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Archibald wrote on 2010-04-21 19:46
I'm ranking both. My ultimate goal is to solo every dungeon in the game without dying (or cheating). Some mobs only take melee damage and while I ranked melee skills I prefer to use my Mana Manster build from my guide to make me a tank mage (0 str from pot poisen mp 100= mp 300) so I tend to have low melee damage. So my golem can be summoned while i hide behind barrier spikes and go out to smash and kill melee only enemies. Blaze in itself is the BEST attack in game period. no other skill can do 15k crits in 4 seconds or less. and make that a AEO crit too.
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Kyouriharu wrote on 2010-04-21 22:02
Using Sulfur Golems, they can plow through about a third of a Lancer on Hard with Windmill. So usually aggro isn't too much of a problem for the most part. Something unique that I saw a friend do was to do N+Golem Windmill where he attacks himself, switch to his golem to Windmill and then to switch aggro. Then he takes pot shots with Smashes. It was really the darnest thing; something I'd love to learn to do.
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Majikaru wrote on 2010-04-21 22:24
Actually, it seems like you CAN link blaze after IS, even after the nerf. I've done it myself. Not sure why people are saying you can't though.
And yes, the video was post-nerf. Damage was way too low to not be nerf. Also, the AoE is smaller.
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Kyouriharu wrote on 2010-04-21 22:26
Quote from Majikaru;14178:
Actually, it seems like you CAN link blaze after IS, even after the nerf. I've done it myself. Not sure why people are saying you can't though.
And yes, the video was post-nerf. Damage was way too low to not be nerf. Also, the AoE is smaller.
Everyone seems to love misinforming me lately D:
Well then I say Blaze ifffffff you have the money. Or you can Rank it an never use it which is probably what I'm going to do anyways. I tend to drop wands all together for the most part manly because of evaporation.
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rinaek wrote on 2010-04-22 00:39
Quote from Kyouriharu;14183:
Everyone seems to love misinforming me lately D:
Well then I say Blaze ifffffff you have the money. Or you can Rank it an never use it which is probably what I'm going to do anyways. I tend to drop wands all together for the most part manly because of evaporation.
I don't understand. Does Blaze have insane mana cost? Or is it the constantly switching wands part?
From what I've seen, blaze is still extremely powerful when used with an ice wand, and with a combat wand, can be preceded by two normal attacks to count as knockdown.
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Justified wrote on 2010-04-22 01:53
Quote from rinaek;14497:
I don't understand. Does Blaze have insane mana cost? Or is it the constantly switching wands part?
From what I've seen, blaze is still extremely powerful when used with an ice wand, and with a combat wand, can be preceded by two normal attacks to count as knockdown.
It has a mana cost of 66 at Rank 1 fully charged. Still less than advanced magic, so I don't see it as a problem.
And you can normal attack with an Ice Wand as well.
Either way, I'm pretty convinced that Blaze beats out Golem if you have the gold to learn and support it, regardless of how powerful your melee combat is. After all, it does have more hype from foreign servers and a ton of nerfs speaking out for how strong it is, while the same isn't said for Golem.
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Yogurticecream wrote on 2010-04-22 03:45
Quote from Majikaru;14178:
Actually, it seems like you CAN link blaze after IS, even after the nerf. I've done it myself. Not sure why people are saying you can't though.
And yes, the video was post-nerf. Damage was way too low to not be nerf. Also, the AoE is smaller.
It's either:
1. we were misinformed and only the damage was nerfed
2. blaze/icespear continuous chain isn't allowed (or we are misinformed again)
I don't have blaze for the sole reason that I'm not going to rank up magic mastery too early, so I can't test it out.
(Sometimes I wonder if something is overhyped or so, because I felt it certainly was when there was a discussion on Spark going around on the older forums.)
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Kyouriharu wrote on 2010-04-22 03:46
Well since Ice Spear and Blaze go hand in hand, that's a nice 98 Mana if you're a human, 86 as an elf. That's a lot of Mana for a spammy skill. Advanced magic is used primarily as a support, Blaze is not, it's the Windmill of Magic. So if you have 66-98 Mana to blow every so often, then sweet. Not to mention, from further study with the videos, it you won't nail that 6k all the time, and you won't hit it at all if you don't have 600 int. Me, having 350 int, will give me a 4340 max knockback damage according to this formula:
50(Explosion Damage Multipler)(100+Int/3)(Wand Bonus/10)
This is still amazing damage. But I still find Golem to be more convenient, especially with such a small price tag. If anything Thunder is over-hyped when using it for rafting-... I mean Blaze is a pretty good skill but you shouldn't completely ignore Golem Summoning.
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Justified wrote on 2010-04-22 04:14
You don't always have to use Ice Spear though, you could always N+Blaze I guess. And I could see myself using it in a party with somebody else Windmilling, given we can syngerize well enough. I can't really say much just from watching videos, I learn better by actual experience.
If you think about Advanced Magic as it is now, 66MP for a fully charged 1,333 non-KB Blaze is still pretty decent.
Thunder will take 7 seconds, use 70MP, and deal up to 1,250.
600 Int is pretty a high goal, though 500 seems reasonably within bounds for a mage.
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Archibald wrote on 2010-04-22 05:38
Adv magic is not support if your a mage. Ask any of my guildies if I am supporting them or if the melee they are doing is supporting my magic? Blaze is so much more efficient than the adv magics that its ridiculas. Its as fast as IS 1 charge faster than thunder 1 charge. Does more damage than all the other magics. I doubt I'll cast many thunders or fireballs once I have r1 blaze. Its that good. (KR test server tested)
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Kyouriharu wrote on 2010-04-22 06:08
Peaca, support Thunders. Yarp. I'm one of the guild mages (well, perfect trybrd) and I can't find proper use for magic beyond that. MP always pricey, and I miss spending 1mil worth of MP from Pierrick and having that last a month. I mean, 10k for a stack of herbs, really? Then again, everyone says I'm a penny pincher (though if I wasn't I wouldn't be where I am but that's a different story *cough*)
Ice Spear is a viable main mage weapon, Thunder makes a mild DPS skill but it's true strength is MP efficiency at 5 charges, I usually thought any less than 4 charges with Thunder is a waste of it's potential. Blaze is THE DPS skill. But like I said, MP MP MP.