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UnclePine wrote on 2015-07-01 20:53
Possessed Potion is an easy to make potion (requires rN Potion Making, 1 Base Herb, 1 Bloody Herb, 1 Mana Herb, 1 Water) that grants 6.000 experience point upon brewing. It's also otherwise useless unless you're playing G17.
The thing is, 6.000 experience points for ~15 seconds of gathering and crafting is a lot. Craft 5 of those potions right after rebirthing and you're halfway between 15th and 16th level. 10 potions get you at 21st level. The experience curve gets steeper and steeper after that, but even at 40th level 6.000 experience points represent 14,85% of what you need to level up and crafting Possessed Potions is still faster than questing.
Personally, whenever I rebirth and I don't need Strong kills to rank a skill and/or feel too lazy to kill some Light Gargoyles out of Tir Chonaill I always craft between 10 and 25 Possessed Potions to get 20-29 easy ap. Does anyone else do it? I'm also interested to hear if this sounds like a good idea even at higher total levels (I'm still <1.000).
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Raishii wrote on 2015-07-01 21:15
No 'cause MA.
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M wrote on 2015-07-02 22:33
Quote from UnclePine;1280538:
1 Water
probably the main reason it's inefficient. For super lame/easy exp you could also just make paper cranes
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Eos wrote on 2015-07-03 04:29
Quote from Raishii;1280541:
No 'cause MA.
This. Instant 48k for a meteor strike/crisis escape (so they stand still for the hit) is a tad easier. And I can bring a small army along to gain it, so mules and me in one shot. And I can easily afk for 15 minutes then come back and solo my way through to round 5ish on the same tactic for a cumulative 400k-ish, so meh.
For my really weak crafting only mults that don't have that option, yeah, no. Alpaca gear. 15k per 200 fur, 2 alpaca's = 400 fur a day I can hoard for rebirth day. Thats a quick 210,000 xp. Little more if you count all the "extras" over the course of a few weeks adding up into extra items.
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Darkboy132 wrote on 2015-07-03 05:09
Unless you mean for pot making EXP, 6DOT000 is worthless.
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Eos wrote on 2015-07-03 05:17
Quote from Darkboy132;1280705:
Unless you mean for pot making EXP, 6DOT000 is worthless.
Considering he's less than level 1
DOT000 so is he.
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UnclePine wrote on 2015-07-03 07:23
Quote from M;1280667:
probably the main reason it's inefficient. For super lame/easy exp you could also just make paper cranes
Yes, getting the water needed is the boring part and the main reason I wasn't completely sure about the usefulness of the method.
Quote from Eos;1280698:
This. Instant 48k for a meteor strike/crisis escape (so they stand still for the hit) is a tad easier. And I can bring a small army along to gain it, so mules and me in one shot. And I can easily afk for 15 minutes then come back and solo my way through to round 5ish on the same tactic for a cumulative 400k-ish, so meh.
For my really weak crafting only mults that don't have that option, yeah, no. Alpaca gear. 15k per 200 fur, 2 alpaca's = 400 fur a day I can hoard for rebirth day. Thats a quick 210,000 xp. Little more if you count all the "extras" over the course of a few weeks adding up into extra items.
Thanks for sharing. I'm yet to try any theatre mission, but this makes them sound incredibly rewarding.
Quote from Darkboy132;1280705:
Unless you mean for pot making EXP, 6DOT000 is worthless.
Translation issue: 6.000 was meant to be 6,000, as in six thousands.
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spirit2roam wrote on 2015-07-03 17:27
If you have some mage skills or Kunai storm, windmill possibly even, you can grind at Saga 1 Episode 4. When you have stuck mobs, it's exp and gold heaven. Since you're under lv 1000, the mobs should be pretty easy to kill.
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UnclePine wrote on 2015-07-03 18:26
Quote from spirit2roam;1280742:
If you have some mage skills or Kunai storm, windmill possibly even, you can grind at Saga 1 Episode 4. When you have stuck mobs, it's exp and gold heaven. Since you're under lv 1000, the mobs should be pretty easy to kill.
I actually have cc Firebolt r1 and Windmill r1, but I stubbornly want to do the quests of the main storyline in order... Which means that I won't get to saga for a while. :llama_fail:
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Eos wrote on 2015-07-05 04:46
Quote from UnclePine;1280744:
Which means that I won't get to saga for a while.
You can always resort to Dorren's Request on Hard without interrupting your order. It's 150k per run for ~10 minutes work if you can make an easy enough mess of the mobs.
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Reyaxris wrote on 2015-07-05 12:17
For leveling... I just blow up Shyllien with IS. It's not as effective for those who don't have service though (due to the camping penalty) or the reforges required to do it for that matter. But yeah it's an easy Lv 60+ if I decide to stay for a few minutes.
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Eos wrote on 2015-07-05 14:12
Quote from Reyaxris;1280967:
or the reforges required to do it for that matter
What reforges do you consider necessary for that? :what:
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callback wrote on 2015-07-06 16:45
Quote from Eos;1280972:
What reforges do you consider necessary for that? :what:
Explosion radius gloves, mostly. I really want some of those.
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Reyaxris wrote on 2015-07-06 21:21
Quote from Eos;1280972:
What reforges do you consider necessary for that? :what:
Radius on gloves like callback said, around Lv 12 is enough. Lv 20+ (if you add accs) is map hax tier. This is assuming you have like 350+ mattk though since you basically want the Sasquatches that get chained on the 1st explosion dead.
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Eos wrote on 2015-07-06 21:44
Quote from Reyaxris;1281106:
Radius on gloves like callback said, around Lv 12 is enough. Lv 20+ (if you add accs) is map hax tier. This is assuming you have like 350+ mattk though since you basically want the Sasquatches that get chained on the 1st explosion dead.
Yeah, I have ~500 mattk wearing nothing but my staff with the mage talent active so that's not an issue, just hadn't even thought of the gloves, really. Should be interesting to see how much of a diff that makes for me.