some of the wolves in a certain part of physis.
There are other ways to get out of bounds...
[Image: http://s27.postimg.org/vferpkqsj/mabinogi_2014_03_28_009.jpg]
But they generally only work when either the map data itself has a little oversight (like Corrib) or there's a more universal method that works in any flight zone but is sort of annoying to pull off and isn't worth doing just for one kill.
Back before the commerce revamp, that was the best place to farm master bandits.
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Froglord of DESTINY!!! wrote on 2014-04-03 11:01
Marionettes can walk through walls, but it's pointless since they can't pick up drops.