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Lan wrote on 2010-04-21 22:46
Quote from Swordslayer;14210:
seriously? AWESOME! I was just talking to my friends about how I miss going into buildings like in tir.
Kill ideals.
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Blassreiter wrote on 2010-04-21 22:46
Quote from Chiri;14208:
760 damage with crit ranged damage on a race that's supposed to be heavy melee? I wouldn't complain too much...
Tell that to an Elf who Crit 500 damage with Windmill all around.
Not to mention even though Throwing Attack became stronger, it still is not useful as a main offense like how Melee Elves are possible. Throwing Attack
needs a load time decrease. This is the most important IMO so it actually becomes usable especially if a Giant wants to PvP, they can fend themselves against CC+4 Icebolt Wands. At least 1.5 Seconds would suffice. You cannot KB an enemy with Throwing Attack alone, so therefore it is hard to train. You need support from a Pet/Friend to hit an enemy then throw a Javelin to KB it. Also if it really is not implemented, Throwing Attack needs to be buffed by stats. All the Dex we're getting is basically wasted, other than for balance.
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Athde wrote on 2010-04-21 22:48
The quesion is... What bug will also get implemented with these updates...:doom:
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Phunkie wrote on 2010-04-21 22:52
Quote from Blassreiter;14241:
Tell that to an Elf who Crit 500 damage with Windmill all around.
Not to mention even though Throwing Attack became stronger, it still is not useful as a main offense like how Melee Elves are possible. Throwing Attack needs a load time decrease. You cannot KB an enemy with Throwing Attack alone, so therefore it is hard to train. You need support from a Pet/Friend to hit an enemy then throw a Javelin to KB it. Also if it really is not implemented, Throwing Attack needs to be buffed by stats. All the Dex we're getting is basically wasted, other than for balance.
Are Koreans unable to KB with Throwing Attack as well? Or is that just here?
Maybe they fixed it with this patch, have you heard anything?
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Blassreiter wrote on 2010-04-21 22:57
Quote from Phunkie;14261:
Are Koreans unable to KB with Throwing Attack as well? Or is that just here?
Maybe they fixed it with this patch, have you heard anything?
Throwing Attack's load time is still 2 Seconds. It is impossible to KB something with a 2 Second load time skill because the enemies are not stunned long enough between hits to be KBed.
Well actually I am not 100% certain that the load time is still 2 Seconds. There is a video with the new Throwing Attack in action, but I can't seem to get it to work for me. Here's the video if it works for anyone else:
http://channel.pandora.tv/channel/video.ptv?ch_userid=talysa&prgid=37652526&categid=33171383&page=1
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Andy-Buddy wrote on 2010-04-21 22:57
Isn't Stomp and Ranged Attack load time lowered in G10S2 Rebalancing? I shall research!
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Chiri wrote on 2010-04-21 22:58
Quote from Blassreiter;14273:
Throwing Attack's load time is still 2 Seconds. It is impossible to KB something with a 2 Second load time skill because the enemies are not stunned long enough between hits to be KBed.
Unless you kill the thing you're attacking in one shot, anyway.
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Phunkie wrote on 2010-04-21 22:59
Quote from Blassreiter;14273:
Throwing Attack's load time is still 2 Seconds. It is impossible to KB something with a 2 Second load time skill because the enemies are not stunned long enough between hits to be KBed.
I see your point.
Go bold letters!
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Kyouriharu wrote on 2010-04-21 22:59
No love for the Support Shot buff? Oh come on, it increases the damage of the next hit! Think about it elves, if it's a 50% increase, your next normal shot will be 150% x 2, 300%. If you can load a Magnum, which is plausible, that's a 750% damage.
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Phunkie wrote on 2010-04-21 23:02
Quote from Andy-Buddy;14276:
Isn't Stomp and Ranged Attack load time lowered in G10S2 Rebalancing? I shall research!
G10 improved Stomp by a lot and brought in 50 Javelin stacks instead of 20, I think.
The load time for Throwing Attack still remained the same, however.
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Juno wrote on 2010-04-21 23:14
Support shot buff is nice but I hardly combat on my human anymore and my elf is a mage so...
I'm ok with a two second load time given the instant 99% aim and very high damage. Don't forget that damage enchants apply to TA as well so a 4/2 fox should add 36/18 damage at rank 1. 3 fox enchants means you're breaking 400 damage without a crit...totally worthwhile.
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fathippo wrote on 2010-04-21 23:14
/is excited ^^
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Blassreiter wrote on 2010-04-21 23:17
Quote from Chiri;14282:
Unless you kill the thing you're attacking in one shot, anyway.
Yes, but how are you supposed to get passed Rank 5 Throwing Attack's training? It's going to be hard to "One Hit K.O. an Awful level enemy", or even find Boss level enemies to
kill with a non-KB skill Throwing Attack.
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Phunkie wrote on 2010-04-21 23:21
When there's a will, there's a way.
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Tedio wrote on 2010-04-21 23:27
Quote from Blassreiter;14273:
Throwing Attack's load time is still 2 Seconds. It is impossible to KB something with a 2 Second load time skill because the enemies are not stunned long enough between hits to be KBed.
Well actually I am not 100% certain that the load time is still 2 Seconds. There is a video with the new Throwing Attack in action, but I can't seem to get it to work for me. Here's the video if it works for anyone else: [?????] ????, ??? ?? @pandoratv :: The world best high definition, 4HD Pandora TV
It worked for me...
lol, he did like a 91 with Rank E.