I'm already a master warrior about to become a GM Warrior already got the 20 seals. I have always liked Magic so I have skills in magic and when I found gunner was going to use int and str I figured I would focus on both them. I focus on getting to GM warrior before doing much anything else and now that I am there I am not sure what to focus on.
Skills are as followed
playing instrument R1
Composing R9
Discord R4
Overturn R7
Lullaby RB
Enduring melody RB
Harvest song R8
Musical Knowledge R7
Fantastic chorus RF
Vivace RC
Song R5
Weaving RD
Handicraft RB
Refining R1
Blacksmith RF
cooking RF
Herbalist R9
Tailoring RF
Pot Making RC
Fishing R4
Production Mastery R1
Taming wild animals RD
metallurgy R5
Carpentry R9
Wine Making Novice
Hilwen Engineering RE
Magic Craft RD
Rare Mineralogy RE
Shyllien Ecology RD
Tasting RD
Sheep Shearing RC
Mining R5
Hoeing RC
Commerce Mastery RB
Transformation mastery RB
Defense R1
Smash R1
Counterattack R1
Charge R7
Assault Slash R1
Range attack RC
WM R1
FH R8
CM R1
Lance counter RE
Lance charge RE
Magnum shot R8
support shot RE
Critical hit R1
Sword and Blut Mastery R1
Shield Mastery R1
Heavy and Light Armor Mastery R1
Evasion RA
Bow Mastery RC
Lance Mastery R9
Meditation RC
Healing R6
Magic Mastery R3
Party Healing RB
Fire Mastery R7
Ice Mastery RC
Lightning Mastery R8
Bolt Mastery R8
Magic Weapon Mastery R9
Lightning Bolt R2
Thunder R9
Firebolt R4
Fireball R5
Icebolt R5
IS RB
Mana shield RE
Blaze R9
Spellwalk RE
Snap Cast RF
Fragmentation RB
Metal Conversion RC
Transmutation RB
Life Drain RE (I am enjoying this skill even though weak it seems to work nicely from time to time)
Guard Cylinder RB
most of the rest of Alchemy is Novice or RF
Dual Gun Mastery R9
Reload RE
Flash Launcher RC
Grapple Shot RF
Bullet Slide RC
Shooting Rush RA
Bullet Storm RF
WotG RE
Doppleganer RD
Shockwave RE
Berserk RB
I though I should try to add at least one thing for alchemy as I can use it with the shield when I have melee going on.
Not sure if I should dive in to Lance for Str.
Weapons? Dual Broadswords, Mace and shield, one of each type of wand,(2 for fire, one for fireball and the other for firebolts.) and a staff...
I have a wooden lance; however, I just can't seem to get into it.
I have done very little in Fighter and Puppetry...
My current stats at lv 111 are:
HP 496 (245?[that doesn't seem right])
MP 512 (398)
Stamina 441(397)
Str 496(386)
Int 555(475)
Dex 179 (208)
Will246(206
Luck 93 (38)
MapleStory the rush is the current titles.
I don't really focus that much on enchants yet. Normally use throw away gear for most things.
I didn't list all skills the ones I didn't there is a good chance they are sitting at RF.
So where do you all think I should go now with this character? I have a few tell me Thunder gets pretty good; however, I feel like I really need to focus on the Int stat when ranking magic related skills.
I also feel like Fireball is high enough with CP that follows it along with the AP needs.
(Also first post here... If I did something wrong or could do better, please let me know. I do lurk on these board though...)