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Transcendence wrote on 2010-12-09 05:30
mediafire.com/Regalius
Yes I know, you have to download them >3>. They’re all in PDF form and you don’t have to worry about viruses. The guide for alchemists and tankers are basically just enchant listings ._. If anyone would like to help me formulate a skill build for either one, that’d be excellent!
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Nyo wrote on 2010-12-09 06:23
Slightly off-topic:
Not that I'm saying that it has a virus, but it is possible to inject a virus in a PDF. Someone can use a Javascript eval() method to run malicious code once a PDF is opened.
That said, I scanned the three files and found nothing. But still, CONSTANT VIGILANCE.
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Pocoyo wrote on 2010-12-09 10:01
Nice guides Regailus, especially loving the giant one. +rep.
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Jando wrote on 2010-12-09 11:08
Couple of notes:
Royal Alchemist Guide
- Corundum Delusional Tork Hat is another possible cheap choice for Human and Elves for Royal Alchemist
- Diamond Raven Shoes are also an option for more damage for Human and Elves.
Royal Giant Guide
- Giants get 250% damage multipler for r1 WM, you have 200% for some reason at r1.
- You should include that GFS doesn't use durability so making a Broad Axe Ego just for that is pretty Ideal
Other then that, its a nice collection of guides. More plox.
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Omegatronic wrote on 2010-12-09 19:17
Royal Alchemist:
You confuse +max damage and +elemental damage. They are separate types of +dmg and shouldn't be confused and mixed.
You have several math errors, either combining the two types of damage or just adding wrong for whatever reason. (ex. Transparent + Water drop = +14 water dmg; Also I think the total price of one of these is a bit too low, but that may be biased as I turned a transparent accessory into scrap putting a water drop on it. le ouch.)
Royal Tanker:
You completely overlook the utility of clothing and the power of 2 accessories. Experienced researcher needs to do more research.
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Transcendence wrote on 2010-12-11 06:47
Thanks for the input!
I'll rework the numbers and add equipment possibilities accordingly. After finals, that is >3>.
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Ailyene wrote on 2010-12-11 10:00
Apparently +absolute damage doesn't do much to increase alchemy damage (based off of this thread here
http://mabination.com/threads/11734-Flame-Burst-Fire-Damage-Increase ), so I think enchants like water drop which actually increase elemental damage would be a lot better on a hat/glove than all the enchants you listed there. Or if there are no other elemental enchants that are possible, enchants that increase HP or defense would be better.
I'm surprised that transparent goes for 500k though. It's pretty easy to get I think, lol. But I haven't looked up the prices so I don't know.
In terms of raw absolute damage, metal needle is one of the best enchants for gauntlets. But then it's also extremely hard to get.
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Transcendence wrote on 2010-12-12 04:45
Oh I see now. I guess I'll just leave blanks open for max damage enchants on Royal Alchemist!
On another note, added a Merchant's guide...which is hardly considered a character build xD
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Cynic wrote on 2011-01-08 18:44
Pretty nice, thank you for this.
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Claudia wrote on 2011-01-08 20:48
I just downloaded these as they were linked to Cynic's thread, haha.
I'm dying to read all of them, especially the Giant one.
The PDF format is really nice as well, I can read it on my iPod. ~
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Garb wrote on 2011-01-08 21:22
Very useful! Thanks
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Transcendence wrote on 2011-01-09 05:22
Posted links to separate guides for quicker access!~
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Navy wrote on 2011-06-30 04:00
I hate to ubernecro post but my ISP doesn't allow me to access mediafire folders can you post the direct download(s)
(where you click on the link and the open/save window comes up) for each
:P
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Transcendence wrote on 2011-06-30 07:27
Ah, I split up the guides into Royal Giant, Royal Wizard, etc.