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Esileruf wrote on 2015-05-31 06:06
@Anybody who's reforged a bow at all and gone through the ranking process:
Does support shot damage exist on bows?
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Lukshad wrote on 2015-05-31 07:20
Quote from Esileruf;1276977:
@Anybody who's reforged a bow at all and gone through the ranking process:
Does support shot damage exist on bows?
You should ask Exo and yuki! they're the most op archers I know, and they may have encountered that reforge. Exokiller and yuki000 iirc. iirc because my power supply died and I haven't been online in a few days (using a friend's laptop for mabination because I'm drunk! go meeee!)
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spirit2roam wrote on 2015-05-31 09:17
Quote from Esileruf;1276977:
@Anybody who's reforged a bow at all and gone through the ranking process:
Does support shot damage exist on bows?
(If it still hasn't been answered yet)
I'm 99.99% sure that it doesn't exist. 0.01% since it's not completely confirmed. However, out of the total of at least 200ish reforges I threw at my HLB and Bhafel, not once did I see anything about support shot.
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Poshwosh wrote on 2015-06-01 12:03
Dumb question, because I don't see a specific time for the ending of the 2x magic event except June 2, I was hoping someone knows how these events work.
Does it end as June 2 starts, or ends?
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Citrusjuice wrote on 2015-06-01 13:03
does fh attackspeed matter?
eg phoenix feather swords vs beams
Also what would be my attack speed if I wield slow + very fast weapon?
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BakaTurq wrote on 2015-06-01 15:08
Quote from Kaeporo;1276938:
It's part of the family system. I'll quote the wiki on all relevant notes:
Thanks
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Xenmas wrote on 2015-06-01 15:10
Does inspiration cd reset by CCing with "no skills on F's" or whatsoever? Like rage impact?
If yes, how is it done?
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Kenero wrote on 2015-06-01 21:40
Quote from Citrusjuice;1277059:
does fh attackspeed matter?
eg phoenix feather swords vs beams
Also what would be my attack speed if I wield slow + very fast weapon?
Attack speed matters. Faster the weapon = more attacks.
Slow + Very Fast = Normal Speed
In the case where the speed difference is one level difference... like Normal + Slow, the "slow speed" will apply.
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Rydian wrote on 2015-06-01 21:59
Quote from Xenmas;1277065:
Does inspiration cd reset by CCing with "no skills on F's" or whatsoever? Like rage impact?
If yes, how is it done?
I have not found a way to reset Inspiration's cooldown. CCing with it on no hotbars, CCing before it's finished, nothing that works for other skills seems to work for this. Seems like they coded the cooldown properly like Meteor Strike on this one.
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Xenmas wrote on 2015-06-01 23:24
Quote from Rydian;1277085:
I have not found a way to reset Inspiration's cooldown. CCing with it on no hotbars, CCing before it's finished, nothing that works for other skills seems to work for this. Seems like they coded the cooldown properly like Meteor Strike on this one.
Oh I see, thanks man
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Snowie Stormflower wrote on 2015-06-03 08:29
Anyone have an idea of what could affect Magic Shields other than Intelligence/MA? Or if it's just those, what would the formula be for those?
[Image: http://puu.sh/i3H83.png]
Wiki says it reduces damage by 50% but this is more like...80~85%.
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Kaeporo wrote on 2015-06-03 08:58
Quote from Snowie Stormflower;1277217:
Anyone have an idea of what could affect Magic Shields other than Intelligence/MA? Or if it's just those, what would the formula be for those?
[Image: http://puu.sh/i3H83.png]
Wiki says it reduces damage by 50% but this is more like...80~85%.
You'll probably need to have Rydian data mine the exact numbers.
Earlier research showed Ice/Fire/Lightning reducing damage by 75% with Natural Shield being the only spell to shunt only 50% of incoming damage. I'm inclined to believe that this is still true, with magic defense being of greater importance after the damage reduction from the shield.
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callback wrote on 2015-06-03 14:24
Quote from Snowie Stormflower;1277217:
Anyone have an idea of what could affect Magic Shields other than Intelligence/MA? Or if it's just those, what would the formula be for those?
[Image: http://puu.sh/i3H83.png]
Wiki says it reduces damage by 50% but this is more like...80~85%.
I think magic shields got buffed back when they reworked passive defenses. Since it triggers a "ping" stun resist against the element, it might be applying the base 50% reduction before skill rank takes effect, which would make it 75% at r1.
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Rydian wrote on 2015-06-03 18:25
Unfortunately damage formulas are part of the engine and calculated server-side so I have no access to to vast majority of it.
Including a ping (ping damage reduction is not to be underestimated) or simply a crit/non-crit difference would be plausible guesses.
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Darkboy132 wrote on 2015-06-03 18:37
Quote from callback;1277228:
I think magic shields got buffed back when they reworked passive defenses. Since it triggers a "ping" stun resist against the element, it might be applying the base 50% reduction before skill rank takes effect, which would make it 75% at r1.
That only applies to Melee ping. Magic and Range pings don't reduce damage.