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gentrone wrote on 2011-01-09 05:33
Full DK Party:
+Party Healer Master
+R1 Thunder /Fireball mages
+R1 Instrumentalist with 'Full Moons Blessing'
=Infinite DK +Infi MP = WIN = PWN
Discuss. Share your own formulas.
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EndlessDreams wrote on 2011-01-09 05:36
A truly invincible party is 8 people partied together afked outside a dungeon room or in town. They won't ever die to any monsters.
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Xemnas wrote on 2011-01-09 06:32
Quote from EndlessDreams;283317:
A truly invincible party is 8 people partied together afked outside a dungeon room or in town. They won't ever die to any monsters.
A
true invincible party would be 8 people deleting their accounts permanently then never speaking about mabi again, they have defeated the greatest two beasts.
Addiction and Nexon's greed.
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EndlessDreams wrote on 2011-01-09 06:43
Quote from Xemnas;283364:
A true invincible party would be 8 people deleting their accounts permanently then never speaking about mabi again, they have defeated the greatest two beasts.
Addiction and Nexon's greed.
Then they wouldn't be able to party in Mabinogi in the first place unless they go party in real life.
Addiction is something on the player's side though. It won't help if that player will get addicted to something else. I don't see how Nexon is greedy. They allowed players who don't spend NX to play pretty decently nowadays, at least in Mabinogi and Vindictus.
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Justified wrote on 2011-01-09 06:46
My MP without trans is 680. Up to +600MP from Infra (-40MP from title) is 1280MP.
Full Moon's Blessing recovers 6% 6 times in a minute, or 461 MP per minute.
Party Heal with -49% Tikka, -10% Set = 36.72MP x 30 = 1,101.6MP used per minute.
Although I guess it would work if nobody gets hit, then PH wouldn't have to be spammed nonstop.
Though this is assuming you can get 640MP before trans and title, and then get a very high MP bonus from trans.
Also the PH Master title wouldn't work in trans, and if detrans then MP recovery would drop to 244.8MP per minute, which would only allow 6.66 heals per minute.
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Looka wrote on 2011-01-09 07:21
Quote from Justified;283375:
6.66 heals per minute.
it's a sign o.o
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Mystickskye wrote on 2011-01-09 07:42
Quote from gentrone;283313:
Full DK Party:
+Party Healer Master
+R1 Thunder /Fireball mages
+R1 Instrumentalist with 'Full Moons Blessing'
=Infinite DK +Infi MP = WIN = PWN
Discuss. Share your own formulas.
Have fun in the 200 Snow Troll battle.
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Xemnas wrote on 2011-01-09 07:53
Quote from Mystickskye;283424:
Have fun in the 200 Snow Troll battle.
Mine rocks after getting them stuck = win.
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Alice wrote on 2011-01-09 08:00
Also, an instrumentalist could operate a golem while playing a buff can't they?
But back to topic, an elf (any level but preferably with a lot of mp) and a r1 golem user.
The elf can hit switchs\open chests then hide while the golem goes and kills everything with the operator safely outside; for low hp mob dungeons like Shining Karu (any) and Rabbie Adv. you could even just use stone golems. That's how I hunt my EJ3s and IS2s anyways.
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Cucurbita wrote on 2011-01-09 08:06
A good party is just 8 mages with wands casting random bolts.
You don't even need to try. Spells will mix themselves and be very powerful.
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Mystickskye wrote on 2011-01-09 08:14
Quote from Xemnas;283433:
Mine rocks after getting them stuck = win.
Without being a glitching hoar.
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Cucurbita wrote on 2011-01-09 08:42
A good party is 8 alchemists with rank 1 barrier.
Good luck getting through it.
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Justified wrote on 2011-01-09 09:30
Quote from Cucurbita;283450:
A good party is 8 alchemists with rank 1 barrier.
Good luck getting through it.
Fireball shoots over it.
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Vejosa wrote on 2011-01-09 11:14
there is a problem with this, your Music player would be rappidly losing mana as well by using Full Moon Blessing, because of this the 6% mana increase will not be enough (because the 6% mana increase is every 10 seconds, and they will be losing way more than 6% of thier mana in 10 seconds) to pull this off perfectly you would need two music players with Full Moon Blessing, this way its a 12% mana recover every 10 seconds, allowing both to recover enough in the 10 seconds.
I know this from experince btw :P
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Justified wrote on 2011-01-09 11:34
Quote from Vejosa;283480:
there is a problem with this, your Music player would be rappidly losing mana as well by using Full Moon Blessing, because of this the 6% mana increase will not be enough (because the 6% mana increase is every 10 seconds, and they will be losing way more than 6% of thier mana in 10 seconds) to pull this off perfectly you would need two music players with Full Moon Blessing, this way its a 12% mana recover every 10 seconds, allowing both to recover enough in the 10 seconds.
I know this from experince btw :P
I recover my mana usage from playing Full Moon, even without trans. You just need around 600MP to cover the usage.
However I do run out of Stamina over time.