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Kyubey wrote on 2012-04-13 01:13
Quote from Azareel;837571:
For anyone who still cares about the original topic, Nexon didn't remove the ability to obtain these knuckles in the maintenance.
Looks like by the time they finally fix it, everyone and their mother's pet iguana will have one, making the patch pointless.
These are not special upgradeable, they're just for funsies weapons
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Thrower wrote on 2012-04-13 01:17
Quote from Ylpmis;837579:
Age 17, Warrior Destiny, at level 80/20
Human: 431 STR (172 max)
Giant: 451 STR (180 max)
Equips: Oblivion Dexterity, Oblivion Fierce x2, Ancient Ambush, Fleet Viscount, Steel Needle Peaceful = 150 max (both races)
Dual Wield:
Giant: Iron Mace ego (240) + R6 Willow Horn Warhammer (117) + Blunt Mastery x2 (60)
Human: Bastard ego (189) + Elsinore (190) + Sword Mastery x2 (40)
Title:
Giant: Stomp Master (16)
Human: Shock Master (15)
Giant: 763 dual wield damage average hit, with R6 weighted crit = 1202 avg hit (max)
Human: 756 dual wield damage average hit, weighted with crit = 1096 avg hit (max)
That is just for a normal hit, not taking into account skill modifiers.
Plus, the math above is very basic, and there's probably a few things I left out, but you get the idea. Giants win. Humans can have their broken swords.
I kind of skimmed over this post, but at the gear part- are you sure a human can use steel needle peaceful in the event they're using an elsinore? Rosemary gloves can't have something like steel needle on them.
Edit: ashjgfajfgafjhf cant read disregard
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Ylpmis wrote on 2012-04-13 01:19
Quote from Soushi;837600:
Giants also can get 1.25 STR per level at lower ages, which humans cannot get... tipping the damage further in their favor. They also get more max from combat mastery... and you're forgetting that human cannot use Steel Needle or Peaceful due to Rosemary Gloves.
Warhammer should also be able to reach 123 max at r6 due to smith + merchant destiny grade and gem upgrade.
Ah yes I did overlook a few things, thanks :)
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Azareel wrote on 2012-04-13 02:48
Quote from Kyubey;837601:
These are not special upgradeable, they're just for funsies weapons
I meant the patch to remove them/the method of obtaining them.
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Romanji wrote on 2012-04-13 13:41
Quote from Azareel;837571:
For anyone who still cares about the original topic, Nexon didn't remove the ability to obtain these knuckles in the maintenance.
Looks like by the time they finally fix it, everyone and their mother's pet iguana will have one, making the patch pointless.
Its really not a big deal, they're going to make the uniracial knuckles available to the entire population in G16 anyway...
I just hope the population of humans and elves get adjusted to using them before causing strife
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Oizen wrote on 2012-04-13 13:47
These things are really fun lol.
Im upgrading mine =p
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iloveyou wrote on 2012-04-13 14:32
Quote from Romanji;837905:
Its really not a big deal, they're going to make the uniracial knuckles available to the entire population in G16 anyway...
I just hope the population of humans and elves get adjusted to using them before causing strife
need a giant-only knuckle
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Romanji wrote on 2012-04-13 16:41
Quote from iloveyou;837943:
need a giant-only knuckle
Punch blade, Long-nail knuckles, serrated knuckles... I want these
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Kenero wrote on 2012-04-13 16:43
Quote from Soushi;836349:
Protip: daggers are still better for FH.
They are not special upgradeable.
Like I said, not gamebreaking or anything just incredibly fun to play with.
Huh? Can't you use dual wielding rainbow swords for FH now?
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Romanji wrote on 2012-04-13 16:49
Quote from Kenero;838010:
Huh? Can't you use dual wielding rainbow swords for FH now?
You can... Also i've seen knuckles hit faster then daggers or beam swords in FH
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Soushi wrote on 2012-04-13 16:59
Quote from Kenero;838010:
Huh? Can't you use dual wielding rainbow swords for FH now?
You can, that doesn't mean daggers are not still better than Knuckles for FH you know.
2 fast attacks > 1 very fast attack.
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Romanji wrote on 2012-04-13 17:05
i was under the impression knuckles had higher everything then daggers, cept balance... but who really cares about balance on weapons now a days...
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Soushi wrote on 2012-04-13 17:15
Quote from Romanji;838027:
i was under the impression knuckles had higher everything then daggers, cept balance... but who really cares about balance on weapons now a days...
Except they're not technically dual-wield weapons, so for Final Hit purposes they are not as good as daggers. Both comments have only referred to Final Hit and nothing else.
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Romanji wrote on 2012-04-13 17:19
Quote from Soushi;838030:
Except they're not technically dual-wield weapons, so for Final Hit purposes they are not as good as daggers. Both comments have only referred to Final Hit and nothing else.
I see your point, and I agree with ya. But from what I've experienced I "see" knuckles hitting faster... I know they aren't technically duals and should hit slower... but they aren't hitting slower...[SIZE="1"]WG still kicks FH's ass... [/SIZE]
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Soushi wrote on 2012-04-13 17:41
Quote from Romanji;838033:
I see your point, and I agree with ya. But from what I've experienced I "see" knuckles hitting faster... I know they aren't technically duals and should hit slower... but they aren't hitting slower...[SIZE="1"]WG still kicks FH's ass... [/SIZE]
They do hit faster, but they only hit once. You can see how two fast hits are better than one faster hit?