But can the bear wm?
No but at least you run super fast :D
But can the bear wm?
No but at least you run super fast :D
devCAT has almost always gave monsters and npcs skills before humans got them.
This includes fireball, thunder, teleport physics from final hit, magic shields, stomp, roar (for pets), heavy stander, mana reflector, natural shield, explosives (which later became bombs), meteors (which later became an item), chaincasting, life drain, poison (which became usable on items), firebreath (which is now flame burst) and whatever else I'm missing.
advanced heavy stander
Anyway...for reference, we still don't have petrification, advanced heavy stander, or massive mouth lasers. Also, I don't think there's any mobs with mana shield, transformations (or associated skills), Blaze, Healing, Crash Shot, Mirage Missle, or most Alchemy skills. D:
Healing, Mirage Missle, or most Alchemy skills. D:
Rather than have 3rd tier Fire magic be offensive, like both other fire spells, have it be defensive. Casts, from the Trinity staff, a ring of flame that surrounds your character for as long as you keep it up or your mana lasts. Moderate MP drain from the fire (0MP cancels the skill, MP pots not useable for it's duration) slow HP drain from your proximity to all the heat (0HP will not cancel the skill, HP pots not useable) and fast SP drain from spinning the staff (0SP will cancel the skill, SP pots are useable).
In exchange, however, for raping your stats, it provides a barrier that is roughly equivalent from rF-6, 5-2, and 1, to the windmill range at those ranks. It turns aside fire-based magic, causing (with a rank based percentile probability) it to hit a random nearby target instead. Ice magic and range are canceled, and lightning magic suffers reduced damage and will act like it has hit a lightning magic shield.
It will also stunlock, dealing low-mediocre damage, rank dependent, to any creature that walks into the ring. Friend or foe. Any characters inside the ring, however, are protected by you, though they will also suffer HP drain and be unable to attack anything outside the circle (except, to an extent, with lightning magic.)
Might add more later, it's totally OP but I can dream.
There should be a Rogue Milletian monster or something. Can have any skills we do, can summon pets, and has extremely advanced AI.
Mark of Ignition: The character loads a transparent-ish fireball and becomes immobile (until the fireball is shot), the fireball has a huge AoE radius but does not do any damage and applies the status "mark of ignition". When the spell is casted again with 1+ targets marked, it has a 0.1 sec load time and when executed, the character snaps his/her fingers and the marked targets are ignited with flames from hell. The flames do DoT damage based on the targets' current health and cripples their atk and move speed.
Flame Alchemist..?
3rd Tier would also need a Trinity Staff, 2 handed, as in no free hands to snap.