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Darkboy132 wrote on 2012-04-28 08:49
Magic Teachers should sell MP Pots...
Armor Mastery, Shield Mastery, and Staff Mastery should be included, too.
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Claudia wrote on 2012-04-28 12:41
Quote from Slayerj;849955:
Uh, let's see...tools have longer durability spans, maybe? XD
This so much.
What the fuck, gathering axe.
It's not even really worth it to upgrade, either.
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Nomadic wrote on 2012-04-28 15:26
Chakrams. All kinds of them.
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Chaosruler wrote on 2012-04-28 19:55
auto production when doing metal conversion -.-
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Tropacat wrote on 2012-04-30 15:43
Hand held cannons;
Held by giants only.
Ammo is Cannon balls and Gunpowder.
Skills would be
Cannon Shot: The basic cannon skill
-Medium load time
-Small cool-down time
-Big range
Smite Blast: A cannon skill that allows the user to fire a cannon ball that exploads on inpact.
-Slow load time
-Medium cool-down time
-Medium range
-Splash damage
Power Ball: A cannon skill that shoots a powered cannon ball that has a line-like AoE
-Slow load time
-Slow cool-down time
-Long range
-Line-like AoE
Cannon Revolver: A skill that allows the user to load more then one cannon ball into the cannon, beware this causes massive stamina usage
-Medium low time
-Slow cool-down time
-Big range
Cannon Mastery: A passivly mastery that adds damage and critical to cannon skills.
-Adds damage when a hand cannon is held
-Adds critical when a hand cannon is held
-Adds base stats
-Adds range and decreases cool-down times to cannon skills
Meh.
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Slayerj wrote on 2012-04-30 16:55
Quote from Tropacat;852162:
Hand held cannons;
Held by giants only.
Ammo is Cannon balls and Gunpowder.
Skills would be
Cannon Shot: The basic cannon skill
-Medium load time
-Small cool-down time
-Big range
Smite Blast: A cannon skill that allows the user to fire a cannon ball that exploads on inpact.
-Slow load time
-Medium cool-down time
-Medium range
-Splash damage
Power Ball: A cannon skill that shoots a powered cannon ball that has a line-like AoE
-Slow load time
-Slow cool-down time
-Long range
-Line-like AoE
Cannon Revolver: A skill that allows the user to load more then one cannon ball into the cannon, beware this causes massive stamina usage
-Medium low time
-Slow cool-down time
-Big range
Cannon Mastery: A passivly mastery that adds damage and critical to cannon skills.
-Adds damage when a hand cannon is held
-Adds critical when a hand cannon is held
-Adds base stats
-Adds range and decreases cool-down times to cannon skills
Meh.
This~ It'd be like how alchemy has it's bass power by it's main skill AM and the masteries, cept with this it's range and counts as range but doesn't get effected by dex. I mean I could see it having a very low power untill rank 5+ to make it a bit balanced or something.. XD And why just limited it to giants? Giants and humans~ 1h for gaints, 2h for humans. How's that sound?
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Tropacat wrote on 2012-04-30 17:02
Quote from Slayerj;852197:
This~ It'd be like how alchemy has it's bass power by it's main skill AM and the masteries, cept with this it's range and counts as range but doesn't get effected by dex. I mean I could see it having a very low power untill rank 5+ to make it a bit balanced or something.. XD And why just limited it to giants? Giants and humans~ 1h for gaints, 2h for humans. How's that sound?
Because Humans have to many ranged attacks as it is while giants only have a few "Ranged" skills.
Plus you need a hand free to hold the cannon balls too.
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Azareel wrote on 2012-04-30 17:22
Quote from Tropacat;852198:
Plus you need a hand free to hold the cannon balls too.
They'd better have a close-ranged skill that lets them simply smack an enemy with a cannonball.
I mean, really. U:
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Tropacat wrote on 2012-04-30 17:24
Quote from Azareel;852211:
They'd better have a close-ranged skill that lets them simply smack an enemy with a cannonball.
I mean, really. U:
I was thinking the basic Cannon skill was a skill you have to load and attacking with the cannon itself will be like a slam or slap.
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Darkboy132 wrote on 2012-04-30 17:37
Quote from Tropacat;852162:
Hand held cannons;
Held by giants only.
Ammo is Cannon balls and Gunpowder.
Skills would be
Cannon Shot: The basic cannon skill
-Medium load time
-Small cool-down time
-Big range
Smite Blast: A cannon skill that allows the user to fire a cannon ball that exploads on inpact.
-Slow load time
-Medium cool-down time
-Medium range
-Splash damage
Power Ball: A cannon skill that shoots a powered cannon ball that has a line-like AoE
-Slow load time
-Slow cool-down time
-Long range
-Line-like AoE
Cannon Revolver: A skill that allows the user to load more then one cannon ball into the cannon, beware this causes massive stamina usage
-Medium low time
-Slow cool-down time
-Big range
Cannon Mastery: A passivly mastery that adds damage and critical to cannon skills.
-Adds damage when a hand cannon is held
-Adds critical when a hand cannon is held
-Adds base stats
-Adds range and decreases cool-down times to cannon skills
Meh.
That's sooooooooooooooooooooooooooooooo like Maplestory's Cannon Shooter/Cannoneer.
I think Lances should be held by Elves too, but are much much weaker for them.
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Tropacat wrote on 2012-04-30 17:48
Quote from Darkboy132;852225:
That's sooooooooooooooooooooooooooooooo like Maplestory's Cannon Shooter/Cannoneer.
I think Lances should be held by Elves too, but are much much weaker for them.
And give aids arrow to humans.
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Azareel wrote on 2012-04-30 18:31
Quote from Darkboy132;852225:
I think Lances should be held by Elves too, but are much much weaker for them.
If they ever gave lances to elves, they'd prob need some skill changes, and force elves to use only "light lances".
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Slayerj wrote on 2012-04-30 18:34
If they gave lances to elves then just go ahead and give them 2h blunts too, because then they will have just about EVERYTHING gaints have besides that. :-/ XD
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Azareel wrote on 2012-05-01 03:46
Quote from Slayerj;852252:
If they gave lances to elves then just go ahead and give them 2h blunts too, because then they will have just about EVERYTHING gaints have besides that. :-/ XD
Pretty sure fishing poles count as 2h blunt. I could be mistaken about that, though.
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Soushi wrote on 2012-05-01 03:59
Quote from Azareel;852815:
Pretty sure fishing poles count as 2h blunt. I could be mistaken about that, though.
Life exploration fishing rod really is a 2h blunt. A pretty awesome 2h blunt, at that.