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Jando wrote on 2010-10-15 05:43
Well I was talking to my Elf Guildie and he said that he had a 60% crit rate since he fires 2 shots and I'm like your wrong....crit rate only goes up to 30% (when not calculating protection).
I know that critical isn't additive and when not calculating protection you either have a 30% chance of getting a critical or a 70% of doing a normal hit.
Now I have no idea how Crit works for Elves and their ranged attack. All I know is that "Critical hit as well as damage is calculated independantly for each arrow." Which makes me come to the conclusion that you're getting 2 shots at getting 2 individual crits at 30% chance each.
So what is right?
60% chance due to Elves firing 2 shots instead of 1
or
30% chance due to it being the critical cap.
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Vanof wrote on 2010-10-15 05:50
30% x 2(two shots) = effective 60% chance.
But this actually isn't true.
If one shot crits, both will. I'm fairly sure this means one 30% chance as well. I don't notice my elf critting 60% of the time.
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Phoenix~Lament wrote on 2010-10-15 05:51
I thought elves' crit chance isn't calculated per arrow, no? As in, you can only either crit both or normal both.
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To clarify the basic statistics in the event that crit chance is calculated per arrow (because you guys have been getting it wrong):
You have 2 arrows with 30% chance of critting and 70% of not. Thus the only possibilities are:
Both crit: 30% * 30% = 9%
Both not: 70% * 70% = 49%
One crits: 30% * 70% = 21%
Other crits: 70% * 30% = 21%
9% + 49% + 21% + 21% = 100% total, this is correct and good.
Therefore, the chance of having both crit would be 9%, of one arrow crit 42%, and at least one arrow crit 51%. Not 60% as you guys think. Unfortunately this probably doesn't apply so you're just stuck with 30% chance of both critting because the game treats elves' normal attack as one arrow.
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Jando wrote on 2010-10-15 05:55
Quote from Vanof;185033:
30% x 2(two shots) = effective 60% chance.
But this actually isn't true.
If one shot crits, both will. I'm fairly sure this means one 30% chance as well. I don't notice my elf critting 60% of the time.
Thats what I thought. 1 shot = 30% chance of critting, 70% of not critting. 2 shots = 60% chance of critting, 140% chance of not critting.
You would be breaking the game if you had more then a 30% crit rate (when not taking in protection).
Quote from Phoenix~Lament;185035:
I thought elves' crit chance isn't calculated per arrow, no? As in, you can only either crit both or normal both.
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To clarify the basic statistics in the event that crit chance is calculated per arrow (because you guys have been getting it wrong):
You have 2 arrows with 30% chance of critting and 70% of not. Thus the only possibilities are:
Both crit: 30% * 30% = 9%
Both not: 70% * 70% = 49%
One crits: 30% * 70% = 21%
Other crits: 70% * 30% = 21%
9% + 49% + 21% + 21% = 100% total, this is correct and good.
Therefore, the chance of having both crit would be 9%, of one arrow crit 42%, and at least one arrow crit 51%. Not 60% as you guys think. Unfortunately this probably doesn't apply so you're just stuck with 30% chance of both critting because the game treats elves' normal attack as one arrow.
This is what I'm trying to tell me guildie. But he is just so stubborn....he won't accept it.
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Cide wrote on 2010-10-15 06:18
Quote from Phoenix~Lament;185035:
I thought elves' crit chance isn't calculated per arrow, no? As in, you can only either crit both or normal both.
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To clarify the basic statistics in the event that crit chance is calculated per arrow (because you guys have been getting it wrong):
You have 2 arrows with 30% chance of critting and 70% of not. Thus the only possibilities are:
Both crit: 30% * 30% = 9%
Both not: 70% * 70% = 49%
One crits: 30% * 70% = 21%
Other crits: 70% * 30% = 21%
9% + 49% + 21% + 21% = 100% total, this is correct and good.
Therefore, the chance of having both crit would be 9%, of one arrow crit 42%, and at least one arrow crit 51%. Not 60% as you guys think. Unfortunately this probably doesn't apply so you're just stuck with 30% chance of both critting because the game treats elves' normal attack as one arrow.
you've never played an elf, have you? both shots are calculated for crit individually.
[Image: http://i55.tinypic.com/xckghi.jpg]
one shot is critical, one isn't.
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Jando wrote on 2010-10-15 06:21
Quote from Cide;185059:
you've never played an elf, have you? both shots are calculated for crit individually.
[Image: http://i55.tinypic.com/xckghi.jpg]
one shot is critical, one isn't.
Do you ever get both of them critical?
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Cide wrote on 2010-10-15 06:22
Quote from Jando;185062:
Do you ever get both of them critical?
yes. if you look in my log, the bear i killed beforehand gave me a double-crit shot. :V
eta: here's a screenshot of a double-crit shot for you too:
[Image: http://i54.tinypic.com/300vhc2.jpg]
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Jando wrote on 2010-10-15 06:24
Quote from Cide;185063:
yes. if you look in my log, the bear i killed beforehand gave me a double-crit shot. :V
So therefore this is right?
Both crit: 30% * 30% = 9%
Both not: 70% * 70% = 49%
One crits: 30% * 70% = 21%
Other crits: 70% * 30% = 21%
9% + 49% + 21% + 21% = 100% total, this is correct and good.
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Cide wrote on 2010-10-15 06:25
Quote from Jando;185064:
So therefore this is right?
Both crit: 30% * 30% = 9%
Both not: 70% * 70% = 49%
One crits: 30% * 70% = 21%
Other crits: 70% * 30% = 21%
9% + 49% + 21% + 21% = 100% total, this is correct and good.
should be, which means elves have a theoretical crit cap of 51%. sort of.
[SIZE="1"]another reason why elves are better at archery than humans hur hur[/SIZE]
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Jando wrote on 2010-10-15 06:26
Quote from Cide;185065:
should be, which means elves have a theoretical crit cap of 51%. sort of.
[SIZE="1"]another reason why elves are better at archery than humans hur hur[/SIZE]
interesting...
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Cide wrote on 2010-10-15 06:32
Quote from Jando;185067:
interesting...
and the even more hax part about it is you only need an effective 30% crit chance to do it. 8D
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Jando wrote on 2010-10-15 06:46
Quote from Cide;185068:
and the even more hax part about it is you only need an effective 30% crit chance to do it. 8D
Only for Ranged attack though, and ever since Elves were released they were known for superior Range. And this is only for ranged attack that they get a hax's crit rate of 51%
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Chinaboy475 wrote on 2010-10-15 12:15
lol elves ftw! xD
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Intaine wrote on 2010-10-15 12:34
Quote from Jando;185071:
Only for Ranged attack though, and ever since Elves were released they were known for superior Range. And this is only for ranged attack that they get a hax's crit rate of 51%
But thats like saying.. when using human AR, theres a 83% crit rate? -__-
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Jando wrote on 2010-10-15 13:08
Quote from Intaine;185126:
But thats like saying.. when using human AR, theres a 83% crit rate? -__-
No, its not. Human AR doesn't fire all 5 shots at once. If it did then we would have an 83% crit rate...which would be pretty godhax.