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Zeo wrote on 2016-08-27 10:24
I think I ran more than 10 Rabbie Advanced dungeons in hope of getting the sewing pattern for Succubus Fiend Outfit since my party got the baby pink potion (need one as one of the finishing materials for outfit/boots/bracelet) drop from one of the succubus fiends in Phantasm runs... but I have yet to find any, so it's extremely rare.
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Rydian wrote on 2016-08-31 08:29
So after some time here's three complaints.
- Lots of CP ratings are too low. Dungeon monsters either have buffed or recreated versions used for the new dungeons. Recreated versions have appropriately-high CP for the difficulty (like 15K CP in Rundal Advanced floor 3 for example), but versions that were simply buffed still have the original CP (like 1.5K CP in harder dungeons), which is way too low for their strength and impedes training.
- New materials are just sprite edits of old materials (not like this is new) and many of them are unique to a single weapon instead of a group of weapons this time. For example Lightless Metal Fragments from the previous update are used in multiple weapons, whereas Forged Weapon Pieces are only used in one item now.
- Old dungeons don't tell you which floor you're on (or the max floors) and they have more floors with the old layouts. Meaning they're longer to run. Since the old enemies still exist, they could have simply redone the dungeons with the old enemies to keep the dungeons weak enough for players doing generation quests, while still granting them more of the benefits than glowing keys.
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Zeo wrote on 2016-08-31 14:28
I've seen some complaints about Rabbie Phantasm's drop % rate being too low... but if I recall something, Rydian did say that the % was made more for the KR Mabinogi's population so more people run it to make it so more items such as succubus wings/outfit/pieces are circulated along with the materials.
The % for NA do need to be tweaked so it'd be more reasonable and that it would be worth it to craft the Phantasm passes for 750k.