I WILL ADD IMAGES LATER WHEN I GET AROUND TO IT
ITEM DROPS ARE NOT 100% COMPLETE OR ACCURATE
THIS IS STILL A WORK IN PROGRESS
Normal Enemies
Wood Man
Drops - Misc. store bought materials
Found In - Mercenary Training Site
Notes - Tutorial enemies, same as normal Gnolls, but much weaker.
Wood Man Ranger
Drops - Misc. store bought materials
Found In - Mercenary Training Site
Notes - Tutorial enemies, same as normal Gnoll Rangers, but much weaker.
Gnoll
[Image: http://i55.tinypic.com/25aqko5.png]
Drops - Leather, Cloth, Gnoll Mace
Found In - Perilous Ruins
Notes - Standard enemy in the Ruins, shouldn't prove to be to difficult.
Gnoll Ranger
[Image: http://i55.tinypic.com/ioi3rm.png]
Drops - Leather, Cloth, Broken Arrow
Found In - Perilous Ruins
Notes - Standard ranged enemy in the Ruins, lower HP then the Gnolls and they tend to miss a lot.
Veteran Gnoll
[Image: http://i52.tinypic.com/3rlao.png]
Drops - Leather, Cloth, Spiked Club, Brown Gnoll Leather
Found In - Perilous Ruins
Notes - Stronger Gnolls, they don't take as long to attack as the normal Gnolls and they have much more HP and attack. Grabs are useful when you're at lower levels.
Wisp
[Image: http://i54.tinypic.com/zyf0n.png]
Drops - Various Erg Crystals, Magic Powder, Spirit Remnant
Found In - Perilous Ruins
Notes - These spawn when you approach an Erg Pot. They also sometimes spawn normally. They aren't too strong, but they move around a lot and can be hard to hit. They also cannot be grabbed.
White Spider
[Image: http://i55.tinypic.com/14adc8i.png]
Drops - Spider Web
Found In - Perilous Ruins
Notes - Spider enemies in the Ruins, they appear en masse and are fairly weak. You cannot grab these.
Dredge
Drops - Iron Ore, Various Spirit Remnants
Found In - Perilous Ruins
Notes - These are the tentacles coming out of the ground. They usually appear in clusters and will make a smoke cloud before they surface. They can't be grabbed and they can't move.
Kobold
Drops - Leather, Cloth, Average Kobold Cloth, Kobold Cloth
Found In - Hoarfrost Hollow
Notes - Standard enemy in Hoarfrost, they have more HP and attack then the Gnolls, but you should be stronger.
Kobold Archer
Drops - Leather, Cloth, Average Kobold Cloth, Kobold Cloth, Broken Arrow
Found In - Hoarfrost Hollow
Notes - Standard ranged enemy in Hoarfrost, the same things apply as the normal Kobolds, but they also tend to be more accurate.
Kobold Warrior
Drops - Leather, Cloth, Average Kobold Cloth, Kobold Cloth, Kobold Double Bladed Axe
Found In - Hoarfrost Hollow
Notes - Stronger Kobolds, they mainly use a charge attack that is very damaging if you get caught by it. Treat them as you did the Veteran Gnolls.
Cave Wisp
Drops - Various Erg Crystals, Magic Powder, Spirit Remnant
Found In - Hoarfrost Hollow
Notes - Exact same as the Wisps from the Perilous Ruins, except they have more HP and attack.
Red Spider
Drops - Spider Web, Red Spider Web, Soldier Spider Web, Thick Spider Web
Found In - Hoarfrost Hollow
Notes - Spider enemies in Hoarfrost. The same things apply for these as the white ones, but they have more HP and attack again.
Icedredge
Drops - Iron Ore, Various Spirit Remnants, Copper Ore, Night Shade, Acidic Poison Pouch, Frost Stone, Ice Crystals
Found In - Perilous Ruins
Notes - The Hoarfrost variants of the Dredges, as usual it only has more HP and attack.
Bosses
Wood Man Guard
Drops - Misc. store bought materials
Found In - Mercenary Training Site
Attacks -
Crouch and attack (Normal)
Charge up and attack (Normal)
Notes - Tutorial boss, not very challenging. Both of its attacks do the same thing, so just dodge away from it as you see it charging up. Taking down the other Wood Men is also wise.
Shadow Fang
Drops - Shadow Fang Helm, Leather, Black Gnoll Leather, Spiked Club, Cloth
Found In - Fomorian Emblem, Revenge (Miniboss with Embermain)
Attacks -
Crouch and attack (Normal)
Charge up and attack (Normal)
Notes - Has more HP and does more damage then the tutorial boss, but he is a very easy boss. The same strategies for the Wood Man Guard apply to most Gnoll type bosses, the only difference are any new attacks.
Embermain
Drops - Gold Gnoll Leather, Leather, Spiked Gnoll Club, Cloth
Found In - Gold Leather, Revenge (Miniboss with Shadow Fang)
Attacks -
Crouch and attack (Normal)
Crouch and attack, followed by a spin (Normal)
Charge up and attack (Normal)
Notes - Again, more HP and attack then the last. He also gains a new move that he uses out of crouching, the swipe and spin. Get distance between you and him when he crouches, and respond based off which move he uses.
Foul Snowpaw
Drops - White Gnoll Leather, White Gnoll Heart, Broken Arrow, Ice Spirit Remnant, Leather
Found In - Gwynn's Request
Attacks -
Roar and headbutt (Normal)
Single arrow shot (Normal)
Jump and shoot two arrows (Normal)
Notes - One of the more unique Gnoll bosses. Take out all his accompanying archers and get to attacking. He lacks a good close range move (being a ranged boss), and thus it is rather easy. His aim is also pretty bad so you can just walk around in circles to regen Stam or buy time.
Mad Grizzlepaw
Drops - White Gnoll Leather, White Gnoll Heart, Spiked Gnoll Club, Ice Spirit Remnant, Leather
Found In - Wind Through the Ruins, Decisive Battle (Miniboss)
Attacks -
Crouch and attack (Normal)
Crouch and attack, followed by a spin (Normal)
Swing (Normal)
Jumping dive swing (Normal)
Notes - The toughest of this chain of Gnoll bosses. The dive swing is meant to cover distance, and he only uses it if you run away. The Normal swing comes out faster but is still easy to anticipate, as are the croutch combos. If you can get this one down, every boss before this is easy.
Bryialne
Drops - Spirit Remnant, Various Ergs, Magic Powder, Bryialne Heart, Cloth
Found In - Decisive Battle (Miniboss), Revenge (Miniboss)
Attacks -
Float up and charge (Normal)
Notes - Bryialne tends to move away from you, making it difficult to combo to death. It's single attack is easily predictable as well. Bryialne never appears as a primary boss though, so it is rather easy.