Okay... here I tried my best to get a screenshot of the Gigantic Golem's Wm range and dmg is.
I used the Magic Golem (cause it last for like 30minutes)
I tested it with racoons... I used a mod to max out my view range(which still wasn't enough....)
This is where the Golem will use WM
[Image: http://img209.imageshack.us/img209/5813/mabinogi20101013022.jpg]
One HUGE WM
[Image: http://img87.imageshack.us/img87/7953/mabinogi20101013023.jpg]
thats the range... :doom:
but this isn't the only reason why this bug needs to be fixed ASAP
Here's two pictures why
WM Critical dmg
[Image: http://img821.imageshack.us/img821/3449/mabinogi20101013015.jpg]
Smash Critical dmg
[Image: http://img231.imageshack.us/img231/4205/mabinogi20101013014.jpg]
::DUMBFOUNDED::
Just to help you guys gues how big this thing really is,
You know that HUGE tree in Dugald Aisle?
[Image: http://img225.imageshack.us/img225/2504/mabinogi20101013030.jpg]
Yeah...that tree... :pissedoff:
bonus :
[Image: http://img269.imageshack.us/img269/7425/mabinogi20101013033.jpg]
edit : ps its HP is 2543
[Image: http://img153.imageshack.us/img153/9008/37907118.jpg]