Quote from gambleflash;1252072:
1. In the vein of Mabinogi's age and fatness systems, would you play a game that makes your character actually look like they're 50+ with wrinkles and flabby skin and stooping? Or a fatness system that gives your character lovehandles and beer bellies? Assume the aging is based on how the character lives (a knight would likely not stoop and still look healthy while a chef or butcher would develop a large belly).
-On that note, how much freedom do you want in developing your character? (Include character creation, skill development, etc.)
2. What type of graphic style do you prefer in a game? Cutesy? Adult anime-like (ex. Witch Hunter Robin)? Elementary to Middle-school anime (ex. Naruto, Sailor Moon)? Realistic (ex. Tera)? Stylized (ex. WoW, Runescape)?
3. Do you prefer the Korean MMO style of grinding (kill 5000 of this monster to reach the next level) or the western style of grinding (do 100 quests to reach the next level)? Something else (running so-and-so dungeon, raids, trading)?
4. What's your current favourite game? Why? Is there something that sets it apart from other games you've played?
1. I wouldn't not play a game with that kind of system, though I would advise against going overboard with the concept ala Fable.
2. It depends entirely on the game. I typically prefer realistic graphics but I'm not opposed to other art styles so long as the design is consistent.
3. While grinding does act as an extension of content, care should be taken to ensure that it never extends past bridging memorable content together. Developers should reward skill and patience but minimize RNG reliance.
4.
Metroid Prime. It's a truly fantastic game that gets everything right. Amazing gameplay, atmosphere (sound/graphics), rewarding boss fights, unique gameplay concepts, varied environments, cohesive back story, etc.
Need more examples of quality games?
Zelda (Ocarina of Time/A Link to the Past/Oracle of Ages/Wind Waker/Majora's Mask)
Dark Souls
Resident Evil 4
Super Mario (Bros 3/World/64/Galaxy/3D World)
Yoshi's Island (1)
Castlevania (SOTN/Order of Ecclesia)
Paper Mario (1/2)
Golden Sun (1/2)
Minecraft
Borderlands (1/2)
Donkey Kong Country (1/2/Returns)
Shadow of the Colossus
Bioshock (1/Infinite)
Tales of (Vesperia/Symphonia)
Fire Emblem: Rekka no Ken
Mass Effect (All)
Final Fantasy Tactics: Advance
The Elder Scrolls (Skyrim/Oblivion/Morrowind)
Call of Duty (4: Modern Warfare)
Mario and Luigi: Superstar Saga/Bowser's Inside Story
Okami
Ikaruga
Super Smash Bros. Melee
Runescape
Amnesia: The Dark Descent
Bastion
These are all that immediately come to mind. The quality of most should be obvious; others? Not inherently.
I'll highlight some stuff.
Dark Souls, Metroid Prime, Bioshock, Shadow of the Colossus, Amnesia, and Resident Evil have absolutely phenomenal atmosphere.
Dark Souls also has amazing (and terrible) level design, the best loot system in any game, and one of the finest combat systems.
Bastion has good art design and the upgrade system is very well done.
Golden Sun, Tales of Vesperia, and a few others have massive, interesting worlds that you want to explore and it feels dreadful when your adventure ends.
Ikaruga introduced that fantastic polarity mechanic.
Majora's Mask does a great job with adult horror themes. The most mature and realistic drama that I've seen in any game.
Mass Effect (single-player) has amazing character interaction.
Mass Effect 3 (multi-player) is the SINGLE BEST EXAMPLE of content balancing. Those developers cared and it showed. Seriously.
Runescape. Say what you want about the gameplay, art, music, etc. but it has a massive amount of quality, varied, and interesting content.
Golden Sun. Dem puzzles.
Call of Duty 4 has top-notch pacing.
Paper Mario popularized interactive turn-based combat and that second game is notably dark and edgy, which is great and contrasts with its art style.
Symphony of the Night. The sheer number of unique enemies in this game blows everything out of the fucking water.
Amnesia/Fatal Frame. Not listed above but these play survival horror correctly.
Check this YouTube channel out:
Extra Credits
If you're looking for insight on game development, that is a great place to start.