Tropacat wrote on 2012-05-07 12:51
How about new ES's?
Nautilus(Suffix:r9) Clothing and Armor
+9~13 water alchemic damage if Watercannon r5+
+5 Protection
-10min damage
Hydroplaning(Prefix:r7) Feet wear
+15 water alchmic damage if charge r9+
+5% critical
-5% stamina usage
personalized
Drenched(Prefix:r8) Head
+20 water alchemic damage if under a alchmid cloud
5~8 water alchmic damage if Water Alchemy r9+
+7% Critical
+1.5% repair cost
Wake(Suffix:r9) Shields
+9 water alchmic damage if water alchmy r5+
+3~5% Critical
+13 STR
-10 stamina
-20 mana
Riptide(r7:Riptide) Cylinderx
+20~25 water damage if Watecannon r1
+15 water damage if under a alchmic cloud
+5~9% Critical
Aubog007 wrote on 2012-05-07 14:49
You and your damn water, how about golem love!
Already makes me mad spirit cylinders do nothing to golems.
Tropacat wrote on 2012-05-07 14:51
Quote from Aubog007;857929:
You and your damn water, how about golem love!
Already makes me mad spirit cylinders do nothing to golems.
Flame already has too much love :(
and what? Ego cylinders don't effect golems at all? thats bull...
Romanji wrote on 2012-05-07 15:11
Quote from Tropacat;857930:
Flame already has too much love :(
and what? Ego cylinders don't effect golems at all? thats bull...
Even more bull that these ego cylinders i've seen popping up 5ks with the flameburst crit... thats unreal... I'm frightened...hold me...
Tropacat wrote on 2012-05-07 16:06
Quote from Romanji;857937:
Even more bull that these ego cylinders i've seen popping up 5ks with the flameburst crit... thats unreal... I'm frightened...hold me...
And I think its bull that fire is the one that spikes up faster then the other elements.... I think they should be all equal.
Slayerj wrote on 2012-05-07 17:12
Upgrades to metal sheives, tools have longer durablilty and proof faster as a merchant. All dungeon passes and theater mission passes that are not for a generation are tradable and pet storage/specail inv. Upgrades to hats/helms, gloves/gaunts, boots/shoes. 75% of all current items are turend into craftable items.
Ego's grow 25% faster untill level 35. Uncaped to level 60 so they all surpass upgraded weapons.
Specail Ego enchants added. Requires rank 9+ enchanting and 5 of any magic powder. All enchants are rank f-1 (for a reason) and cannot bring down dura but can lower stats by 1-99% but cannot lower the stat level, but can put it in negatives. Even if the enchant isn't rank 9 you must have a step enchant. F > E >D >C >B >A >9 > ect.
[SPOILER="Spoiler"]Sword Ego enchants (they follow a set path so they're like upgrades) Rank F +1mini and max dmg, +1wound +1crit dmg. Rank 1 +40mni + 70max, +30wound + 30crit dmg, +20crit
Blunt ego (blunt, not an axe. For this the weapon will effect.) Rank F +2max, +2crit dmg. Rank1 +10mini +150max +20crit dmg -20% balance.
Blunt ego (axe) Rank F +1mini +3crit dmg +2crit. Rank 1 +20mini +40max +80crit dmg +50crit +5% balance
Wand ego (healing) rank F +1 to healing, -1% mp cost, +1% wound healed per hp point healed +2 efectiveness to magic shields. Rank 1 +30 to healing, -40%mp, +50% wound healed per hp point healed, +20efectivness to magic shields.
Wand ego (fire) Rank F +1 to fire magic dmg, -1% to fire magic mp useage +1%cast time speed. Rank 1 25+ fire magic dmg, -30% mp usage for fire magic, +40% cast time speed. +5crit dmg
Wand ego (ice) Rank F +2 to ice magic dmg, -1% to ice magice cost. Rank 1 +26 to ice magic dmg, -30%mp usage for ice magic, +20% cast time speed, +5crit
Wand ego (lighting) Rank f +1 to lighting magic dmg, -1% mp cost for lgihting magic, +2crit dmg. Rank 1 +30% lighting dmg, -15% mp cost, +20% cast time speed +5crit +5crid dmg.
Wand ego (combat) Rank f +1% to the melee hit of blaze, -1% mp use for blaze +1% dmg for blaze magic hit, +1% blaze AoE. Rank 1 +10% to the melee hit of blaze, -20% mp use for blaze, +15% dmg for blaze magic hit, +10% blaze AoE.
Bow ego (bow) Rank F mini max +1, wound base +5, crit +2. Rank 1 Mni max +15/30, wound base +40, crit +15, crit dmg +5
Bow ego (xbow) Rank F Mini max +2, wound base +1, crit dmg +1, percing +1. Rank 1 Mini max +10/35, wound base +10, crit dmg +15, percing +5.
Cylinder (normal) Rank F -1% stamina use +1% alch dmg +1% duration to suport alch (rain casting and such). Rank1 -15% stamina use, +10% alch dmg +10% duraction of suport alch
Cylinder (water)
Cylinder (fire)
Cylidner (earth)
Cylidner (wind)
Cylinder (tower) Rankf +1 def and protection while set up and +1.15% melee, range, and magic PD whle set up. (If PD activates you don't get knocked out of the set up)-1% stamina usage. Rank 1 +20def and 15 protection while set up and +11% to all PD, -10% stamina use. (It was made for defensive purposes, it's getting them now :l XD)
[/SPOILER]
Can someone do the cylinders? >.>; I'm no alchemist.
Kendoza wrote on 2012-05-07 17:54
Quote from Tropacat;857975:
And I think its bull that fire is the one that spikes up faster then the other elements.... I think they should be all equal.
But Fire is so pretty D:
It makes things burn ;c
Romanji wrote on 2012-05-07 18:26
Quote from Kendoza;858020:
But Fire is so pretty D:
It makes things burn ;c
I like fire too... and Its my first alchemic r1... but It shouldnt do that dmg... thats 5k...5k...5k...5k...(knockback/down) 5k... if you crit through and through... and it'll hit entire groups... you see what I'm getting at?
Hypercombo wrote on 2012-05-07 21:16
I wish there was a two hander I could cast thunder with, or a staff I could cast blaze with.
Never said my suggestions would be practical.
Romanji wrote on 2012-05-07 21:20
Quote from Hypercombo;858226:
I wish there was a two hander I could cast thunder with, or a staff I could cast blaze with.
Never said my suggestions would be practical.
There's the phoenix fire sword that launches fireball and has 80 max dmg and the caladbolg that does thunderbolt on hits.
Tropacat wrote on 2012-05-07 21:20
Quote from Romanji;858232:
Theres the pheonix fire sword that launches fireball and has 80 max dmg
?!
Romanji wrote on 2012-05-07 21:22
Quote from Tropacat;858233:
?!
You know, one of the potential rewards from the phoenix egg event.
Spaghedeity wrote on 2012-05-07 21:22
Mysterious Pheonix Feather sword is a wand technically. And a sword. It's like a hermaphrodite, just with weapons.
Romanji wrote on 2012-05-07 21:24
Quote from Spaghedeity;858235:
Mysterious Pheonix Feather sword is a wand technically. And a sword. It's like a hermaphrodite, just with weapons.
[S]Cept it does blunt dmg, like a hermaphrodite[/S]
>edit: /re-reads what I said
>What?
Anywho, Its a good sword/wands, I wish I coulda got it, but nexon fucked me over with my egg every chance they could.
Hypercombo wrote on 2012-05-07 21:28
Quote from Romanji;858232:
There's the phoenix fire sword that launches fireball and has 80 max dmg and the caladbolg that does thunderbolt on hits.
Yeah I know about caladbolg, but I was thinking more of the ability to chop an enemy to bits and then fry an enemy a few couple of meters away with the same weapon.