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Invertex wrote on 2012-05-26 06:44
Quote from foreignreign;873249:
Gonna go with Prefix since Deadly and Armadillo exist.
Right, I forgot Tutelary and Well-Balanced were only Rank 9.
I'd be way too lazy to replace those if these were prefixes, but I'd be happier as it wouldn't be as broken as if they just released straight upgrades to Sentinel and Force.
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foreignreign wrote on 2012-05-26 07:22
More like, Fervor makes me want to make a completely new light armor mix for my speedfreak sword Fiona.
Fervor Force = 7 BAL per. FF * 4 = 28 BAL. Leopard Valor DWLS = 85 BAL. 85 + 28 = 113 BAL.
Cap is at 90 though, so you have 23 BAL to lose by using... THREE FAST SCROLLS WOOOOOOOOOO.
... and after figuring that out, that's no better than my current WB/F mix, speedwise. The real exchange is basically +1080 ATT, -1480 DEF from 4 Fervors vs. +4 Crit, -4 Crit resistance from Well-Balanced...
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Invertex wrote on 2012-05-26 07:46
Quote from foreignreign;873274:
More like, Fervor makes me want to make a completely new light armor mix for my speedfreak sword Fiona.
Fervor Force = 7 BAL per. FF * 4 = 28 BAL. Leopard Valor DWLS = 85 BAL. 85 + 28 = 113 BAL.
Cap is at 90 though, so you have 23 BAL to lose by using... THREE FAST SCROLLS WOOOOOOOOOO.
... and after figuring that out, that's no better than my current WB/F mix, speedwise. The real exchange is basically +1080 ATT, -1480 DEF from 4 Fervors vs. +4 Crit, -4 Crit resistance from Well-Balanced...
Making different accessories is such a pain, I just run Strong Passion on everything. ;-;
It's tempting on my WB/F Raiders set though, but I think I really gave up with hardcore enchanting since I barely play this game now. ;-;
Though a Defiance Sentinel Ep10 set sounds fun just so I can have way more defence then I will ever need.
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SakuraFarron wrote on 2012-05-26 14:31
Quote from astroboy1928:
basically, many of the systems above were implmented in Chinese server since their open beta.
"-Advanced is the current gear that can and still will be available through crafting. Broken and normal have lower stats and will be obtainable in battle. [so current gear will become 'advanced' after the update."
If I remember correctly, this was what happen in Chinese server:
Broken gear, is literally broken in the appearance.
one example is broken ash tunic,
advanced gear is the current gear,
normal gear: without that skull on the left shoulder part,
while the broken version is just the same outlook you have when you broken your armor in battle
Only advanced gear has set effect and can be crafted by NPC
normal and broken gears can't be traded.
So far, this system only make the market WORSE, since the normal and broken gears have much lower stats and without any set effect, people still want and need the advanced gears, however with gears dropped by boss, which means you gain less materials, even they adjust the materials required in recipes, those rare mat. will still be expensive and even more expensive than before.
Doesn't sound good. :oops:
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Episkey wrote on 2012-05-26 15:55
So far, this system only make the market WORSE, since the normal and broken gears have much lower stats and without any set effect, people still want and need the advanced gears, however with gears dropped by boss, which means you gain less materials, even they adjust the materials required in recipes, those rare mat. will still be expensive and even more expensive than before.
That's an excellent point, I'm surprised I didn't realize that.
Looks like everyone should buy Divine Blessing Stones to compensate!~ :lol:
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Invertex wrote on 2012-05-26 18:48
Well that's an unexpected side effect.
Also, is there any more information regarding which sets have been "adjusted"?
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SakuraFarron wrote on 2012-05-26 19:07
Hmm this
article on INVEN only mentioned weapons. :what:
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Invertex wrote on 2012-05-26 19:25
Quote from SakuraFarron;873442:
Hmm this article on INVEN only mentioned weapons. :what:
Well that isn't too bad then, especially if it's only 59 and below weapons as that article seems to imply.
•Some gear with level requirements at 60 or lower have had their level requirement changed and their stats changed accordingly.
That quote just got me worried. ;-;
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RebeccaBlack wrote on 2012-05-27 06:48
Quote from Invertex;873448:
That quote just got me worried. ;-;
It's probably just the bad ones that didn't deserve to be 60 anyway.
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foreignreign wrote on 2012-05-27 06:50
If I had to guess, it'd be Raven and Swift that got de-leveled, since you can craft them before you're 60. It would also make perfect sense to de-level them since they're crafting items for Kakrish/BH. Kinda like Spider Lord -> Laghodessa Slayer. I guess BH and Kakrish could be de-leveled as well but I'm feeling iffy on that one.
I'd be stupefied if they de-leveled any of the 60 raid equipment.
Lorica and Midnight Wedding would also be decent options at de-leveling since Labrynth doesn't have a 60 level requirement, does it?
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RebeccaBlack wrote on 2012-05-27 08:22
Labyrinth's level requirement is 24 or something.
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Oizen wrote on 2012-05-27 09:22
Not really impressed with the uncaps, unless you're evie your SP skills are easy to ignore. (what a twist)
Not exactly enjoying the crafting thing, It just ruins the economy of all drops. Monopolizes crafters, then everyone crafts and suddenly its a bad soruce of money.
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RebeccaBlack wrote on 2012-05-27 10:07
Quote from OizenX;873732:
Not really impressed with the uncaps, unless you're evie your SP skills are easy to ignore. (what a twist)
Seriously?
Defense and weight endurance open up more options for people using defense sets who can't afford to make all their armor +11 (which is basically everyone). Slashing High is very beneficial to Lann, F7 also has its uses (and may become pretty good with an uncap, I dunno lol) and Moon Splitter is his highest DPS attack.
If you didn't want that kinda stuff uncapped for your Lann, what
did you want uncapped?
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foreignreign wrote on 2012-05-27 17:40
Quote from OizenX;873732:
Not exactly enjoying the crafting thing, It just ruins the economy of all drops. Monopolizes crafters, then everyone crafts and suddenly its a bad soruce of money.
Crafting doesn't necessarily mean expertise crafting.
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Oizen wrote on 2012-05-28 08:35
Quote from RebeccaBlack;873736:
Seriously?
Defense and weight endurance open up more options for people using defense sets who can't afford to make all their armor +11 (which is basically everyone). Slashing High is very beneficial to Lann, F7 also has its uses (and may become pretty good with an uncap, I dunno lol) and Moon Splitter is his highest DPS attack.
If you didn't want that kinda stuff uncapped for your Lann, what did you want uncapped?
Attack skills. Ya know, somthing to make Double Crecent's stam cost to damage % worth it
You know how sword lann has shitty damage %'s? Fury 7 is too glitchy and unpredictable for me to want to use, and slashing high is only good for spear lanns occasionally, if they use it at a bad time, they get a big head and get killed by not being pushed away. Its much more useful on fiona imo.
Most attack based SP skills are easy to ignore, except Reverse Gravity, which is a huge stun for your party to wail on a boss.