This thread is for all the stupid little things devCat does that provoke eyerolls or facepalms, but aren't enough to warrant a thread in their own right.
[SIZE="4"]Exhibition #1: Casing[/SIZE]
In a variety of scripts, devCat writes things like this: [CODE]_puzzle.GetName() == `Monster`.LowerCase()[/CODE]
There are a couple things wrong here. First off, they're assuming puzzle names are always lowercase. This is a bad thing to do. Secondly, why not just write 'monster' instead of wasting the CPU cycles to convert it to lowercase???
I think it took more time to write the LowerCase call than it would have to backspace the whole word!
And they do this everywhere.
[SIZE="4"]Exhibition #2: Random comments[/SIZE]
At the top of one of the dungeons scripts, a comment says "eias erinys fecit". This translates from Latin into "fury has flaws"... whatever that means.
Nexon has included coder's emails in scripts. For example, [email][email protected][/email] and [email][email protected][/email] wrote the dungeon chest scripts. Presumably they did this to aid in debugging/maintenance, but for some reason, no one's ever gotten a response when they emailed these people...
Interesting note: Googling "[email protected]" leads you to this site: http://twvideo01.ubm-us.net/o1/vault/gdc2011/slides/Jubok(&ChoongHyo)_Kim_VisualartProgramming_Implementation%20and%20Application.pptx which is a powerpoint for Mabinogi 2's joint suff. It includes contact information for "eias" such as real name, position, twitter, and the fact that he's been a Nexon programmer for 10 years.
:imdead: