[Image: http://puu.sh/aQBeu/e97389051a.jpg]
[SIZE="4"]I. Raw Contents[/SIZE]
[SIZE="4"]II. PMG & DDS files[/SIZE]
[SIZE="4"]III. File and Text changes[/SIZE]
[SIZE="4"]IV. New Item Details[/SIZE]
[SIZE="4"]V. Skill Changes[/SIZE]
[SIZE="3"]I. Raw Contents[/SIZE]
[spoiler="Raw Contents"]
[SPOILER="db"]
- cutscene
- c6
~c6g19_01_mad_prophet
~c6g19_02_meet_altur
~c6g19_03_meet_aveline
~c6g19_04_meet_disciple_1
~c6g19_05_meet_pennar
~c6g19_06_meet_bryluen
~c6g19_07_meet_torvish
~c6g19_08_lost_power
~c6g19_09_will_of_guardian
~c6g19_10_weight_of_guarding
~c6g19_11_other_one
~c6g19_14_demigod
~c6g19_15_arrived_at_the_starting_line
- drama2
~cutscene_dramairia2_ep1_01-start02
~cutscene_dramairia2_ep3_01-12
~cutscene_dramairia2_ep4_01-start
~cutscene_dramairia2_ep5_01-start
~cutscene_dramairia2_ep6_01-start_2
- layout2
-divineknight
~divineknightskillmanageview
~mainskillinfoframe
~subskillinfoframe
-party
-raidparty
~raidpartyautomatchview
~raidpartychannelmoveconfirmview
~raidpartyguideview
~raidpartymainframe
~raidpartymainview
~raidpartymaketab
~raidpartysettingview
~partymake2view
-raidmission
~raidmissionboardview
-skill
~divineknightskillsimpletabframe
~divineknightskilltabframe
-smartcontent
~smartgameinfoview
-subskill
~subskilldesc
~subskillhowtoget
- motion
-motionlist
~0-9
~schema
- npc
~npcportrait_ani_alltur
~npcportrait_ani_aveline
~npcportrait_ani_bryluen
~npcportrait_ani_marcan
~npcportrait_ani_pennar
~npcportrait_ani_torvish
- skill
~skillinfo
~skillleveldescription
- subskill
~subskillinfo
~subskillleveldescription
- themepack
~00_basic - 14_flame
~action.data
~animationevent.anievent
~charactercondition
~decaldb
~divineknightexptable
~faceemotion2
~itemdb
~itemenhancecommon
~itemenhanceeffect
~itemupgradedb
~keyword
~npcinfo
~optionset
~partyboardcategory
~production
~propdb
~race[/SPOILER]
[SPOILER="gfx"]-char
-chapter4
-giant
-anim
~giant_dk_blade_casting
~giant_dk_blade_processing
~giant_dk_spike
~giant_dk_trust
~giant_pala_sit_01
~giant_pala_sit_01_to_stand
~giant_pala_stand_to_sit_01
~gtfanaticismattack
~gtfanaticismdismount
~gtfanaticismready
-female
-glove
~giant_female_c4_aveline_g05
-helmet
~giant_female_c4_aveline_h08
-shoes
~giant_female_c4_aveline_s10
-wear
~giant_female_c4_aveline_bss
-male
-glove
~giant_male_c4_alltur_user_g02
~giant_male_c4_torvish_g02
-helmet
~giant_male_c4_alltur_h08
~giant_male_c4_torvish_h08
-shoes
~giant_male_c4_alltur_s10
~giant_male_c4_torvish_s10
-wear
~giant_male_c4_alltur_bssh
~giant_male_c4_torvish_bss
-tool
~giant_female_weapon_c4_disciple_knuckle
~giant_male_weapon_c4_disciple_knuckle
~giant_weapon_c4_alltur
~giant_weapon_c4_aveline
~giant_weapon_c4_disciple_alchemyshot
~giant_weapon_c4_disciple_staff
~giant_weapon_c4_disciple_sword
~giant_weapon_c4_disciple_twohandsword
-human
-anim
-tool
-blade
~female_tool_blade_sit_01.ani
~female_tool_blade_sit_01_to_widestraight.ani
~female_tool_blade_sit_02.ani
~female_tool_blade_sit_02_to_widestraight.ani
~female_tool_blade_sit_03.ani
~female_tool_blade_sit_03_to_widestraight.ani
~female_tool_blade_sit_04.ani
~female_tool_blade_sit_04_to_widestraight.ani
~female_tool_blade_widestraight_to_sit_01.ani
~female_tool_blade_widestraight_to_sit_02.ani
~female_tool_blade_widestraight_to_sit_03.ani
~female_tool_blade_widestraight_to_sit_04.ani
~male_tool_blade_sit_01.ani
~male_tool_blade_sit_01_to_widestraight.ani
~male_tool_blade_sit_02.ani
~male_tool_blade_sit_02_to_widestraight.ani
~male_tool_blade_sit_03.ani
~male_tool_blade_sit_03_to_widestraight.ani
~male_tool_blade_sit_04.ani
~male_tool_blade_sit_04_to_widestraight.ani
~male_tool_blade_widestraight_to_sit_01.ani
~male_tool_blade_widestraight_to_sit_02.ani
~male_tool_blade_widestraight_to_sit_03.ani
~male_tool_blade_widestraight_to_sit_04.ani
~uni_tool_blade_attack.ani
~uni_tool_blade_counter.ani
~uni_tool_blade_defence.ani
~uni_tool_blade_doiwn_to_stand.ani
~uni_tool_blade_down.ani
~uni_tool_blade_endurance.ani
~uni_tool_blade_groggy.ani
~uni_tool_blade_hita.ani
~uni_tool_blade_hitb.ani
~uni_tool_blade_hitblowawaybackward.ani
~uni_tool_blade_hitblowawaybound.ani
~uni_tool_blade_hitblowawayforward.ani
~uni_tool_blade_hitblowawayspin.ani
~uni_tool_blade_offensive.ani
~uni_tool_blade_run.ani
~uni_tool_blade_run.mov
~uni_tool_blade_run_friendly.ani
~uni_tool_blade_run_friendly.mov
~uni_tool_blade_smash.ani
~uni_tool_blade_stand_friendly.ani
~uni_tool_blade_walk.ani
~uni_tool_blade_walk.mov
~uni_tool_blade_walk_offensive.ani
~uni_tool_blade_walk_offensive.mov
~uni_tool_blade_windmill.ani
-rapier
~uni_tool_smalllance_smash.ani
~hmfanaticismattack
~hmfanaticismdismount
~hmfanaticismready
~uni_dk_blade_casting
~uni_dk_blade_processing
~uni_dk_spike
~uni_dk_trust
-female
-anim
~female_c4_npc_aveline
~female_c4_npc_aveline_talk
~female_c4_npc_bryluen
~female_c4_npc_bryluen_talk
-face
~female_c4_npc_aveline_face
~mon_c4_bryluen_face
-glove
~female_c4_aveline_g05
~female_c4_npc_aveline_g05
-hair
~female_c4_npc_aveline_hair
~female_c4_npc_aveline_hair_cutscene
~female_c4_npc_aveline_hair_cutscene.xml
-helmet
~female_c4_aveline_h08
~mon_c4_bryluen_h08
-shoes
~female_c4_aveline_s10
~female_c4_npc_aveline_s10
-wear
~female_c4_aveline_bss
~female_c4_npc_aveline_bss
~female_c4_npc_aveline01_bss
-male
-anim
~male_c4_npc_alltur
~male_c4_npc_alltur_talk
~male_c4_npc_torvish
~male_c4_npc_torvish_talk
-face
~male_c4_npc_alltur_face
~male_c4_npc_torvish_face
-glove
~male_c4_alltur_g02
~male_c4_alltur_user_g02
~male_c4_torvish_g02
-hair
~male_c4_npc_alltur_hair
~male_c4_npc_alltur_hair_cutscene
~male_c4_npc_alltur_hair_cutscene.xml
~male_c4_npc_torvish_hair
~male_c4_npc_torvish_hair_cutscene
~male_c4_npc_torvish_hair_cutscene.xml
-helmet
~male_c4_alltur_h08
~male_c4_torvish_h08
-shoes
~male_c4_alltur_s10
~male_c4_torvish_s10
-wear
~male_c4_alltur_bssh
~male_c4_npc_torvish_bss
~male_c4_torvish_bss
-tool
~tool_c4_torvish_shield
~tool_c4_torvish_sword
~weapon_c4_alltur
~weapon_c4_aveline
~weapon_c4_disciple_alchemyshot
~weapon_c4_disciple_bow
~weapon_c4_disciple_knuckle
~weapon_c4_disciple_staff
~weapon_c4_disciple_sword
~weapon_c4_disciple_twohandsword
-item
-mesh
-tool
~tool_c4_torvish_shield_i
~tool_c4_torvish_sword_1
~weapon_c4_alltur_i.pmg
~weapon_c4_disciple_alchemyshot_i.pmg
~weapon_c4_disciple_bow_i.pmg
~weapon_c4_disciple_knuckle_i.pmg
~weapon_c4_disciple_staff_i.pmg
~weapon_c4_disciple_sword_i.pmg
~weapon_c4_disciple_twohandsword_i.pmg
~female_c4_aveline_ib
~female_c4_aveline_ig
~female_c4_aveline_ih
~female_c4_aveline_is
~male_c4_alltur_ib
~male_c4_alltur_ih
~male_c4_alltur_is
~male_c4_alltur_user_ig
~male_c4_torvish_ib
~male_c4_torvish_ig
~male_c4_torvish_ih
~male_c4_torvish_is
-Monster
-anim
-disciple
~disciple_attractingsouls.ani
~disciple_attractingsoulsreture.ani
~disciple_cutfly
~disciple_cutlanding
~disciple_dpcrystalshower.ani
~disciple_dpcrystalshowerjudgement.ani
~disciple_dpcrystalshowerjudgementreturn.ani
~disciple_dpcrystalshowerlanding.ani
~disciple_dpcrystalshowerspike.ani
~disciple_dpcrystalshowerspikereturn.ani
~disciple_dying.ani
~disciple_fanaticismattack.ani
~disciple_fanaticismcancel.ani
~disciple_fanaticismready.ani
~disciple_run.ani
~disciple_run.mov
~disciple_sacredimprison.ani
~disciple_sacredinfection.ani
~disciple_stand.ani
~disciple_swing.ani
-propmineral
~propcrystal_stand_friendly
-mesh
-disciple
~disciple_framework.frm
~disciple_framework.xml
~disciple_01_mesh.pmg
~disciple_02_mesh.pmg
~disciple_03_mesh.pmg
~disciple1_mesh.pmg
~disciple1_mesh.xml
-g19
~mon_c4_bryluen_mesh.pmg
~mon_c4_bryluen01_mesh.pmg
~mon_c4_marcan_mesh.pmg
~mon_c4_pennar_mesh.pmg
~weapon_mon_c4_marcan_mesh.pmg
-pig
~c4_darkboar01_mesh
-propmineral
~prop_cryszal_framework.frm
~prop_crystal_framework.xml
~prop_crystal_mesh01.pmg
-wolf
~c4_dark_wolf01_mesh
-fx
-effect
~g19_disciple01
~g19_divineknightskill
-gui
-gui_ver2
~apricots-skyblue
-login_screen
~login_image_g19
~gui_g19_guide
~gui_g19_orderquest
~gui_g19_quest_scroll
~gui_g19_quest_scroll2
~gui_g19_raid_list
~gui_g19_raidmission_end
~gui_g19_raidpary_icon
~gui_npcportrait_alltur
~gui_npcportrait_aveline
~gui_npcportrait_comgan
~gui_npcportrait_lassar
~gui_npcportrait_torvish
~interface
-image
-ect
-korea
listb_140813_the_divine_knights
-npc
~high_npcportrait_alltur
~high_npcportrait_aveline
~high_npcportrait_bryluen
~high_npcportrait_marcan
~high_npcportrait_pennar
~high_npcportrait_torvish
~npcportrait_alltur
~npcportrait_aveline
~npcportrait_bryluen
~npcportrait_marcan
~npcportrait_pennar
~npcportrait_torvish
~gui_icon_skill_003
~gui_temporary_quest
~reward_divine
-image2
-inven
-glove
~uf_glove_aveline
~um_glove_alltur
~um_glove_torvish
-helmet
~uf_helmet_aveline
~um_helmet_alltur
~um_helmet_torvish
-item
~item_armor_piece.dds
~item_dark_blue_leather.dds
~item_gold_feather.dds
~item_metal_claw.dds
~item_torvish_shield
~item_torvish_sword
~item_weapon_disciple_alchemyshot
~item_weapon_disciple_bow
~item_weapon_disciple_knuckle
~item_weapon_disciple_staff
~item_weapon_disciple_sword
~item_weapon_disciple_twohandsword
-shoes
~uf_shoes_aveline
~um_shoes_torvish
~um_shose_alltur
-tools
~uu_tool_alltur
~uu_tool_aveline
-wear
~uf_wear_aveline
~um_wear_alltur
~um_wear_torvish
-scene
-productionprop
~scene_prop_divineknight_contactpoint.set
~scene_prop_divineknight_contactpoint_off.pmg
~scene_prop_divineknight_contactpoint_on.pmg
~scene_prop_divineknight_contactpoint_on.xml
~scene_prop_g19_divinesword01.set
~scene_prop_g19_divinesword01_casting.pmg
~scene_prop_g19_divinesword01_casting.xml
~scene_prop_g19_divinesword01_prepare.pmg
~scene_prop_g19_divinesword01_prepare.xml[/SPOILER]
[SPOILER="local"] -code
~client.korea
~interface.korea
~standard.korea
-xml
~charactercondition.korea.txt
~cutscene.korea
~faceemotion2.korea
~itemdb.korea.txt
~itemupgradedb.korea
~keyword.korea.txt
~layout.korea.txt
~npcinfo.korea.txt
~optionset.korea
~partyboardcategory.korea
~production.korea
~race.korea.txt
~skillinfo.korea.txt
~skillleveldescription.korea.txt
~subskillinfo.korea.txt
~subskillleveldescription.korea.txt
~title.korea.txt[/SPOILER]
[SPOILER="material"] ~Material for the pmgs and stuff xD[/SPOILER]
[SPOILER="sound"]~celectial_spike_01_process.wav
~celectial_spike_02_process.wav
~celectial_spike_03_process.wav
~disciple1_dropping_the_staff.wav
~disciple1_gathering.wav
~disciple1_thrust.wav
~judgement_blade_01_prepare.wav
~judgement_blade_02_wait.wav
~judgement_blade_03_process.wav
~raincasring_spray01.wav
~shield_of_trust_01_ready.wav
~shield_of_trust_02_charge.wav
~shield_of_trust_03_process.wav
~shield_of_trust_04_process.wav[/SPOILER]
[SPOILER="world"]~Pub of Emain changed to feature the Divine Knight Crest[/SPOILER]
~features.xml.compiled
~vf.dat
[/spoiler]
[SIZE="3"]II. PMG & DDS files[/SIZE]
[spoiler="PMG and DDS files"]
[SPOILER="Mutated Boar"]
[Image: http://puu.sh/aRMYE/d5a7c4e628.png]
[/SPOILER][SPOILER="Mutated Wolf"]
[Image: http://puu.sh/aRN2t/882a2200e5.png]
[/SPOILER]Honestly got tired of color each layer in so i'll just note down how many it had
[SPOILER="Aveline's Small Lance DDS (4 Layers)"]
[Image: http://puu.sh/aQCx3/fe2f96829b.png]
[/SPOILER][SPOILER="Alltur's Blade-Lance DDS (4 Layers)"]
[Image: http://puu.sh/aQCLA/a0f24b6dc1.png]
[/SPOILER][SPOILER="Torvish's Armor DDS (4 Layers)"]
[Image: http://puu.sh/aQCUe/c6a90b2087.png]
[/SPOILER][SPOILER="Alltur's Armor DDS (4 layers)"]
[Image: http://puu.sh/aQD6g/c9f7a39011.png]
[/SPOILER][SPOILER="Alltur's Greaves DDS (2 Layers)"]
[Image: http://puu.sh/aQDaY/4a64d4aa9c.png]
[/SPOILER][SPOILER="Torvish's Boots DDS (2 Layers)"]
[Image: http://puu.sh/aQDlD/fc17f05d4f.png]
[/SPOILER][SPOILER="Torvish Wig DDS"]
[Image: http://puu.sh/aQDnu/95df70b0b9.png]
[/SPOILER][SPOILER="Alltur Wig DDS"]
[Image: http://puu.sh/aQDpx/41fff4a19f.png]
[/SPOILER][SPOILER="Torvish's Gloves DDS (3 Layers)"]
[Image: http://puu.sh/aQDwK/7112ba43fa.png]
[/SPOILER][SPOILER="Alltur's Gloves DDS (3 Layers)"]
[Image: http://puu.sh/aQDCS/775f619bbf.png]
[/SPOILER][SPOILER="Aveline's Armor DDS (4 Layers)"]
[Image: http://puu.sh/aQDI4/e4d39e3d84.png]
[/SPOILER][SPOILER="Aveline's Greaves DDS (2 Layers)"]
[Image: http://puu.sh/aQDNT/974e568e7f.png]
[/SPOILER][SPOILER="Aveline's Wig DDS (2 Layers)"]
[Image: http://puu.sh/aQDYs/066304740e.png]
[/SPOILER][SPOILER="Aveline's Gloves DDS (2 Layers)"]
[Image: http://puu.sh/aQE4u/bda12c3cef.png]
[/SPOILER][SPOILER="Zealot's Sword DDS (3 Layers)"]
[Image: http://puu.sh/aQEZW/6135525bb6.png]
[/SPOILER][SPOILER="Pilgrim's Blade (3-4 Layers (i forgot to check)"]
[Image: http://puu.sh/aQF8x/cfe5c9a68a.png]
[/SPOILER][SPOILER="Staff of Original Sin (3 Layers)"]
[Image: http://puu.sh/aQFf2/e4c59b77f7.png]
[/SPOILER][SPOILER="Knuckle of Stigmata(3 Layers)"]
[Image: http://puu.sh/aQFjp/f90bf145e7.png]
[/SPOILER][SPOILER="Bow of Salvation (4 Layers)"]
[Image: http://puu.sh/aQFsv/d8434d56b8.png]
[/SPOILER][SPOILER="Cylinder of Gospel (4 Layers)"]
[Image: http://puu.sh/aQFy5/fcfc40484c.png]
[/SPOILER][SPOILER="Torvish's Bastard Sword (4 Layers)"]
[Image: http://puu.sh/aQFE4/c4e3ab5987.png]
[/SPOILER][SPOILER="Torvish's Shield (4 Layers)"]
[Image: http://puu.sh/aQFJE/e696f2b2ec.png]
[/SPOILER][SPOILER="NPC Portrait Torvish"]
[Image: http://puu.sh/aQE8M/9ec743519a.png]
He looks like the Big brother Type of character xD[/SPOILER]
[SPOILER="NPC Pennar"]
[Image: http://puu.sh/aQEbz/77f25a2e9f.png]
Fluffy Lycantrope?[/SPOILER]
[SPOILER="NPC Marcan"]
[Image: http://puu.sh/aQEe5/cee761aed4.png]
Probably the only NPC i prefer to see the Character Model[/SPOILER]
[SPOILER="NPC Aveline"]
[Image: http://puu.sh/aQEiF/32784e7992.png]
Idk why but she reminds me of an Older Millia when i see her Artwork... maybe because they kind of have the same facial expressions.[/SPOILER]
[SPOILER="NPC Alltur/Alder/Arthur (we do not know for sure it's Arthur)"]
[Image: http://puu.sh/aQEqT/5aab8d0b6a.png]
Every Generation need either a grumpy kid or a cheerful kid.... here we have the cheerful kid of G19 XD[/SPOILER]
[SPOILER="NPC Bryluen"]
[Image: http://puu.sh/aQEw4/c1f1f811e1.png]
She's one of the bad guys.... but i like her design.... Best looking Female Antagonist of 2014 D:[/SPOILER]
[SPOILER="Quest Scroll Portraits for Torvish, Lassar, Comgan, Aveline and Alltur"]
[Image: http://puu.sh/aQFON/a7ff185b02.png]
[Image: http://puu.sh/aQFTB/f5fca383d6.png]
[Image: http://puu.sh/aQFUL/d4a56f8241.png]
[Image: http://puu.sh/aQFVB/d30ecf916f.png]
[Image: http://puu.sh/aQFWR/50002d8031.png]
[/SPOILER][SPOILER="Generation 19 Login Screen"]
[Image: http://puu.sh/aQEN0/765a0adcac.png]
Full DDS Picture: [SPOILER="Here"]
[Image: http://puu.sh/aQERH/da328a9e2e.png]
[/SPOILER][/SPOILER][/spoiler]
[SIZE="3"]III. File and Text changes[/SIZE]
[spoiler="File and Text changes"]
I'm only covering changes between TEST621 and this package :3
[SPOILER="smartgameinfoview"]
Changed the Image and linked Website
Before:
[CODE]<data __locale="korea" key="BannerImagePath" type="string" value="data/gfx/image/etc/korea/listb_140731_pre_chapter.jpg" />
<data __locale="korea" key="BannerTargetURL" type="string" value="http://mabinogi.nexon.com/event/20140731_generation/intro.asp" />[/CODE]
After:
[CODE]<data __locale="korea" key="BannerImagePath" type="string" value="data/gfx/image/etc/korea/listb_140813_the_divine_knights.jpg" />
<data __locale="korea" key="BannerTargetURL" type="string" value="http://mabinogi.nexon.com/event/20140813_generation/intro.asp" />[/CODE]
Link
[/SPOILER]
[SPOILER="skillinfo"]
Crystal Meteor Shower's Skill Type was changed between Test and Live. It now is considered a Magic attack and not a Melee anymore.[/SPOILER]
[SPOILER="skillleveldescription"]
Various Variables of Gargash's Skills were changed as well as some of the Knight skills further info below.
Stamind and MP Drain of the Divine Knight skills was changed.
[/SPOILER]
[SPOILER="animationevent.anievent"]
Added various Animations such as for Torvish, Alltur, Aveline, Marcan, Pennar and Byrluen
[/SPOILER]
[SPOILER="charactercondition"]
Added Condition "Incarnation"[/SPOILER]
[SPOILER="decaldb"]
Added outline4000 (Cook_pot_outline)[/SPOILER]
[SPOILER="Itemdb"]
- Added Hair and Faces for the NPCs
Added:
-Aveline Armor Set, Torvish Armor Set, Alltur Armor Set.
- Pan Revival Balloon
- Lucky Red/Blue Upgrade Stone
- a new (temp) item which probably is Marcan's Hammer
- Various Quest items for G19
[/SPOILER]
[SPOILER="itemenhancecommon"]
Added the new Weapons (Meaning they can be Special Upgraded)[/SPOILER]
[SPOILER="itemenhanceeffect"]
Same as above[/SPOILER]
[SPOILER="keyword"]
Added a bunch of keywords for G19[/SPOILER]
[SPOILER="npcinfo"]
Added a bunch of G19 NPCs[/SPOILER]
[SPOILER="optionset"]
New Upgrade Optionsets added (for Cylinder of Gospel and Staff of Original Sin)[/SPOILER]
[SPOILER="partyboardcategory"]
Added and changed a few lines to make them call for a txt rather than being hardcoded[/SPOILER]
[SPOILER="race"]
Multiple Mob and NPC Additions for G19 (Also revealing the races of the 3 Antagonists which are
Marcan - Ogre
Pennar - Lycantrope
Bryluen - Succubus[/SPOILER
[SPOILER="charactercondition.korea"]
Added the "Avatar" Condition which seems to be only used in the Mainstream and does something to Divine Knight skills (unsure what)
[/SPOILER]
[SPOILER="itemdb.korea"]
Names and Descriptions for the new items[/SPOILER]
[SPOILER="itemupgradedb.korea"]
Names and Descriptions for Upgrades[/SPOILER]
[/spoiler]
[/spoiler]
[SIZE="3"]IV. New Item Details[/SIZE]
[spoiler="New Item Details"]
Despite the fact that there's PMGs for Giants wearing the Alban Knight Armors there is no itemdb.xml entry for player-wearable versions yet.
Same with the Wigs, PMGs exist but there aren't any wigs yet.
They all seem to have a Special ability that can reduce Damage taken from direct attacks.
[SPOILER="Pilgrim's Blade"]
[Image: http://puu.sh/aQF8x/cfe5c9a68a.png]
One-Handed Sword
1×3
Speed: Fast 2 Hit
Durability: 5
Damage: 9~19
Injury: 20~20
Critical: 0
Balance: 0
Enchant: Yes
Upgrade: 5
Gem Upgrade: 1
Reforge: Yes
Special Upgrade: Yes
Engineering Random Stat Roll:
Durability: 1~12
Minimum Damage: 1~22
Maximum Damage: 1~44
Critical: 1~21
Balance: 1~89
Defense: 1~10
Made with: Engineering
Required Rank: 9
Materials needed:
10x Hillwen Alloy
1x Ring of Disciple
3x Hide of Disciple
4x Sharp Fragment of Disciple
7x Hard Fragment of Disciple
5x Shining Fragment of Disciple
[SPOILER="Pilgrim's Blade Upgrades"]
Upgrades done by Ranald, Nerys, Castanea, Meles, Ferghus, Edern if not stated.
Pilgrim's Blade Balance 1
Cost: 1000 Gold
Proficiency: 6
Upgrade: 0~4
Balance+1
Pilgrim's Blade Balance 2
Cost: 1500 Gold
Proficiency: 12
Upgrade: 0~3
Balance+2
Pilgrim's Blade Balance 3
Cost: 2000 Gold
Proficiency: 17
Upgrade: 0~2
Balance+3
Pilgrim's Blade Balance 4
Cost: 2500 Gold
Proficiency: 20
Upgrade: 0~1
Balance+4
Pilgrim's Blade Trimming 1
Cost: 2300 Gold
Proficiency: 12
Upgrade: 0~4
Max Att +1
Min ATT +1
Balance -1
Pilgrim's Blade Trimming 2
Cost: 3900 Gold
Proficiency: 18
Upgrade: 1~4
Max Att +2
Min ATT +1
Balance -2
Pilgrim's Blade Trimming 3
Cost: 6800 Gold
Proficiency: 26
Upgrade: 2~4
Max Att +3
Min ATT +2
Balance -3
Pilgrim's Blade Trimming 4
Cost: 9700 Gold
Proficiency: 33
Upgrade: 3~4
Max Att +4
Min ATT +2
Balance -4
Pilgrim's Blade Trimming 5
Cost: 13100 Gold
Proficiency: 44
Upgrade: 4~4
Max Att +5
Min ATT +3
Balance -5
Pilgrim's Blade Lightening
Cost: 2600 Gold
Proficiency: 25
Upgrade: 0~3
Min Att +4
Pilgrim's Blade Sharpening
Cost: 2800 Gold
Proficiency: 23
Upgrade: 1~2
Crit +4
Pilgrim's Blade Change Hilt
Cost: 2000 Gold
Proficiency: 25
Upgrade: 0~0
Min ATT +6
Max Attack -6
Pilgrim's Blade Extra
Cost: 100000 Gold
Proficiency: 95
Upgrade: 0~0
Max ATT +30
Crit +10
Pilgrim's Blade Artisan
Cost: 50000 Gold
Proficiency: 100
Upgrade: 4~4
???
Pilgrim's Blade Gem Repair
Cost: 70000 Gold
Proficiency: 100
Upgrade: 5~5
Gems needed: Diamond 1cm+, Star Sapphire 1cm+, Emerald 1cm+
Dura +2
NPC Currently unknown
[/SPOILER]
[/SPOILER]
[SPOILER="Zealot's Sword"]
[Image: http://puu.sh/aQEZW/6135525bb6.png]
Two-Handed Sword
1×4
Speed: Normal 2 Hit
Durability: 10
Damage: 18~32
Injury: 35~60
Critical: 0
Balance: 0
Enchant: Yes
Upgrade: 5
Gem Upgrade: 1
Reforge: Yes
Special Upgrade: Yes
Engineering Random Stat Roll:
Durability: 1~22
Minimum Damage: 1~43
Maximum Damage: 1~65
Critical: 1~59
Balance: 1~78
Defense: 1~10
Made with: Engineering
Required Rank: 9
Materials needed:
10x Hillwen Alloy
1x Ring of Disciple
2x Hide of Disciple
3x Sharp Fragment of Disciple
8x Hard Fragment of Disciple
10x Shining Fragment of Disciple
[SPOILER="Zealot's Sword Upgrades"]
Upgrades done by Ranald, Nerys, Castanea, Meles, Ferghus, Edern if not stated.
Zealot's Sword Annealing 1
Cost: 20000 Gold
Proficiency: 20
Upgrade: 0~3
Max ATT +4
Zealot's Sword Annealing 2
Cost: 25000 Gold
Proficiency: 25
Upgrade: 1~3
Max ATT +5
Zealot's Sword Annealing 3
Cost: 30000 Gold
Proficiency: 30
Upgrade: 2~3
Max ATT +6
Zealot's Sword Annealing 4
Cost: 35000 Gold
Proficiency: 35
Upgrade: 3~3
Max ATT +7
Zealot's Sword Trimming 1
Cost: 2300 Gold
Proficiency: 12
Upgrade: 0~3
Max ATT +2
Min ATT +2
Balance -1
Zealot's Sword Trimming 2
Cost: 3900 Gold
Proficiency: 18
Upgrade: 1~3
Max ATT +3
Min ATT +3
Balance -2
Zealot's Sword Trimming 3
Cost: 6800 Gold
Proficiency: 26
Upgrade: 2~3
Max ATT +4
Min ATT +4
Balance -3
Zealot's Sword Trimming 4
Cost: 9700 Gold
Proficiency: 33
Upgrade: 3~3
Max ATT +5
Min ATT +5
Balance -4
Zealot's Sword Change Hilt
Cost: 2000 Gold
Proficiency: 25
Upgrade: 0~0
Min ATT +6
Max ATT -6
Zealot's Sword Extra
Cost: 50000 Gold
Proficiency: 100
Upgrade: 4~4
Max ATT +8
Min ATT +2
Lance Piercing +1
Zealot's Sword Artisan
Cost: 50000 Gold
Proficiency: 100
Upgrade: 4~4
???
Zealot's Sword Gem Repair
Cost: 15000 Gold
Proficiency: 100
Upgrade: 5~5
Required Gems: Diamond, Spinel & Aquamarine 1cm+
Dura +2
Zealot's Sword Gem Upgrade
Cost: 30000 Gold
Proficiency: 100
Upgrade: 5~5
Required Gems: Diamon, Spinel, Jasper 5cm+
Max ATT +2
Crit+ 3
[/SPOILER]
[/SPOILER]
[SPOILER="Bow of Salvation"]
[Image: http://puu.sh/aQFsv/d8434d56b8.png]
Bow
1×4
Speed: Fast 2 Hit
Effective Range: 2300
Durability: 10
Damage: 9~17
Injury: 20~60
Critical: 0
Balance: 0
Enchant: Yes
Upgrade: 5
Gem Upgrade: 1
Reforge: Yes
Special Upgrade: Yes
Magic Craft Random Stat Roll:
Durability: 1~19
Minimum Damage: 1~14
Maximum Damage: 1~33
Critical: 1~39
Balance: 1~52
Defense: 1~10
Made with: Magic Craft
Required Rank: 9
Materials needed:
2x Mutant
2x Ring of Disciple
2x Hide of Disciple
3x Sharp Fragment of Disciple
4x Hard Fragment of Disciple
8x Shining Fragment of Disciple
[SPOILER="Bow of Salvation Upgrades"]
Upgrades done by Nerys, Castanea, Meles, Edern if not stated.
Bow of Salvation Trimming 1
Cost: 600 Gold
Proficiency: 10
Upgrade: 0~4
Balance +2
Bow of Salvation Trimming 2
Cost: 900 Gold
Proficiency: 13
Upgrade: 0~3
Balance +4
Bow of Salvation Trimming 3
Cost: 1500 Gold
Proficiency: 16
Upgrade: 0~2
Balance +6
Bow of Salvation Trimming 4
Cost: 2300 Gold
Proficiency: 20
Upgrade: 0~1
Balance +8
Bow of Salvation String Enhancement 1
Cost: 600 Gold
Proficiency: 5
Upgrade: 0~4
Max Att +1
Balance -1
Bow of Salvation String Enhancement 2
Cost: 1600 Gold
Proficiency: 11
Upgrade: 1~4
Max Att +2
Balance -2
Bow of Salvation String Enhancement 3
Cost: 3600 Gold
Proficiency: 25
Upgrade: 2~4
Max Att +3
Balance -3
Bow of Salvation String Enhancement 4
Cost: 6600 Gold
Proficiency: 37
Upgrade: 3~4
Max Att +4
Balance -4
Bow of Salvation String Enhancement 5
Cost: 13600 Gold
Proficiency: 55
Upgrade: 4~4
Max Att +6
Balance -6
Bow of Salvation Sight change
Cost: 3000 Gold
Proficiency: 20
Upgrade: 1~3
Max Att +3
Bow of Salvation Tip Strenghtening
Cost: 2500 Gold
Proficiency: 20
Upgrade: 1~2
Crit +4
Bow of Salvation Oiling
Cost: 3000 Gold
Proficiency: 30
Upgrade: 2~4
Min Att +5
Max Att -5
Bow of Salvation Extra
Cost: 50000 Gold
Proficiency: 100
Upgrade: 4~4
Min Att +4
Max ATT +12
Lance Piercing +1
Bow of Salvation Artisan
Cost: 50000 Gold
Proficiency: 100
Upgrade: 4~4
???
Bow of Salvation Gem Upgrade
Cost: 30000 Gold
Proficiency: 100
Upgrade: 5~5
Gems Needed: Diamond, Spinel, Japser 5cm+
Max Att +2
Crit +3
[/SPOILER]
[/SPOILER]
[SPOILER="Staff of Original Sin"]
[Image: http://puu.sh/aQFf2/e4c59b77f7.png]
Staff
No charging required for Intermediate Magic {Requires testing as the Description and itemdb.xml conflict with each other}
1×4
Speed: Very Slow 3 Hit
Durability: 12
Damage: 5~12
Injury: 0~0
Critical: 0
Balance: 0
Enchant: Yes
Upgrade: 5
Gem Upgrade: 1
Reforge: Yes
Special Upgrade: Yes
Magic Craft Random Stat Roll:
Durability: 1~27
Minimum Damage: 1~12
Maximum Damage: 1~27
Critical: 1~33
Balance: 1~65
Defense: 1~10
Magic Attack: 3~11
Made with: Magic Craft
Required Rank: 9
Materials needed:
2x Mutant
2x Ring of Disciple
2x Hide of Disciple
2x Sharp Fragment of Disciple
6x Hard Fragment of Disciple
8x Shining Fragment of Disciple
[SPOILER="Staff of Original Sin Upgrades"]
Upgrades done by Weiss if not stated.
Staff of Original Sin Condensation 1
Cost: 9000 Gold
Proficiency: 25
Upgrade: 0~1
M.ATK +2
Staff of Original Sin Condensation 2
Cost: 13000 Gold
Proficiency: 30
Upgrade: 2~4
M.ATK +3
Staff of Original Sin Condensation 3
Cost: 15000 Gold
Proficiency: 35
Upgrade: 3~4
M.ATK +5
Dura -2
Staff of Original Sin Condensation 4
Cost: 25000 Gold
Proficiency: 50
Upgrade: 4~4
M.ATK +6
Dura -3
Staff of Original Sin Durability 1
Cost: 1000 Gold
Proficiency: 15
Upgrade: 0~0
Dura +1
Staff of Original Sin Durability 2
Cost: 1500 Gold
Proficiency: 20
Upgrade: 1~1
Dura +1
Staff of Original Sin Durability 3
Cost: 2000 Gold
Proficiency: 30
Upgrade: 2~2
Dura +1
Staff of Original Sin Durability 4
Cost: 2500 Gold
Proficiency: 35
Upgrade: 3~3
Dura +1
Staff of Original Sin Consonance
Cost: 10000 Gold
Proficiency: 35
Upgrade: 0~3
Mana Use -4%
Balance +8
Staff of Original Sin Extra
Cost: 40000 Gold
Proficiency: 85
Upgrade: 4~4
Critical +15
M.ATK +6
Dura -4
Staff of Original Sin Artisan
Cost: 50000 Gold
Proficiency: 100
Upgrade: 4~4
???
+40~130 INT
+20~65 Mana
Staff is the only to have a obvious hint in the database as it has 2 own variables however there's a possibility for more parameters that could apply.
Staff of Original Sin Gem Repair
Cost: 15000 Gold
Proficiency: 100
Upgrade: 5~5
Gems needed: Diamond, Spinel, Aquamarine 1cm+
Dura +2
Staff of Original Sin Gem Upgrade
Cost: 30000 Gold
Proficiency: 100
Upgrade: 5~5
Gems Needed: Aquamarine, Jasper, Spinel 3cm+
M.ATK +3
Balance +5
[/SPOILER]
[/SPOILER]
[SPOILER="Cylinder of Gospel"]
[Image: http://puu.sh/aQFy5/fcfc40484c.png]
Cylinder
2×3
Speed: Normal 3 Hit
Durability: 6
Damage: 1~6
Injury: 0~0
Critical: 0
Balance: 0
Enchant: Yes
Upgrade: 5
Gem Upgrade: 1
Reforge: Yes
Special Upgrade: Yes
Magic Craft Random Stat Roll:
Durability: 1~24
Minimum Damage: 1~5
Maximum Damage: 1~18
Critical: 1~10
Balance: 1~40
Defense: 1~10
Made with: Magic Craft
Required Rank: 9
Materials needed:
2x Mutant
2x Ring of Disciple
3x Hide of Disciple
2x Sharp Fragment of Disciple
4x Hard Fragment of Disciple
6x Shining Fragment of Disciple
[SPOILER="Cylinder of Gospel Upgrades"]
Upgrades done by Eabha, Dorren, Heledd if not stated.
Cylinder of Gospel Trigger Change
Cost: 4000 Gold
Proficiency: 20
Upgrade: 0~4
Crit +4
{Upgrade Location unknown}
Cylinder of Gospel Lightening 1
Cost: 500 Gold
Proficiency: 5
Upgrade: 0~4
Fire Alchemy +1
Water Alchemy +1
Earth Alchemy +1
Wind Alchemy +1
Cylinder of Gospel Lightening 2
Cost: 800 Gold
Proficiency: 8
Upgrade: 1~4
Fire Alchemy +2
Water Alchemy +2
Earth Alchemy +2
Wind Alchemy +2
Cylinder of Gospel Lightening 3
Cost: 1200 Gold
Proficiency: 12
Upgrade: 2~4
Fire Alchemy +3
Water Alchemy +3
Earth Alchemy +3
Wind Alchemy +3
Cylinder of Gospel Lightening 4
Cost: 2000 Gold
Proficiency: 20
Upgrade: 3~4
Fire Alchemy +5
Water Alchemy +5
Earth Alchemy +5
Wind Alchemy +5
Cylinder of Gospel Lightening 5
Cost: 7000 Gold
Proficiency: 30
Upgrade: 4~4
Fire Alchemy +7
Water Alchemy +7
Earth Alchemy +7
Wind Alchemy +7
Cylinder of Gospel Extra
Cost: 100000 Gold
Proficiency: 95
Upgrade: 0~0
Crit +12
Balance +24
Cylinder of Gospel Artisan
Cost: 50000 Gold
Proficiency: 100
Upgrade: 4~4
???
Cylinder of Gospel Gem Repair
Cost: 20000 Gold
Proficiency: 100
Upgrade: 5~5
Dura +2
[/SPOILER]
[/SPOILER]
[SPOILER="Knuckle of Stigmata"]
[Image: ]
Knuckles
2×2
Speed: Very Fast 5 Hit
Durability: 8
Damage: 6~22
Injury: 8~10
Critical: 0
Balance: 0
Enchant: Yes
Upgrade: 5
Gem Upgrade: 1
Reforge: Yes
Special Upgrade: Yes
Engineering Random Stat Roll:
Durability: 1~17
Minimum Damage: 1~12
Maximum Damage: 1~42
Critical: 1~36
Balance: 1~31
Defense: 1~10
Made with: Engineering
Required Rank: 9
Materials needed:
10x Hillwen Alloy
1x Ring of Disciple
3x Hide of Disciple
5x Sharp Fragment of Disciple
4x Hard Fragment of Disciple
6x Shining Fragment of Disciple
[SPOILER="Knuckle of Stigmata Upgrades"]
Upgrades done by Blyth, Colm, Edern, Elen, Ferghus, Kayna, Meles, Nerys, Nicca, Osla, Wanst, Krug if not stated.
Knuckle of Stigmata Weight Adjustment 1
Cost: 2500 Gold
Proficiency: 25
Upgrade: 1~1
Balance +2
Knuckle of Stigmata Weight Adjustment 2
Cost: 5000 Gold
Proficiency: 35
Upgrade: 2~2
Balance +4
Knuckle of Stigmata Weight Adjustment 3
Cost: 8000 Gold
Proficiency: 45
Upgrade: 3~3
Balance +8
Knuckle of Stigmata Band Change
Cost: 6000 Gold
Proficiency: 40
Upgrade: 2~2
Max Att +4
Critical -2
Knuckle of Stigmata Sharpening
Cost: 3000 Gold
Proficiency: 30
Upgrade: 1~1
Max Att +4
Critical -2
Knuckle of Stigmata Weight Reduction
Cost: 9000 Gold
Proficiency: 50
Upgrade: 3~3
Max Att +6
Critical -3
Knuckle of Stigmata Extra 1
Cost: 8000 Gold
Proficiency: 20
Upgrade: 0~0
Max Att +5
Crit +5
Dura -1
Knuckle of Stigmata Extra 2
Cost: 15000 Gold
Proficiency: 60
Upgrade: 4~4
Max Att +10
Dura -2
Knuckle of Stigmata Artisan
Cost: 45000 Gold
Proficiency: 100
Upgrade: 4~4
???
Knuckle of Stigmata Gem Repair
Cost: 10000 Gold
Proficiency: 100
Upgrade: 5~5
Gems Needed: Diamond, Star Sapphire, Emerald 1cm+
Dura +2
Knuckle of Stigmata Gem Upgrade
Cost: 15000 Gold
Proficiency: 100
Upgrade: 5~5
Gems Needed: Diamond, Spinel, Jasper 3cm+
Max Att +3
Balance +1
[/SPOILER]
[/SPOILER]
[/spoiler]
[SIZE="3"]V. Skill Differences[/SIZE]
[SPOILER="Skill Differences"]
Divine Knight Main Skills
The 3 Divine Knight Skills Share the same Cooldown of 40 Seconds. with the exception of Novice which is 5 seconds
[SPOILER="Shield of Trust"]
[Image: http://puu.sh/aGjhK/b6c4974bc3.png]
Shield of Trust
Creates a Sacred Shield with divine power. It can protect up to 2 People and Party Members in range. Creates a protective effect against certain Abilities of the Disciples. It's almost the only way to fend off the attacks of Powerful Disciples otherwise Death is often the case.
Obtained by: Complete G19 [Enlightment]
Rank Novice
AP Required: 0
SP Required: 0 -> 5
MP Required: 0 -> 5
Range: 3m
Defense: +10
Duration: 16 seconds
Use the skill +25 (4)
Rank F
AP Required: 2 -> 0
SP Required: 5
MP Required: 5
Range: 3m
Defense: +12
Duration: 16 seconds
Use the Skill +20 (5)
Successfully defend against the Disciple crystal's Attack +10 (6)
Rank E
AP Required: 3
SP Required: 6
MP Required: 6
Range: 3m
Defense: +14
Duration: 16 seconds
Use the Skill +12 (8)
Successfully defend against the Disciple crystal's Attack +8 (6)
Rank D
AP Required: 4
SP Required: 7
MP Required: 7
Range: 3m
Defense: +16
Duration: 16 seconds
Use the Skill +8 (12)
Successfully defend against the Disciple crystal's Attack +6 (8)
Rank C
AP Required: 5
SP Required: 8
MP Required: 8
Range: 3m
Defense: +18
Duration: 16 seconds
Use the Skill +6 (15)
Successfully defend against the Disciple crystal's Attack +4 (10)
Rank B
AP Required: 6
SP Required: 9
MP Required: 9
Range: 3m
Defense: +20
Duration: 16 seconds
Use the Skill +4 (20)
Successfully defend against the Disciple crystal's Attack +2 (20)
Rank A
AP Required: 8
SP Required: 10
MP Required: 10
Range: 3m
Defense: +22
Duration: 16 seconds
Use the Skill +3.5 (23)
Successfully defend against the Disciple crystal's Attack +1.5 (30)
Successfully defend a Teammate (?) +2 (20)
Rank 9
AP Required: 12
SP Required: 11
MP Required: 11
Range: 3m
Defense: +24
Duration: 16 seconds
Use the Skill +3 (25)
Successfully defend against the Disciple crystal's Attack +1 (45)
Successfully defend a Teammate (?) +2 (20)
Rank 8
AP Required: 14
SP Required: 12
MP Required: 12
Range: 3m
Defense: +26
Duration: 16 seconds
Use the Skill +2.5 (30)
Successfully defend against the Disciple crystal's Attack +0.8 (50)
Successfully defend a Teammate (?) +1.5 (25)
Rank 7
AP Required: 16
SP Required: 13
MP Required: 13
Range: 3m
Defense: +28
Duration: 16 seconds
Use the Skill +2 (35)
Successfully defend against the Disciple crystal's Attack +0.6 (60)
Successfully defend a Teammate (?) +1 (35)
Rank 6
AP Required: 19
SP Required: 14
MP Required: 14
Range: 3m
Defense: +30
Duration: 16 seconds
Use the Skill +1.8 (38)
Successfully defend against the Disciple crystal's Attack +0.4 (80)
Successfully defend a Teammate (?) +0.5 (50)
Rank 5
AP Required: 21
SP Required: 16
MP Required: 16
Range: 3m
Defense: +32
Duration: 16 seconds
Use the Skill +1.5 (45)
Successfully defend against the Disciple crystal's Attack +0.3 (100)
Successfully defend a Teammate (?) +0.4 (60)
Sucessfully defend a Teammate twice (?) +0.5 (60)
Rank 4
AP Required: 23
SP Required: 18
MP Required: 18
Range: 3m
Defense: +34
Duration: 16 seconds
Use the Skill +1 (60)
Successfully defend against the Disciple crystal's Attack +0.3 (120)
Successfully defend a Teammate (?) +0.3 (75)
Sucessfully defend a Teammate twice (?) +0.4 (80)
Rank 3
AP Required: 25
SP Required: 20
MP Required: 20
Range: 3m
Defense: +36
Duration: 16 seconds
Use the Skill +0.5 (100)
Successfully defend against the Disciple crystal's Attack +0.2 (150)
Successfully defend a Teammate (?) +0.2 (90)
Sucessfully defend a Teammate twice (?) +0.3 (90)
Rank 2
AP Required: 27
SP Required: 22
MP Required: 22
Range: 3m
Defense: +38
Duration: 16 seconds
Use the Skill +0.2 (200)
Successfully defend against the Disciple crystal's Attack +0.1 (200)
Successfully defend a Teammate (?) +0.1 (150)
Sucessfully defend a Teammate twice (?) +0.2 (150)
Rank 1
AP Required: 30
SP Required: 26
MP Required: 26
Range: 3m
Defense: +40
Duration: 16 seconds
Use the Skill +0.1 (350)
Successfully defend against the Disciple crystal's Attack +0.1 (300)
Successfully defend a Teammate (?) +0.1 (200)
Sucessfully defend a Teammate twice (?) +0.1 (200)[/SPOILER]
[SPOILER="Celestial Spike"]
[Image: http://puu.sh/aGlD6/109017e6e3.png]
Celestial Spike
Divine skill that applies a Damage over Time effect on a Target and slows it down. Especially usefull when fighting the Disciples.
Obtained by: Complete G19 [Faith]
Rank Novice
AP Required: 0
SP Required: 0 -> 5
MP Required: 0 -> 5
Holy Damage: 10
Duration (DOT): 10s
Move Speed Decrease: 25%
Duration (Move Speed Dec.): 3s
Use the skill +25 (4)
Rank F
AP Required: 2 -> 0
SP Required: 5
MP Required: 5
Holy Damage: 40
Duration (DOT): 10s
Move Speed Decrease: 25%
Duration (Move Speed Dec.): 3s
Use the skill +20 (5)
Rank E
AP Required: 3
SP Required: 6
MP Required: 6
Holy Damage: 50
Duration (DOT): 10s
Move Speed Decrease: 25%
Duration (Move Speed Dec.): 4s
Use the skill +12 (10)
Rank D
AP Required: 4
SP Required: 7
MP Required: 7
Holy Damage: 60
Duration (DOT): 10s
Move Speed Decrease: 25%
Duration (Move Speed Dec.): 4s
Use the skill +8 (12)
Successfully use the skill on an Disciple +6 (8)
Rank C
AP Required: 5
SP Required: 8
MP Required: 8
Holy Damage: 70
Duration (DOT): 10s
Move Speed Decrease: 25%
Duration (Move Speed Dec.): 5s
Use the skill +6 (15)
Successfully use the skill on an Disciple +4 (10)
Rank B
AP Required: 6
SP Required: 9
MP Required: 9
Holy Damage: 80
Duration (DOT): 10s
Move Speed Decrease: 25%
Duration (Move Speed Dec.): 5s
Use the skill +4 (20)
Successfully use the skill on an Disciple +2 (20)
Rank A
AP Required: 8
SP Required: 10
MP Required: 10
Holy Damage: 90
Duration (DOT): 10s
Move Speed Decrease: 25%
Duration (Move Speed Dec.): 6s
Use the Skill +3.5 (23)
Successfully use the skill on an Disciple +1.5 (30)
Rank 9
AP Required: 12
SP Required: 11
MP Required: 11
Holy Damage: 100
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 6s
Use the Skill +3 (25)
Successfully use the skill on an Disciple +1 (45)
Rank 8
AP Required: 14
SP Required: 12
MP Required: 12
Holy Damage: 110
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 7s
Use the Skill +2.5 (30)
Successfully use the skill on an Disciple +0.8 (50)
Rank 7
AP Required: 16
SP Required: 13
MP Required: 13
Holy Damage: 120
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 7s
Use the Skill +2 (35)
Successfully use the skill on an Disciple +0.6 (60)
Rank 6
AP Required: 19
SP Required: 14
MP Required: 14
Holy Damage: 130
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 8s
Use the Skill +1.8 (38)
Successfully use the skill on an Disciple +0.4 (80)
Rank 5
AP Required: 21
SP Required: 16
MP Required: 16
Holy Damage: 140
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 8s
Use the Skill +1.5 (45)
Successfully use the skill on an Disciple +0.3 (130)[i]
Rank 4
AP Required: 23
SP Required: 18
MP Required: 18
Holy Damage: 150
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 9s
[i]Use the Skill +1 (60)
Successfully use the skill on an Disciple +0.3 (120)
Kill a Disciple with the Damage +1 (50)
Rank 3
AP Required: 25
SP Required: 20
MP Required: 20
Holy Damage: 160
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 9s
Use the Skill +0.5 (100)
Successfully use the skill on an Disciple +0.2 (200)
Kill a Disciple with the Damage +0.6 (100)
Rank 2
AP Required: 27
SP Required: 22
MP Required: 22
Holy Damage: 170
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 10s
Use the Skill +0.2 (300)
Successfully use the skill on an Disciple +0.1 (500)
Kill a Disciple with the Damage +0.5 (100)
Rank 1
AP Required: 30
SP Required: 26
MP Required: 26
Holy Damage: 180
Duration (DOT): 10s
Move Speed Decrease: 50%
Duration (Move Speed Dec.): 10s
Use the Skill +0.1 (500)
Successfully use the skill on an Disciple +0.1 (400)
Kill a Disciple with the Damage +0.4 (100)[/SPOILER]
[SPOILER="Judgement Blade"]
[Image: http://puu.sh/aGo6H/326e94b1cd.png]
Judgement Blade
Uses the Divine Light to create a huge Blade to strike down on enemies. All Enemies in a straight line are hit Hard. Can be the Key to Victory when fighting the Disciples.
Obtained by: Complete G19 [Faith]
Variable one that indicated the damage % was changed to 1000 for ALL ranks despite the text file STILL naming the here listed values!! This is possibly a Bug thus i will not change it
Rank Novice
AP Required: 0
SP Required: 0 -> 7
MP Required: 0 -> 7
Damage: 350%
Distance: 7m
Extra Defense Reduction against disciples
Use the skill +25 (4)
Rank F
AP Required: 2 -> 0
SP Required: 7
MP Required: 7
Damage: 370%
Distance: 7m
Extra Defense Reduction against disciples
Use the skill +20 (5)
Rank E
AP Required: 3
SP Required: 8
MP Required: 8
Damage: 390%
Distance: 7.1m
Extra Defense Reduction against disciples
Use the skill +10 (10)
Rank D
AP Required: 4
SP Required: 9
MP Required: 9
Damage: 420%
Distance: 7.2m
Extra Defense Reduction against disciples
Use the skill +8 (12)
Successfully use the skill on an Disciple +6 (8)
Rank C
AP Required: 5
SP Required: 10
MP Required: 10
Damage: 460%
Distance: 7.35m
Extra Defense Reduction against disciples
Use the skill +6 (15)
Successfully use the skill on an Disciple +4 (10)
Rank B
AP Required: 6
SP Required: 11
MP Required: 11
Damage: 500%
Distance: 7.5m
Extra Defense Reduction against disciples
Use the skill +4 (20)
Successfully use the skill on an Disciple +2 (20)
Rank A
AP Required: 8
SP Required: 12
MP Required: 12
Damage: 540%
Distance: 7.65m
Extra Defense Reduction against disciples
Use the Skill +3.5 (23)
Successfully use the skill on an Disciple +1.5 (30)
Rank 9
AP Required: 12
SP Required: 13
MP Required: 13
Damage: 580%
Distance: 7.8m
Extra Defense Reduction against disciples
Use the Skill +3 (25)
Successfully use the skill on an Disciple +1 (45)
Rank 8
AP Required: 14
SP Required: 14
MP Required: 14
Damage: 620%
Distance: 7.95m
Extra Defense Reduction against disciples
Use the Skill +2.5 (30)
Successfully use the skill on an Disciple +0.8 (50)
Rank 7
AP Required: 16
SP Required: 15
MP Required: 15
Damage: 660%
Distance: 8.1m
Extra Defense Reduction against disciples
Use the Skill +2 (35)
Successfully use the skill on an Disciple +0.6 (60)
Rank 6
AP Required: 19
SP Required: 16
MP Required: 16
Damage: 700%
Distance: 8.25m
Extra Defense Reduction against disciples
Use the Skill +1.8 (38)
Successfully use the skill on an Disciple +0.4 (80)
Rank 5
AP Required: 21
SP Required: 18
MP Required: 18
Damage: 740%
Distance: 8.4m
Extra Defense Reduction against disciples
Use the Skill +1.5 (45)
Successfully use the skill on an Disciple +0.3 (130)[i]
Rank 4
AP Required: 23
SP Required: 20
MP Required: 20
Damage: 780%
Distance: 8.55m
Extra Defense Reduction against disciples
[i]Use the Skill +1 (60)
Successfully use the skill on an Disciple +0.3 (120)
Kill a Disciple +1.5 (25)
Rank 3
AP Required: 25
SP Required: 22
MP Required: 22
Damage: 820%
Distance: 8.7m
Extra Defense Reduction against disciples
Use the Skill +0.5 (100)
Successfully use the skill on an Disciple +0.2 (200)
Kill a Disciple +1 (35)
Rank 2
AP Required: 27
SP Required: 24
MP Required: 24
Damage: 860%
Distance: 8.85m
Extra Defense Reduction against disciples
Use the Skill +0.2 (200)
Successfully use the skill on an Disciple +0.1 (500)
Kill a Disciple with the Damage +0.5 (50)
Rank 1
AP Required: 30
SP Required: 26
MP Required: 26
Damage: 900%
Distance: 9m
Extra Defense Reduction against disciples
Use the Skill +0.1 (400)
Successfully use the skill on an Disciple +0.1 (400)
Kill a Disciple with the Damage +0.4 (60)[/SPOILER]
Gargash
[SPOILER="Staff Bash"]
Attack Range: 1300
Angle of attack: 150
Minimum Push back: 300
Maximum Push back: 1300 -> 1700
Minimum Damage = STR * Var5 (decimal):
Easy: 0.5 -> 2
Medium: 1 -> 3
Hard: 3 -> 4
Maximum Damage = STR * Var6 (decimal):
Easy: 1 -> 3
Medium: 2 -> 4
Hard: 5 -> 6
Injury Rate %: 5[/SPOILER]
[SPOILER="Sacred Infection"]Attack Radius: 3000
Constant of a few people in an attack that targeted: 30 [code]몇 ëª…ì´ ê³µê²©ëŒ€ìƒì´ ë˜ëŠ”ì§€ì— ê´€í•œ ìƒìˆ˜[/code]
Transmission range and the transmission range of decals representing the radius (cm): 400 [code]ì „ì—¼ 범위 & ì „ì—¼ 범위를 나타내는 ë°ì¹¼ì˜ 반지름(센티미터)[/code]
Caused Damage by a % of the Targets Maximum Life:
Easy: 10 -> 5
Medium: 10
Hard: 15
Condition Duration (s): 5
Tick interval to spread the Condition (s): 2
Injury caused by a % of the Targets Maximum Life: 0[/SPOILER]
[SPOILER="Sacred Imprison"]
Attack Radius: 3000
Constant of a few people in an attack that targeted: 30 [code]몇 ëª…ì´ ê³µê²©ëŒ€ìƒì´ ë˜ëŠ”ì§€ì— ê´€í•œ ìƒìˆ˜[/code]
Caused Damage by a % of the Targets Maximum Life:
Easy: 1
Medium: 2
Hard: 3
Condition Duration (ms): 10000
Injury caused by a % of the Targets Maximum Life:
Easy: 4
Medium: 8
Hard: 12
Crystal HP:
Easy: 200
Medium: 600
Hard: 1500
Crystal Prot: 25
Crystal M. Prot: 5[/SPOILER]
[SPOILER="Fanaticism"]
Attack Radius: 3000
Numbers of attacks required to release the grabbed Player:
Easy: 3
Medium: 4
Hard: 5
Knock Back: 2500 -> 3500
Damage = STR * VAR4 (decimal)
Easy: 1 -> 4
Medium: 3 -> 6
Hard: 8 -> 10
Injury Rate: 90
Speed Buff (%): 30
STR Buff (%): 40
Unknown: 20
Unknown 20
Unknown: 25 -> 0
Unknown: 20
Unknown: 10
Unknown: 20
Unknown: 4
Unknown: 4[/SPOILER]
[SPOILER="Attracting Souls"]
Knock back (cm): 500
Standby Time (ms): 2000 [code]ì˜í˜¼ì´ ì²˜ìŒ ìƒì„±ëœ í›„ì˜ ëŒ€ê¸°ì‹œê°„(ms)[/code]
Hit probability: 70 (%) [code]ì˜í˜¼ì´ íƒ€ê²©ë‹¹í–ˆì„ ë•Œ ì´ë™ì„ 멈출 í™•ë¥ (%)[/code]
Recovery Time (ms) (?): [code]ì˜í˜¼ì´ íƒ€ê²©ë‹¹í–ˆì„ ë•Œ 몇 ì´ˆ ë™ì•ˆ 멈출지(ms)[/code]
Easy: 3000
Medium: 2000
Hard: 1000
Dangerous zone around Gargash (cm) (?): 300 -> 100 [code]ì˜í˜¼ì´ 사ë„와 얼마나 ê°€ê¹Œì›Œì ¸ì•¼ ìœ ì €ê°€ 죽는지(센티미터)[/code]
Recovery Rate (%) (?): 2 [code]ì˜í˜¼ì´ 사ë„와 ê°€ê¹Œì›Œì¡Œì„ ë•Œ ì‚¬ë„ ë¼ì´í”„ê°€ 얼마나 회복ë˜ëŠ”ì§€(%)[/code]
Damage applied (Multiplied by the number of players) [No idea if damage dealt to Gargash or the players] [code]사ë„ì—게 대미지를 얼마나 가해야 ì˜í˜¼ì´ 사ë¼ì§€ëŠ”ì§€ (ìœ ì € ìˆ˜ë§Œí¼ ê³±)[/code]
Easy: 200 -> 480
Medium: 600 -> 840
Hard: 1500 -> 1200
Unknown: -40[/SPOILER]
[SPOILER="Crystal Meteor Shower"]
Damage dealt (% of your Max Health)
Easy: 25
Medium: 50
Hard: 105
Bind time Ending (ms) (?) [code]ì†ë°• 타ì´ë°ì´ ë나는 시간(ms)[/code]
Easy: 7000
Medium: 6000
Hard: 5000
Execution Time Ending (ms) (?) [code]처형 타ì´ë°ì´ ë나는 시간(ms)[/code]
Easy: 5000
Medium: 4000
Hard: 3000
Denominator of the formula on the successful defense skill few people (?) [code]몇 ëª…ì´ ë°©ì–´ ìŠ¤í‚¬ì„ ì„±ê³µí–ˆëŠ”ì§€ì— ê´€í•œ ê³µì‹ì˜ 분모[/code]
Easy: 8
Medium: 5
Hard: 3
Execution timing that is executed when the% is more than a few buffs (%) (?) [code]처형 ê°•í™” 효과가 몇% ì´ìƒì¼ 때 처형 타ì´ë°ì´ ë˜ëŠ”ì§€(%)[/code]
Easy: 20
Medium: 50
Hard: 80
Push Back (cm): 700[/SPOILER]
[/SPOILER]
[SIZE="3"]Credits[/SIZE]
- Tetosan for compiling and extracting all the relevant data
- UMINE (Azuriah) for helping organize it