Falias Treasures are one of those things I just can't seem to get, and thus, have stopped trying. But what are the rates? To find out, I cracked open the ItemDb and looked for the unrestored wave sweeper's entry.
[SPOILER="Itemdb Entry"][CODE]<Mabi_Item ID="12265" DB_StoreType="1" Category="/not_dyeable/falias_before/not_enchantable/" XML="<xml restoration_success="25">\n <resotration_item classid="12266" rate="1" />\n <resotration_item classid="12267" rate="10" />\n <resotration_item classid="12268" rate="40" />\n <resotration_item classid="12269" rate="200" />\n</xml>" Text_Name0="Ocean sweeper (Idea)" Generation="12" Season="1" SubSeason="0" Text_Name1="_LT[xml.itemdb.27100]" Text_Desc1="_LT[xml.itemdb.26929]" Bundle_Type="0" Bundle_Max="0" Price_Buy="10000" Price_Sell="100" Attr_ActionFlag="0" Attr_Type="1001" Attr_Grade="0" File_FieldMesh="item_c3_falias_Oceansweeper_mono_i" File_InvImage="item_falias_Ocean sweeper_mono" Inv_XSize="2" Inv_YSize="2" App_WeaponActionType="0" App_WearType="ss" App_UseC4Layer="False" App_Color1="12" App_Color2="12" App_Color3="12" App_ColorOrder="0" App_SittingType="0" Taste_Beauty="0" Taste_Indivisuality="0" Taste_Luxury="0" Taste_Toughness="0" Taste_Utility="0" Taste_Rarity="0" Taste_Meaning="0" Taste_Adult="0" Taste_Maniac="0" Taste_Anime="0" Taste_Sexy="0" Par_BlockUseFlag="True" Par_UpgradeMax="0" Food_BlockUseFlag="False" />[/CODE][/SPOILER]
If we take the Xml property and run it through an Xml un-escaper, we get
[CODE]<xml restoration_success="25">
<resotration_item classid="12266" rate="1" />
<resotration_item classid="12267" rate="10" />
<resotration_item classid="12268" rate="40" />
<resotration_item classid="12269" rate="200" />
</xml>[/CODE]
- Item 12266 is the Wave Sweeper S, which has (according to item db), +16% speed.
- 12267 is the Wave Sweeper A, which has +10%.
- 12268 is Wave Sweeper B, which has +6%.
- 12269 is Wave Sweeper C, which has +2%.
All other treasures appear to use the same success rates and stuff.
Looking at this data, we can infer how the system works:
- When you ask Doreen to restore, there's a 25% chance the item won't blow up
- If it doesn't, the game rolls a random number (up to, but not including 251) to determine what you get.
- 0 nets you the S version
- 1-10 and you get the A
- 11-50 wins you rank B
- Anything else, you wash out with a C.
This means that the probability of successfully obtaining a Rank S wave sweeper is (1/4) * (1/251) = 0.25 * .004 = 9.96 e -4.
That's 0.000996, or 0.1% (rounded up).
Some perspective: Getting a rank S falias treasure is like taking 1,000 pennies ($10), 999 of which are normal, with one having a tail on both sides, and picking the double tail on your first (and only) try.
If you're more of a tosser, we can calculate the number of consecutive heads required to obtain a rank S treasure like this:
[Image: http://quicklatex.com/cache3/ql_3dbc4e812b06d363305b233991a8c31b_l3.png]
Want to try your luck? https://www.random.org/coins/?num=10&cur=60-usd.0025c-pa
[Image: http://i.imgur.com/6VbchRA.gif]
[SIZE="5"]( ͡° ͜ʖ ͡°)[/SIZE]