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Hiccup wrote on 2010-04-25 20:04
Quote from Fumy;18549:
Dam I didn't know calculating: your dmg x skill dmg (x crit) is hard lmao
Lol its not. I just think that people shouldn't really care all to much about figuring out your potential maximum damage or w.e. I just play the game and not worry about maximizing my potential using math to figure out what I can do. Though if that is fun for people then :x
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Fumy wrote on 2010-04-25 20:15
Quote from bradstrt;18566:
Lol its not. I just think that people shouldn't really care all to much about figuring out your potential maximum damage or w.e. I just play the game and not worry about maximizing my potential using math to figure out what I can do. Though if that is fun for people then :x
Nothing wrong with knowing your potential max dmg before a skill gets released :P and... would you rank WM to r1 if you could only deal 100 dmg crit/transed with 500 max dmg? ;P
Quote from EndlessDreams;18556:
Must harder than actually using the skill in-game.
Can't use it in-game cuz it's not released :D
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Syrphid wrote on 2010-04-25 20:16
Quote from bradstrt;18566:
Lol its not. I just think that people shouldn't really care all to much about figuring out your potential maximum damage or w.e. I just play the game and not worry about maximizing my potential using math to figure out what I can do. Though if that is fun for people then :x
It isn't in itself, but it's cool when everything falls into place perfectly as you envision and you solo peaca. Or something.
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Hiccup wrote on 2010-04-25 20:23
Quote from Fumy;18575:
Nothing wrong with knowing your potential max dmg before a skill gets released :P and... would you rank WM to r1 if you could only deal 100 dmg crit/transed with 500 max dmg? ;P
I hate WM kthxbai
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Fumy wrote on 2010-04-25 20:34
Quote from bradstrt;18579:
I hate WM kthxbai
Well how about any skill you do does 100 dmg with 500 max dmg? D: I just took wm as example (Btw I hate it too lmao)
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BobYoMeowMeow wrote on 2010-04-25 20:50
they shouldve done bomb arrows
like Twilight Princess
brad you a noob
your opinion didnt count
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Hiccup wrote on 2010-04-25 20:51
Lol yay another WM hater! <3
@devcat why dont you implement it. Just take it from Maplestory
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BobYoMeowMeow wrote on 2010-04-25 20:52
Quote from bradstrt;18610:
Lol yay another WM hater! <3
@devcat why dont you implement it. Just take it from Maplestory
Because we don't want to look like we copied from Maplestory
that's a horrible image
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Hiccup wrote on 2010-04-25 20:54
But you are owned by Nexon, your image is already ruined
I see your edit D:<
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BobYoMeowMeow wrote on 2010-04-25 20:55
Quote from bradstrt;18617:
But you are owned by Nexon, your image is already ruined
I see your edit D:<
In Korea, Nexon is Nintendo.
Don't see how you come up with that.
In North America, Nexon is a troll like Activision.
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EndlessDreams wrote on 2010-04-25 22:48
Quote from Fumy;18575:
Nothing wrong with knowing your potential max dmg before a skill gets released :P and... would you rank WM to r1 if you could only deal 100 dmg crit/transed with 500 max dmg? ;P
Yea, I would still rank it. Can't resist having fully trained r1 skill whenever I click on a tab, even if higher ranks is a bad thing.
Quote from Fumy;18575:
Can't use it in-game cuz it's not released :D
Sure you can. Just procrastinate about it until it is release.
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Aubog007 wrote on 2010-04-27 04:21
Support shot doesn't last enough (at least at lower ranks) to allow YOURSELF to smash it.
Hence why it's called Support shot.
Works beautifully in a party though.
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Sooni wrote on 2010-04-27 07:16
you do know that the more enemy crash shot skill hits, the more damage it does + when its r1 the spray of shrapnels it slings out is almost room wide. right?
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Zid wrote on 2010-04-27 14:44
Hmm... since Crash Shot seems to be an AoE skill, purposely...
Would it ignore Protection for Critical rates? All the AoE skills I've seen so far (excluding the added splash abilities of Smash/Magnum Shot) ignore Protection for Critical rates, so I think it would make sense for the same thing for Crash Shot.