Released April 3rd at 10pm KST

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By kingofrunes
[video=youtube;h16OAIj4xwc]http://www.youtube.com/watch?v=h16OAIj4xwc[/video]
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[SIZE="5"]Images[/SIZE]
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[spoiler="Quests"]
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[spoiler="Skiing Chase"]
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[spoiler="Book of Bith"]
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[spoiler="Disguising Pink"]
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[spoiler="Little Tarlach reacts to Book of Bith"]
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[spoiler="Phrases and Sentences of the Book of Bith"]
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[spoiler="The Ancient Pyramid and Fincara"]
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[SIZE="5"]Quest Guide[/SIZE]
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Coming Soon...
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[SIZE="5"]Summary[/SIZE]
[spoiler="SPOILERS! OPEN ONLY IF YOU WISH TO BE SPOILED!"]
You start off the episode in Physis where you first talk to Merlin and then Treasure Hunter. You then go on a high speed skii chase to try and catch up to Cessair who has Little Tarlch in a bag. You will enter a mission (RP mission) where you are on skiis and use the arrow keys to move around. Hit the little blue circles to speed up and avoid the red circles as they slow you down. Once you run into Cessair a cutscene will trigger where you, Merlin, and Treasure Hunter catch up to Cessair, Treasure Hunter then snatches Little Tarlach from Cessair's sled after which you will have another chat and make your get away. Then you talk to Merlin to finish the quest, complete the quest to get auto teleported to the Cor Docks.

Once in Cor you talk to Little Tarlach(he's unconscious) where you get some dialogue with you, Treasure Hunter, and Merlin have a little chat. Talk to Treasure Hunter for a bit more dialogue before heading into a Treasure Hunter RP. In the RP you just talk to Pink (Treasure Hunter's Gorilla) and he will disguise himself as Tarlach by throwing on a wig and a brown Berched Robe. You then go talk to the tent where you will see a cutscene of Treasure Hunter holding the Book of Bith over Little Tarlach and it activating a similar affect to Millia from Episode 3. However, the Cessair catch up and appear. Treasure Hunter then goes and wakes you and Merlin up from the tent. You then finish the RP up by shooting up the Cessair and manually leaving the mission. Then you talk to Merlin over by the Cor Dock and you get a cutscene where you, Merlin, and Treasure Hunter plan your escape on the raft with Little Tarlach and Pink. You'll then enter a Rafting RP mission where all you have is Your armor, hat, shoes, accessories, and gloves you have equipped, some Zeder II's, bullets, and potions. Skills that you have is Shooting Rush, Reload, Way of the Gun, Defense, and Counter (only usable Combat skills that's relevant, there's a few other skills but they won't really help). During the mission another raft of Cessair will be following behind, use the paddles to avoid rocks and barriers that appear in your way. If you run into them you will stop for about 30 seconds give or take (didn't time it) and the obstacle will then vanish at which point the raft will resume it's journey. If the Cessair get within a certain distance of your raft they board and you have to fight them off quickly or the mission fails. Once you get to the end of the river you get a cutscene where you get off the raft but the Cessair trigger an explosion that knocks you, Treasure Hunter, and Merlin unconscious. The Cessair then run off with Little Tarlach and Pink disguised as Little Tarlach.
Talk to Merlin outside of Cor Village for some dialogue with him, you, and Treasure Hunter where you try and decide where they might have gone. Complete the quest and head to Connous.

Once in Connous (follow the quest marker, it's somewhere in Longa Desert) talk to Merlin for a cutscene where you catch up to Cessair on horseback only for Merlin to grab Pink dressed up as Little Tarlach instead of the real Little Tarlach (Treasure Hunter's decoy ended up biting them in the bloody butt. Good Job Treasure Hunter, you're an idiot). You then proceed to keep following them where you will eventually end up by Metus. Talk to Merlin to enter a mission (non RP) where you fight Ruins Gargoyles, Flaming Salamanders as one spawn and another spawn of an arch lich (can be damaged normally, doesn't summon Bomb Steeds), Ruins Gargoyles, and Flaming Salamanders. Talk to Pink for some dialogue between you, Treasure Hunter, and Merlin after which you will enter another Treasure Hunter RP. For this mission you equip the Book of Bith and run around trying to hunt for Phrases. The Mission Info will inform you of the distance you are away from phrases. When you hit the right spot you will auto obtain 3 Phrases and a bunch of Demonic Archers/Warriors will appear. Once you've obtained all 12 Phrases (4 spots you have to located) You then have to combine 3 of the Phrases together into a sentence that makes sense (4 sentences). Just head to the yellow portal in the center once you have the Phrases to pop up the UI to do it. Once you have all 4 sentences go to the yellow portal again where you will get an UI that requests you to put the 4 sentences in a specific order. See the image section for the exact order the phrases must be put in. Here is approximately how it reads (May or may not make sense as it was taking fragments and placing them into sentences):

'The symptoms that the three children showed Something God gave to the Ban people Figured out it was a curse of death. If I knew that, then the forbidden My children, with sealing magic Probably couldn't think could rescue. Saved the children, but Not sure if the body is at limit, the body is everyday. I can feel it burning down. Before my mind goes completely blank, To the child of the three with the strongest "Ban" blood Decided to hand out the book of Bith.'
Once you do that, that's it for that RP (it will automatically exit). Talk to Pink for a cutscene where you, Treasure Hunter, and Merlin hop through an orange portal that has appeared in Metus (presumably as a result of the Book of Bith). Complete the Quest to auto teleport to Muyu Desert.

Talk to Treasure Hunter for some dialogue and a cutscene where the Ancient Pyramid appears. You, Treasure Hunter, and Merlin then head inside the pyramid (it has a pretty trippy upside down sequence). Click on a door and some crystal mobs that spam bolts will spawn, defeat them for some more dialogue where a Big Crystal will appear. Talk to the Crystal for some dialogue with Merlin and Treasure Hunter. After this the real puzzle begins, the goal of this pyramid is to get the Big Crystal onto the yellow portal on the other side of the room. Going through a door will cause 1 of 3 things to happen.
1) If the Crystal cannot move in the direction you pick for the door it will do nothing but waste your time with dialogue
2) The door will be blocked and the little crystals will spawn again which you'll have to defeat
3) You go through the door and the Crystal moves in that direction
Once you get the Big Crystal on the yellow portal you'll initiate a Boss Battle where you fight the Big Crystal. It has laser attacks that deal 100~300 Damage (it appears to be magic damage based) and it can also spawn smaller crystals (the ones that spam bolts). Once you defeat it enter the big door with a purple crystal on it for a cutscene where you, Merlin, and Treasure Hunter come across the legendary Fincara. You'll then see a teaser for the next episode and be auto exited from the mission. Complete the quest to finish Episode 4.

tl;dr: You, Treasure Hunter, Pink (Treasure Hunter's Gorilla), and Merlin go on a game of cat and mouse to try and rescue Little Tarlach only to lose him again in the end before going on a side track to uncover the secrets of the Book of Bith (The Black Book). Along the way you discover the Ancient Pyramid and find Fincara deep inside...
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[SIZE="5"]Rewards[/SIZE]

  • 20AP Potion
  • 60k Gold (not counting Shadow Missions)
  • 90k Experience (not counting Shadow Missions)


[SIZE="5"]Credits[/SIZE]

  • Kamine and ironwoman for translating
  • Myself for compiling and recording Episode 2
  • Teto for data mining
  • Kapra for writing up the Quest Guides
  • Herro for assisting in researching