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Zyrus wrote on 2015-02-23 15:52
What is the best combo cards to make?
I have 2 perm combo card coupons and wanted to make some nice ones.
Seems to me that the following are good but I'm not sure about what else would be nice.
Firebolt -> Firebolt ->Firebolt ->Firebolt ->Firebolt ->Firebolt
Watercannon -> Watercannon -> Watercannon -> Watercannon -> Watercannon -> Watercannon
Flameburst -> Flameburst -> Flameburst -> Flameburst -> Flameburst -> Flameburst
Shock -> Crash Shot -> Magnum -> Crash Shot -> Magnum -> Crash Shot
Arrow Revolver ->Arrow Revolver ->Arrow Revolver ->Arrow Revolver ->Arrow Revolver ->Arrow Revolver ->
Does gunner/Puppet/Ninja have combos in the cards? Any suggestions for epic ones?
Thanks!
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Kilayox wrote on 2015-02-23 17:20
Puppet and Gunner have slots in cards now.
I think the best ones would be the AR and the Water cannon cards. I heard that Flameburst's % amplifier only applies to the targeted mob, not the entire group. I also heard that the only useful gunner combo card would be flash launcher>flash launcher>...>flash launcher because of the a glitch with how the percentages are applied. Not sure if it was proven or not.
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Oberynn wrote on 2015-02-23 17:34
Firebolt combo card doesn't really work well. You get less than half the bonus damage that the percentage advertises, so making a firebolt combo card is a waste of money unless you got it for free during SAO event.
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Osayidan wrote on 2015-02-23 18:04
Quote from Oberynn;1266252:
Firebolt combo card doesn't really work well. You get less than half the bonus damage that the percentage advertises, so making a firebolt combo card is a waste of money unless you got it for free during SAO event.
I definitely noticed the numbers on mine make no sense. Luckily I did get it free in that event.
-- sent via mobile
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ironwoman wrote on 2015-02-23 18:17
Combo cards that are actually viable:
Water cannon x 6
Smash x 6
Lance Charge x 6 (Assuming you have the CD reforge)
Magnum Shot x 6
Arrow Revolver x 5 or Magnum shot -> Arrow Revover x 5
Flame burst only affects the first tick, so that's bad.
Yes, gunner and puppet has combos (not ninja), but I don't know if the combo card will only affect first tick of, let's say, act 7 or shooting rush. You can still make lulzy combo cards like Flash Launcher x 6.
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Zyrus wrote on 2015-02-23 20:18
Hmm...looks like I'll make a watercannon one then. Still unsure about other.
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Xeno wrote on 2015-02-24 10:58
I'm for this vote:
CS -> ARx5
The reason I don't think it's wise for ARx6 is you want to combine that highest % increase with the most powerful AR shot, which is the fifth shot. A pure ARx6 card is going to land the 5th shot on the 5th combo, instead of the 6th. To me, this means you lose damage unless you are spamming AR continuously.
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Zyrus wrote on 2015-03-01 00:41
Is there some tip I don't know about on making a card? I used 100 slot change coupons and Watercannon came up 1 time in the first 5 and then never again. But Grapple came up at least 25 times. Is there a method to doing this ?
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ironwoman wrote on 2015-03-01 00:42
Quote from Zyrus;1266710:
Is there some tip I don't know about on making a card? I used 100 slot change coupons and Watercannon came up 1 time in the first 5 and then never again. But Grapple came up at least 25 times. Is there a method to doing this ?
Nope, completely RNG.
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Kaeporo wrote on 2015-03-01 00:48
Quote from Zyrus;1266710:
Is there some tip I don't know about on making a card? I used 100 slot change coupons and Watercannon came up 1 time in the first 5 and then never again. But Grapple came up at least 25 times. Is there a method to doing this ?
Yes.
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ironwoman wrote on 2015-03-01 01:36
Quote from Kaeporo;1266712:
Yes.
If there is a foreseeable pattern in combo cards or something, I'd like to know.
What's the reasoning behind this? From my experiences of making cards, I'm quite strong on the position that it's all RNG.
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Zyrus wrote on 2015-03-01 01:55
Quote from Kaeporo;1266712:
Yes.
???
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Oberynn wrote on 2015-03-01 02:14
Search for tropa/kaeporo guide in guides section.
Just saying though, those gold skill spam combo cards that KR sold in cash shop have been translated for NA for some time now so there's an okay chance you can just wait couple of weeks/months and buy those instead of wasting money now.
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Zyrus wrote on 2015-03-01 14:34
Quote from Oberynn;1266715:
Search for tropa/kaeporo guide in guides section.
Just saying though, those gold skill spam combo cards that KR sold in cash shop have been translated for NA for some time now so there's an okay chance you can just wait couple of weeks/months and buy those instead of wasting money now.
I only just came back could you tell me where to find info about those KR gold spam cards?
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Jake wrote on 2015-03-01 14:49
Quote from Oberynn;1266715:
Search for tropa/kaeporo guide in guides section.
Just saying though, those gold skill spam combo cards that KR sold in cash shop have been translated for NA for some time now so there's an okay chance you can just wait couple of weeks/months and buy those instead of wasting money now.
YEAH! What are gold skill spam combo cards?!