[Image: http://puu.sh/dn3v0/a9166c9e77.jpg]


[SIZE="4"]I. Raw Contents[/SIZE]
[SIZE="4"]II. PMG & DDS files[/SIZE]
[SIZE="4"]III. File and Text changes[/SIZE]
[SIZE="4"]IV. New Item Details[/SIZE]
[SIZE="4"]V. Skill Changes[/SIZE]

[SIZE="3"]I. Raw Contents[/SIZE]
[SPOILER="Raw Contents"]
[SPOILER="db"]
[SPOILER="motion"]
[SPOILER="Motionlist"]
- 0~9.xml[/SPOILER]
- schema.xml[/SPOILER]
[SPOILER="skill"]
- skillinfo.xml
- skillleveldescription.xml
[/SPOILER]
- charactercondition.xml
- itemdb.xml
- itemenhanceeffect.xml
- itemupgradedb.xml
- manualform.xml
- setitemdesc.xml
[/SPOILER]

[SPOILER="gfx"]
[SPOILER="char"]
[SPOILER="chapter4"]
[SPOILER="giant"]
[SPOILER="tool"]
- giant_weapon_c4_2014closecombat_ax.pmg
- giant_weapon_c4_2014closecombat_ax02.pmg
- giant_weapon_c4_2014closecombat_blunt.pmg
- giant_weapon_c4_2014closecombat_blunt02.pmg
- giant_weapon_c4_2014closecombat_sword.pmg
- giant_weapon_c4_2014closecombat_twohandedax.pmg
- giant_weapon_c4_2014closecombat_twohandedax02.pmg
- giant_weapon_c4_2014closecombat_twohandedblunt.pmg
- giant_weapon_c4_2014closecombat_twohandedblunt02.pmg[/SPOILER][/SPOILER]

[SPOILER="human"]
[SPOILER="anim"]
[SPOILER="tool"]
[SPOILER="bhand_h"]
- human_tool_bhand_h01_counter.ani
- human_tool_bhand_h01_smash.ani[/SPOILER][/SPOILER][/SPOILER]

[SPOILER="tool"]
- weapon_c4_2014closecombat_ax.pmg
- weapon_c4_2014closecombat_ax02.pmg
- weapon_c4_2014closecombat_blunt.pmg
- weapon_c4_2014closecombat_blunt02.pmg
- weapon_c4_2014closecombat_sword.pmg
- weapon_c4_2014closecombat_twohandedax.pmg
- weapon_c4_2014closecombat_twohandedax02.pmg
- weapon_c4_2014closecombat_twohandedblunt.pmg
- weapon_c4_2014closecombat_twohandedblunt02.pmg[/SPOILER][/SPOILER]

[SPOILER="item"]
[SPOILER="mesh"]
- item_c4_chain01_i.pmg
- item_c4_chain02_i.pmg
- item_c4_dark_blade_i.pmg
- item_c4_emblem_01_i.pmg
- item_c4_emblem_02_i.pmg
- item_c4_large_piece_i.pmg
- item_c4_matte_steel_i.pmg
- item_c4_monster_core_i.pmg
- weapon_c4_2014closecombat_ax02_i.pmg
- weapon_c4_2014closecombat_ax_i.pmg
- weapon_c4_2014closecombat_blunt02_i.pmg
- weapon_c4_2014closecombat_blunt_i.pmg
- weapon_c4_2014closecombat_sword_i.pmg
- weapon_c4_2014closecombat_twohandedax02_i.pmg
- weapon_c4_2014closecombat_twohandedax_i.pmg
- weapon_c4_2014closecombat_twohandedblunt02_i.pmg
- weapon_c4_2014closecombat_twohandedblunt_i.pmg[/SPOILER][/SPOILER][/SPOILER][/SPOILER]

[SPOILER="image2"]
[SPOILER="inven"]
[SPOILER="item"]
- item_armor_large_piece.dds
- item_chain_01.dds
- item_chain_02.dds
- item_dark_blade.dds
- item_emblem_01.dds
- item_emblem_02.dds
- item_matte_steel.dds
- item_sharpen_monster_core.dds[/SPOILER]

[SPOILER="tools"]
- uu_weapon_new_doubleaxe.dds
- uu_weapon_new_doubleax_02.dds
- uu_weapon_new_doubleblunt.dds
- uu_weapon_new_doubleblunt_02.dds
- uu_weapon_new_onehand_axe.dds
- uu_weapon_new_onehand_axe_02.dds
- uu_weapon_new_onehand_blunt.dds
- uu_weapon_new_onehand_blunt_02.dds
- uu_weapon_new_onehand_sword.dds[/SPOILER][/SPOILER][/SPOILER][/SPOILER]

[SPOILER="local"]
[SPOILER="xml"]
- itemdb.korea.txt
- itemupgradedb.korea.txt
- manualform.korea.txt
- setitemdesc.korea.txt
- skillleveldescription.korea.txt[/SPOILER][/SPOILER]

[SPOILER="material"]
[SPOILER="_define"]
[SPOILER="material"]
[SPOILER="character"]
- material_pegasus_highgloss_outlinex.xml
- material_semigloss02_dxt1_outlinex.xml[/SPOILER][/SPOILER][/SPOILER]

[SPOILER="char"][SPOILER="highgloss"]
- item_c4_newmat_m.dds
- weapon_c4_2014closecombat_m.dds[/SPOILER][/SPOILER][/SPOILER]

- vf.dat

[/SPOILER]

[SIZE="3"]II. PMG & DDS files[/SIZE]
[SPOILER="PMG and DDS"]

[/SPOILER]

[SIZE="3"]III. File and Text changes[/SIZE]
[SPOILER="File & Text Changes"]

[/SPOILER]

[SIZE="3"]IV. New Item Details[/SIZE]
[SPOILER="New Item Details"]

[/SPOILER]

[SIZE="3"]V. Skill Differences[/SIZE]
[SPOILER="Skill Differences"]

[/SPOILER]

[SIZE="3"]Credits[/SIZE]

  • Tetosan for compiling and extracting all the relevant data
  • UMINE (Azuriah) for helping organize it