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Transcendence wrote on 2010-04-16 20:59
http://freepdfhosting.com/d67c9d9f9f.pdf
Finally found time, work in progress. :imdead:
NOTES:
Open to suggestions!
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Transcendence wrote on 2010-04-23 04:36
Updated and reformatted into PDF form :lol:
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Hurtfully wrote on 2010-04-23 04:42
Super informative! I used to be a bad giant, but having read your guide I am now a pro giant! It's magical! I made the local orphans read it and it was so good they got new families and puppies. :DD
Everyone should read dis guide. >:l
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Shironi wrote on 2010-04-23 08:38
I'm somewhat reluctant to download random files from the internet. What's wrong with copy pasta?
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gambleflash wrote on 2010-04-25 02:35
Nice formatting for your guide. Just one problem...
WHAT ABOUT GIRLS?!
Girl giants can't wear Spaika.
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Hiccup wrote on 2010-04-25 02:40
Quote from Shironi;16331:
I'm somewhat reluctant to download random files from the internet. What's wrong with copy pasta?
It's fine oWo
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Transcendence wrote on 2010-04-25 03:15
Ohright, girl giants just wear the Rose Plate xD.
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gambleflash wrote on 2010-04-25 04:35
B-but Rose Plate is so expensive. 600k...;;
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Arsik wrote on 2010-04-25 14:13
Quote from gambleflash;18068:
B-but Rose Plate is so expensive. 600k...;;
And Giant Valencias are cheaper to repair, so if you do get a heavy armor for your Giantess, in the long run the Valencia will be better than the Rose Plate, especially if you manage to get one with better stats than a default one.
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Ekaterin wrote on 2010-05-21 11:13
Your guide is not bad. I rate somewhere between pro and god level on my gear (Metal Needle pre on all, BK suff on DSK helm and boots, Imp on armor, and Healer (soon to be Peaceful) on gaunts. That section I think you cover pretty well. Though I am making a defensive set for tanking purposes which is appropriate for some situations, like GB or difficult shadow missions where you can't reliably OHKO the mobs.
What I disagree with is your complete lack of Defense in the build. Throwing Attack is far less important than Defense. Currently you only get 4 strength from Throwing Attack, which makes very little difference, while 15 points of defense makes a huge difference in your survivability. Further, you don't even mention Charge, which is Crucial for good Giant Melee tactics.
Fishing is another good life skill to work on, especially if you can AFK with your computer on. Overall 15 stam and will, and 5 str and dex for 75AP. But you don't really need that much dex for Iron Maces, only when you want to move to Warhammers. Regular Maces (Stiff FIerce from Ciar Int) are plenty for a sub-1k Giant, and Spike Iron Maces for a 1k-2k. Only when you have the time to get your dex into the 200s thru life skilsl should you bother with Warhammers.
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Fumy wrote on 2010-05-21 12:55
Pretty nice guide but I think somethings wrong in the Enchant Section
Habit Tragic + 2x Accessory + the Hungry title is 48 dmg but you actually lose 30-40 Str because you have to use the Hungry title while Bear Slayer in Single Blow is 12 dmg and Stomp Master title is 16 dmg so Ancient Darkness + Accessory + Title = 51/55 dmg and 3.5% crit :o
oh and in the guide it says Ancient Darkness 26 dmg but its 27 dmg at max stats (Ancient +12/Darkness+15)
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Transcendence wrote on 2010-06-14 05:28
Updated!~
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Taliya wrote on 2010-06-18 14:07
Not sure what to think. It was informative, but why no mention of valencia or Colin Plate? I know they're harder to obtain but you mention dustin helms so why not those. x3
I have a tanking build, most things in Hard difficulty shadow missions hit me for 1~10 (exceptions being magnums, alchemists, and ghosts.)
I compensate the HP spam by using Life Drain instead. :x
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Freyr wrote on 2010-06-19 12:57
I feel like you've overlooked anything specifically to do with critical.
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Transcendence wrote on 2010-07-24 02:51
Updated! Still need help with Tanker section :D