You guys create better content in few minutes than devcat team :v
(oh hey! u can buff ur magnum up to 15k even more with corrects buffs but Meteor deals onl 100k if crited with 500 MA and an awesome cooldown of 30 minutes)
I picked up on it with the shoddy images compared to the newer content. Sorry, but you're going to have to do better than that do outsmart an artist.
You guys create better content in few minutes than devcat team :v
These were done with mods, not photoshoping. Do you have any suggestions on how I can improve if we are to do something similar next year though?
On a serious note, who made this, and what program are they using? I wanna mess with this for something
I did all of this except for what Teto ided in her post. This entire thing was simple data folder mods, nothing advanced was used. If you want to make models or adjust animations like I originally intended, that'd take some more experience with graphics, and would take hours of time or more (I forgot about April Fools so I had to get everything up last minute). (I'm not sure if I'm allowed to say the names of what tools you'd use for editing models/graphics.)
(I'm not sure if I'm allowed to say the names of what tools you'd use for editing models/graphics.)
oh that's sad.that's actually one of the things I major so I'll have some experience.I'll probably animate my character, gf and friends into a storyline when I have free time play with.
You can, those particular graphic tools are not by themselves mods for mabi. You can even link to them so long as it's not a website that also has actual mods.
You can't really make custom storylines, but you can make it seem like it by altering the character models and NPC portraits of existing NPCs, and through things like Pale (Pale, not he who shall not be named) I think you can edit the text on your screen to make it look like NPCs are saying anything you want, for screenshot/video purposes, but that's as far as you can do unless you want to indulge a private server.
You can use PMG Editors to work on mabi models specifically. Also look for metasequoia, there are tools to convert PMGs to a format that works with metasequoia and vice versa, and you can convert stuff in metasequoia to be used in other formats as well (metaseq isn't the best tool. . .). It's harder to animate things in mabi through this method but it's possible, but it's very convenient for individual models (like how people were able to put Kingdom Hearts and Final Fantasy stuff into mabi through this method).