Work in Progress
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ThisIsGame Link
â– [SIZE="3"]Flexible Region Changing: All maps are used[/SIZE]
Q: Is there any differences in Season2 battles?
A: Sector(region) transfer mode will be one of the features. In season 1, battles are completed by passing through varies sector and reaches the BOSS map, but this linear moment method can’t go back to the maps you have been to.
In Season 2 all maps are set and you can move freely between them. This is similar to Dungeon and Fighter and Monster Hunter, through this approach it will be a lot more fun. This can be considered the biggest changes in Season 2
Q: Then will BOSS fleet when its HP is low just like Monster Hunter?
A: This part are excluded from the updates, although BOSS behavioring differently under different circumstances will bought some realism, some players may think it is fun about that, but more concerns are on BOSS frequently moving to the next area will create some stressful feeling to the players.
So this part are deleted
Q.Will Season1′s ballista be added in Season 2?
A: We are still in the stages of discussion, for example, when battling with gigantic monster Kraken we have thought attack mode such as using giant ballista or cannons installed in the ships, but this part haven’t been decided yet.
Although it will not appear in the first update, it is highly possible that they will implemented in the game.
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â–² Flexible movements in maps attracts players in <Monster Hunter>
â– [SIZE="3"]Diversification of Actions: Characters will jump, Monster will fly[/SIZE]
Q. Any changes in monsters attack pattern in Season 2?
A: We have draft prepared, take RAID battles Rakiora as an example, it is a gigantic python, if there are simply physical attacks it will looks too dull, therefore we have considered adding a part that it will swallow players, players who have been swallowed can fight in its stomach.
Battles in Rakiora stomach is different from outside, just like scenes in manga and movies, attacking the inside of the beast will create a scenario that the beast suffer in pain, such situtaion will bring a lot of aids to the party members outside.
In Season 1, no matter how hard is the battles, it can still be completed with the help of Goddess Grace. However in Season 2, Kraken will destroy the battle ground itself. Players will use ships as a platform to battle with Karken, but specific attack mode will crush the ship into pieces, if the ships are destroyed, battles is over.
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Even if you revived, there is no more ship to battle with the BOSS, this can be considered a real “GAME OVERâ€
Kraken’s few attack modes will destroy the ships, players have to stop such attacks to protect the ship in order to continue the battle
Q. Any changes in players?
A: A few actions will be added, such as jumping up and down
In developing Season 2, characters should have more ways of movement so that terrains can become more dynamic, therefore a more 3-dimensional terrain are created with different altitude.
To travel in such terrain requires jumping.
Flying has been added to monster, the wasps is one of the example, to deal with this type of monsters, jumping is an essential element.
Don’t get me wrong with the XE server jumping, the jumping mode XE server uses is a “fake jumping†which can’t pass through terrains.
But the jumping that Season 2 will bee implemented can truly passes through terrain and monsters.
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[video=youtube;0QkXb61yBcY]http://www.youtube.com/watch?v=0QkXb61yBcY[/video]
Q. Will normal server and XE server implement Real-Jump?
A. In Season 1 we haven’t though of adding the fake jumping into the normal server, the real-jump are implemented to show the diversification of actions.
In season 2, jumping will be changed to real-jump, now it is 50-60% completed.