Snowie Stormflower wrote on 2015-05-27 03:21
[video=youtube;VmEkQL1If6o]https://www.youtube.com/watch?v=VmEkQL1If6o[/video]
--My apologies if the quality of this video is kinda bad--
EDIT: Okay, the quality is really terrible, I'll fix that whebever I get another Dragon to myself again or some people to do it with.
Now you might be thinking "Doesn't everyone already know how to deal with these?!" - Well, that's what I thought too, yet it seems a lot of people just chase this thing recklessly losing experience/blessings/Nao Stones because of how often they're getting themselves killed, often not even being able to kill the dragon because they waste so much time chasing it.
There's always gonna be some newer people or people who have never dealt with this creature before yet are looking for a safe method to kill it, so I thought it'd be nice to have a short explanation for such people.
Anyway, here's the breakdown:
The Prairie and Desert Dragons are the same when it comes to using this method, you basically remain in one spot to attack it, just out of its Stampede's reach.
Let it dash towards you and attack it with anything that wouldn't make a noticeable change in a monster's AI, especially Windmill, avoid using that skill*.
Most acceptable forms of attack include, but are not limited to, normal attacks with any weapon, Bash, Smash, Final Hit, bolt magic (including fusion bolt), Meteor Stike, Lightning Rod, Magnum Shot, Arrow Revolver, etc.
Skills you'd better avoid: Windmill*, Flame Burst, Act 6: Crisis, Shadow Cloak, or anything else that tends to mess severely with Aggro/AI mechanics.
When the Dragon dashes away from you, do not chase it, simply take a step back and wait for it to dash back to you, after which you can simply continue to attack until it dashes away from you again, repeat as necessary.
*It is possible to use Windmill right after he begins to dash away, but it is best to avoid this unless you really know how to perform this.
Something to look out for: If the Dragon ends up killing a nearby monster, for example a Mustang or an Ostrich, its AI might get reset as well, and this can get you in trouble, so prepared for the worst if that happens.
Daniel1235 wrote on 2015-05-27 08:23
Actually, The windmil, after he dashes away, is kind-of-a-must. You see, windmill does reset it's AI, it's a known feature. windmilling while he's dashing away will reset his AI and he'll start to "attack" (but can't really reach/hit you) from far away. Then when he dashes back to you, you throw at him anything you've got (though I must say, it is interesting to know Act 6 and Flame burst both do the same as windmil), and so, he wont attack you while they are close to you and as they get far again you windmil again to make sure they'll still "attack" you from afar.
Snowie Stormflower wrote on 2015-05-27 11:42
Quote from Daniel1235;1276535:
Actually, The windmil, after he dashes away, is kind-of-a-must. You see, windmill does reset it's AI, it's a known feature. windmilling while he's dashing away will reset his AI and he'll start to "attack" (but can't really reach/hit you) from far away. Then when he dashes back to you, you throw at him anything you've got (though I must say, it is interesting to know Act 6 and Flame burst both do the same as windmil), and so, he wont attack you while they are close to you and as they get far again you windmil again to make sure they'll still "attack" you from afar.
I wouldn't say it's a "must", but it certainly speeds up the progress. If you don't windmill he'll just stand around and rest for a bit before attacking again. It's not nice but really necessary, I'd say not using windmill on a dragon that usually takes ~10 minutes would take 2~3 minutes more if you didn't Windmill.
I merely added that note on Windmill beause waiting those few extra seconds is better than having to take the hit and possibly be forced to revive and run away for a while. Windmilling too early is a mistake made occasionally.
Osayidan wrote on 2015-05-27 19:47
For elf or human I don't think there's many options to escape fireball.
Giant can use defense with a vale shield.
Human or elf can use couple flight if they got it from events. Otherwise can try fire shield but I dunno how well that works against the power of a dragon fireball.
Snowie Stormflower wrote on 2015-05-27 20:35
Quote from Osayidan;1276586:
For elf or human I don't think there's many options to escape fireball.
Giant can use defense with a vale shield.
Human or elf can use couple flight if they got it from events. Otherwise can try fire shield but I dunno how well that works against the power of a dragon fireball.
I have rank 1 Fire Shield and Dragon Fireball still hits me for about ~1,600 damage. (Contrary to it being a Fire-like attack, it actually deals neutral damage, I believe)
It's more efficient to just grab a shield and load Defense, to be honest.
You could also attempt to use the I-Frames from Smokescreen and Lightning Rod, fi you know how to.
Darkboy132 wrote on 2015-05-27 20:45
Quote from Snowie Stormflower;1276591:
You could also attempt to use the I-Frames from Lightning Rod, fi you know how to.
I've been told that Lightning Rod doesn't have I-frames, and said person got hit by plant fireballs.
Snowie Stormflower wrote on 2015-05-27 20:56
Quote from Darkboy132;1276596:
I've been told that Lightning Rod doesn't have I-frames, and said person got hit by plant fireballs.
Hmm, I added that in because I saw a lot of talk about it, but after trying it out myself, it indeed doesn't seem to have any of those frames, good point.
Daniel1235 wrote on 2015-05-28 11:41
Quote from Snowie Stormflower;1276555:
I wouldn't say it's a "must", but it certainly speeds up the progress. If you don't windmill he'll just stand around and rest for a bit before attacking again. It's not nice but really necessary, I'd say not using windmill on a dragon that usually takes ~10 minutes would take 2~3 minutes more if you didn't Windmill.
I merely added that note on Windmill beause waiting those few extra seconds is better than having to take the hit and possibly be forced to revive and run away for a while. Windmilling too early is a mistake made occasionally.
Fair enough.
Syr wrote on 2015-05-28 22:46
Quote from Osayidan;1276586:
For elf or human I don't think there's many options to escape fireball.
Throwing a paper airplane gives i-frames, but requires an empty equip slot and some timing (I think it's like three to five seconds or so after it flies up; I just count three wing flaps and load the skill). I think it was the throwing animation that gives the i-frames.
Daniel1235 wrote on 2015-06-03 07:58
Quote from Syr;1276737:
Throwing a paper airplane gives i-frames, but requires an empty equip slot and some timing (I think it's like three to five seconds or so after it flies up; I just count three wing flaps and load the skill). I think it was the throwing animation that gives the i-frames.
Throwing and watching it flies (pray it wont crash too soon! [FONT="Arial"]XD[/FONT])