In the ThisIsGame article they show Ellis coming back for Season 2:
[Image: https://lh6.googleusercontent.com/-3oBEjBeAKcs/T_Ww21Z9GiI/AAAAAAAABCc/3xK18ONBgbg/s530/zombie+ellis.jpg]
No idea how that's going to work...zombie? Huh.
In the ThisIsGame article they show Ellis coming back for Season 2:
[Image: https://lh6.googleusercontent.com/-3oBEjBeAKcs/T_Ww21Z9GiI/AAAAAAAABCc/3xK18ONBgbg/s530/zombie+ellis.jpg]
Ursulas are called Sirens? O_O
Skill rank limit have been raised for the following [I don't know the skill names for NA so bear with me here
•Common - Defense / Weight Endurance
•Lann - SP : Slashing High / SP : Fury No 7 / Dual Spear : Moon Splitter.
•Fiona - SP : Slashing High / Smash : Spike Rose / SP : Shield Charge / Long Hammer / Honey Bee Sting
•Evie - Magic Mastery / SP : Reverse Gravity / Battle Scythe : Death Label / Battle Scythe : Bloody Thread
•Karok - War Stomp / Drop Kick / SP : Fury
Was posted quite a while ago, that's quoted from the first post.
All of these are currently capped at Rank A (except Defense Mastery, which is at Rank 9). Logically the only thing they could be uncapped to is Rank 6, seeing as Devcat doesn't want to lift the Rank 6 cap yet.
The most noticable change with sword lann would be the increased range of slip slew and the decreased recoil from using Double Crescent [finally!].
But the not-so-noticeable changes would be the smash percentiles, especially Gliding Fury. I wasn't able to upload the run where I did the statue, but if I did, I would have been able to show the awesome damage it's doing now. I used to care less about crit compared to other lanns because of my bad reaction time but this patch made things different. Not to mention how my place in damage done with my 13k lann has changed as well.
But one thing they really should do is add a useful 1 or 2 bar SP skill. Or at least give Berserker a personal bonus. Crit would be nice but given Devcat's history I doubt it's ever going to happen.
A little demonstration of the buffed spear dodge in action. The invincibility frame does not kick in immediately like slip dash so if you try to use it at the same timing as slip dash you will get hit.
The timing of the frames seem to imply that it's intended to be a backup resort when you evasion of an attack falls short and not as a method to charge into an attack like slip dash. Of course it's perfectly possible but the timing for it is tricky and falls weak against quick combo attacks.
But still, even the decrease in stamina cost [15] and the increased speed of the evasion alone is awesome but the extra invincibility is the frosting to the cake.
8+ Pias Spear 12K ATT
None of NX items or stimulants was used. Used a weapon boost pot.
The third challenge of Sword Lann solo. Still many mistakes and hesitation :P
ATT 16.1k, DEF 9k, ATS 53, CRT 56
WARNING : If constant flashing lights causes you to have seizures or some other shit, do NOT watch this vid.
I was doing this run with a small shield to show how much [or less] the counter change affects this battle.
Basically what happens when you have a bunch of people with 17-18K damage.
I missed out on so much DPS time because I was teleported to the statue room :(
Nothing much has changed with Hammer except for the general changes [roll, shield bash, double counters]
I may have had a streak of good luck, especially during trans, with this run but I just can't understand how a staff evie or the lanns with equal or better gear than me would allow a hammer to do 26% of damage in keaghan.
None of transformation, boost pots, or NX items was used.
I just want to show the new Fiona with double counter attack and cooldown for SP skills. I like it! :D
rebuilt battle scythe Evie
10470atk 16113matk 40attack spd 58crit 77 balace
+10 Seal breaker
no matter how you use your smashs and normal attacks, absorption nearly always activate...
have to terminate the recording before finishing the boss because my computer becomes so laggy that I can't even play at all :/
Don't you love how they make new bugs with every sizable updates they make?
If I may ask, is there Kai info and info on the 2 additional Ivy Sweep kicks after Shield Bash?
The post didn’t mentioned the percentiles for fiona’s shield bash kicks. For Kai there's no data for the new percentiles, but one thing sure is there’s no increase in skill dmg bonus.