This is an archive of the mabination.com forums which were active from 2010 to 2018. You can not register, post or otherwise interact with the site other than browsing the content for historical purposes. The content is provided as-is, from the moment of the last backup taken of the database in 2019. Image and video embeds are disabled on purpose and represented textually since most of those links are dead.
To view other archive projects go to
https://archives.mabination.com
-
Jake wrote on 2014-09-09 21:25
Quote from Kaeporo;1246189:
unless there's some sort of miraculous tunnel to California that I don't know about.
I think programs like wtfast and pingzapper do tunnel your data for specific games. Before I started using random ethernet cables at school (commute) the wireless connection would block access to mabinogi. I would then VPN and use pingzapper. The speed was pretty decent.
http://pingzapper.com/
(Pingzapper also offers vpn service. Not sure of the quality though, never used it.)
-
Natural Harmonia Gropius wrote on 2014-09-09 21:45
I thought KR Mabi removed the need for a KSSN, at least for those outside of Korea who wanted to sign up? Or I may be thinking of a different game that removed that need.
-
Osayidan wrote on 2014-09-09 22:21
Korean interwebs is pretty high quality, they had the possibility to get gigabit internet before google fiber was even a thing in the US.
So in terms of being able to connect reliably to the servers in NA mabi, it shouldn't be any worse than connecting to KR mabi from here. You'll just have to try different VPNs until you get one that provides a good route to the destination. For example you don't want one that passes by routers in europe and then across the atlantic or you'll take 5 minutes to load smash.
A good route will probably hop over to Japan and then to an internet exchange on the west coast, in California if you're lucky.
-
Jake wrote on 2014-09-09 23:59
Quote from Natural Harmonia Gropius;1246277:
I thought KR Mabi removed the need for a KSSN, at least for those outside of Korea who wanted to sign up? Or I may be thinking of a different game that removed that need.
From what i know, there was at least kssn controversy in maplestory. I believe this affected the seevice of all games though. There had been information leaking issues which prompted nexon kr to stop requiring kssn entirely by year x. We havent reached year x yet though. Im on my phone so i cant be bothered to grab the source but a bit of googling should return this information as well.
-
Snowie Stormflower wrote on 2014-09-10 07:23
Quote from Jake;1246292:
From what i know, there was at least kssn controversy in maplestory. I believe this affected the seevice of all games though. There had been information leaking issues which prompted nexon kr to stop requiring kssn entirely by year x. We havent reached year x yet though. Im on my phone so i cant be bothered to grab the source but a bit of googling should return this information as well.
Is it something like this?
MMO Culture recently posted that Nexon Korea has allegedly been fined over 6 million dollars for “illegally sharing the details of 1.8 million Nexon users with third parties†according to foreign reports. The South Korean government has allegedly passed a new law making it illegal for gaming companies to require a Social Security Number as verification for registrations beginning August 18th. A grace period of six months will be provided for companies to implement new systems of verification and a complete wipe of KSSN’s (Korean Social Security Numbers) must be completed by August 17, 2014.
http://maple-news.com/2012/06/16/kms-to-remove-kssns-by-2014/
-
Jake wrote on 2014-09-10 10:13
Quote from Snowie Stormflower;1246381:
Is it something like this?
http://maple-news.com/2012/06/16/kms-to-remove-kssns-by-2014/
Guess we have reached year x then. Welp so much for that information being credible!
-
Kaeporo wrote on 2014-09-10 12:02
I'm trying out WTFast right now. I can play NA Mabinogi from here with 172ms ping though i've read horror stories of permanent IP bans and such.
-
Jake wrote on 2014-09-10 14:20
I havent heard of anything like that but uh the use of an already ip banned vpn / some other things resulting in an ip ban should have no effect on your actual account besides a deactivation which isnt a big deal..unless you dont have access to the email associated with your nexon account. In that case id recommend avoiding vpns and such entirely