Quote from TheKartheus;258583:
The problem is, on war swords currently the most you can get is +42% crit damage if I remember right. Also, you would have to dual wield those in order to keep the same +crit, having one with full overgrades and one without would give less of a bonus.
Assuming dual wield war sword with best enchants/overgrades the crit smash damage would be this (120+120)*5*2.92 = 3504
Dual weilding a maxed out bsword + Elsinore sword is (189+190)*5*2.5 = 4737
Of course, the minimum damage on the war swords is barely over 0 with the enchants, further helping ego/elsinore sword.
In g13 dual weilding becomes the way to deal out the most damage, even with smash. This also means that as of g13, ego bswords become less usefull, as the crit from a muramasa ego will be quite usefull when performing smashes, which was before reserved for 2h swords.
That actually make more sense. I was assuming that the crit boosts were like a "status" bonus or something, so dual-wielding them would produce +84% crit. The way you describe it is more like a weapon-only effect like Stiff or something.
Taking the above list of enchanted items and substituting Confident Earthquake plus Steel Needle Peaceful, we get around 95 Max. If we use 600 Str as a rough guideline (high-end total in trans), then we come up with...
Base damage
600 * 0.4 = 240
240 + 95 =
335
Dual Warswords (Willow-Horn)
335 + 120 + 120 = 570
575 * 5 * 2.92 =
8,395 (88.97%)
Bastard Ego + Elsinore
335 + 179 + 180 = 714
714 * 5 * 2.5 =
8,925 (94.60%)
Highlander Claymore (Necro-Croc)
335 + 169 = 504
504 * 6 * 3.12 =
9,434 (100.00%)
Dustin Sword Ego
335 + 243 = 578
578 * 6 * 2.5 =
8,670 (91.90%)
Highlander Claymore > Bastard Ego + Elsinore > Dustin Ego > Dual Warswords
Correct me if I'm wrong, because I wasn't expecting that either. Though it seems like a non-Ego 2H sword is better than a 1H Ego paired with the famed Elsinore by a significant 500 damage. It still has it's drawbacks of low critical and lower Windmill damage, but the point is that 2H swords will still be a viable form of combat even when G13 comes to add all this confusion into the mix.
PS.
I forgot to include the Highlander gem upgrade, which is another 4Max (getting multiplied to ~76 damage) but it already wins so I'll refrain from re-re-re-editting.
PSS.
Since the Sword of Elsinore requires the Rosemary Gloves, it loses out on Steel Needle Peaceful. If it's able to be enchanted, the best enchants I know of that goes on Cloth would be Corundum Burst Knight for a change of -12 Max (multiplied to -150 damage) and -10 Crit. That means that the Crit Smash damage gap is now roughly 725 damage. The average Crit between Bastard Ego and Elsinore is 34.5, reduced to 24.5 considering the loss of Steel Needle. Still beats the Highlander's 10 Crit though.
PSSS.
A regular Claymore can be upgraded to 30 Crit while maintaining 163 Max. This gives it 6.5 more Crit than the Bastard Ego + Elsinore, while still having a lead of ~620 damage Crit Smash.
Okay srsly done now lol.