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Justified wrote on 2010-09-28 05:26
Has anybody used the Weapon Power Potions or Magic Speed Potions yet and can tell us the bonuses it gives?
Combined with other special effects (+60 Str Jellybeans + 31% Max Music / -40% Cast Upgrades + -10(?)% Cast Music) these seem like they can produce some lethal statuses.
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Q wrote on 2010-09-28 05:30
i got the weapon power potions o-o;;; how much will it sell for :D??
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Kyouriharu wrote on 2010-09-28 06:21
Weapon power provides 30% extra damage.
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Justified wrote on 2010-09-28 06:32
Quote from Kyouriharu;169267:
Weapon power provides 30% extra damage.
2554.5% smash crits?
BRB with 12k non-elemental smash damage.
(as soon as I find a Rank 1 musician and an actual reason to use one of these babies)
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Zeo wrote on 2010-09-28 18:44
Magic Speed potion lets you cast magic spells more faster.
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Kaeporo wrote on 2010-09-28 18:57
Quote from Zeo;169461:
Magic Speed potion lets you cast magic spells more faster.
That sounds interesting. Does anyone actually know the strength of the effect?
The weapon power potion sounds fairly useful. It can potentially send the already massive max damage cap past 130,000.
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Justified wrote on 2010-09-28 22:12
Tested the Magic Speed potion while soloing Karu Glowing Stone Imp Statue.
It seems to be a 30% boost (Firebolt = 1sec, Fireball = 10s).
The wiki may be wrong in listing the Magic Music as a 10% speed increase, since my cast time with the potion seems to be the same as my cast time with music. They both confer the same status effect (same icon and name) so it's possible that they don't stack.
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abc33kr wrote on 2010-09-28 22:50
I wonder if magic speed cast pot reduces mp costs too.
Because it was proven that mp cost is related directly with speed of magic casted.
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Justified wrote on 2010-09-28 23:30
Quote from abc33kr;169701:
I wonder if magic speed cast pot reduces mp costs too.
Because it was proven that mp cost is related directly with speed of magic casted.
How exactly was that proven?
Phoenix Fire Wand has a -40% Cast Time and it still has a full MP cost.
The only relation between MP cost and cast time is that Mana is partially client sided for some reason (laggers will use more mp to cast spells), so only hiccups in latency will have an effect on actual cost.