Has anyone tested crash shot's aiming rate on an elf as compared to a human's? Elves do not seem to have any load time reduction or mobility advantages while using crash shot, so there doesn't seem to be anything to balance the skill against our fast-aiming human counterparts. Am I missing something, or are mounted archery, its usage during Final Shot and the slightly higher aim caps the only advantages of using the skill as an elf? If that's the case, this seems to confine its usage to short range archery, which can be pretty risky when you depend on a skill with such a hefty loading time... not to mention it would make rafting far less efficient than it would be for a human. Even support shot, which doesn't feature a load time reduction does let elves aim while walking or while running, if using a crossbow.
Human range was greatly outclassed by Elven range. Things are a little bit more fair now. Mounted ranged combat and Final Shot are more than enough (0.28 second Magnum Shot, anyone?)