Quote from spirit2roam;1273554:
@Kazuma Touma: Eh, that's the thing. I feel like I would use both CS and Radius equally...although that 2nd bohemian isn't a bad idea. I'll consider that depending on how many reforges I have left extra. Does the CS range help drastically?
@Jake: If I wanted that I probably wouldn't have sold my lv 18 FH CD Oblivion Dex hat oops. Totally worth the 28m though :D.
Edit: @Zekkii: If I had an extra 100 reforges, I would definitely do that haha. The extra radius is useful, but I have yet to try a CS range reforge. Unfortunately, my reforges at the moment are exclusively only for a future weapon I'm making gah. Maybe one day.
Reference: Useful Reforges
[SIZE="1"]Note: Red items are target reforges, others qualify as acceptable doubles/triples
* Nothing highlighted? Unless it's your "primary talent" the item doesn't need to be reforged.
* Invest in other equipment, if at all.[/SIZE]
[SIZE="5"]---Weapons---[/SIZE]
Ranged Weapon:
Ice/Fire/Lightning
Effective Range
Support Shot Damage
Melee Weapon:
Ice/Fire/Lightning
Smash Damage
Fire Wand:
Firebolt Max Damage
Magic Attack
Casting Speed
Ice Wand:
Magic Attack
Blaze Explosion Damage
Ice Spear Max Damage
Staff:
Magic Attack
Hail Storm Max Damage
Ice Spear Max Damage
Thunder Max Damage
Cylinders:
Rain Casting Cloud Duration
Knuckles
Ice/Fire/Lightning
Instrument:
Playing Instrument Effect
Musical Knowledge Normal Performance Effect
Control Bars:
Act 7: Climactic Crash Damage Magnification
Dual Guns:
Dual Gun Maximum Damage
Shurikens:
Kunai Storm Attack Range
Shadow Bind Duration
Sakura Abyss Attack Range
[SIZE="5"]---Equipment---[/SIZE]
Head:
Charge Able to charge without shields
Crash Shot Max Fragment Range
Lance Charge Cooldown Decreased
Final Hit Cooldown Decreased
Act 6: Crisis Radius
Shock Effect Duration
Flame Burst Duration
Body:
Crash Shot Max Fragments
Blaze Explosion Radius
Rain Casting Water Cannon Damage
Final Hit Duration
Evasion Total Cooldown Limit
Assault Slash Damage
Hail Storm Range
Ice Spear Attack Radius
Gloves:
Crash Shot Fragment Damage
Magnum Shot Damage
Lance Charge Charge Damage
Blaze Damage
Chain Mastery Damage
Mana Shield Damage Reduction Rate
Ice Spear Explosion Range
Flame Burst Attack Range
Shoes:
Rain Casting Cooldown Decreased
Assault Slash Attack Distance
Clay Alchemy Efficiency
Drop Kick Damage
Shooting Rush Damage
Wind Blast Range
Accessories:
Charge Able to charge without shields
Battlefield Overture Duration
Healing HP Recovery
Attack Speed
Smash Damage
Magic Attack