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Haydrian wrote on 2010-07-14 06:06
I'm not sure how many players remember this but I'd imagine there's a fair few of you still around.
Think of those simple times when silly things like dyes were 5k or 10k a pop and making gold meant spamming a dungeon non-stop for hours just to get a basic armor set or weapon.
There have been many threads over the time since Iria came out about the inflation, the overpricing, the this and the that and this is my semi-rant/semi-explanation(?) about it that you can feel free to discuss.
Caution - it is a tad obvious..
The short form: Deal with it. The long form: Read the wall of text.
When a game gets bigger more players come in which increases the demand of items and increases the amount of gold floating around. Add in gold bots, glitches, and other inevitable pieces to a FTP MMO game and over time you expect prices to escalate and fluctuate and after a certain point of maturity of the game's aging you get a more "solid" price base which still fluctuates depending on season and demand.
Considering the age of Mabinogi and considering the demographic, it's beyond obvious that prices would be high and demand would be high. Compare the Mabinogi situation to any typical teen-based MMO and you get the same crap. I don't mean to bash age groups here but this is just a basic psychological fact and civilization fact for our era that people are impatient and greedy and it's extremely high among teenagers.
So suck it up.
High prices will only be as high as people's greed is. While the gold bots and other miscellaneous factors do apply major roles that's the basic jist of it. If someone is greedy they will go for the highest amount they can see them getting within their moral guidelines. There are some just individuals that stick to worth but sadly the greedy are the ones most likely to control the markets.
Starting out in game that has hit the maturity of Mabinogi is actually beneficial to you in terms of making money however, is very opposite for your understanding of values and can skew your ability to be objective. It's sad because you also get the really pathetic players who beg for money at low level for armor or items that are useless or mere luxury for them very very early into their game-life.
Basically when Mabinogi first came out you could compare it to a high school. Most people knew each other through association, drama was everywhere and most knew about it, but there were a crap ton of boundaries. These boundaries kept a lot of the market at bay and forced you to work more and gain less in terms of material goods.
Now if you want to compare today Mabinogi to something you may as well just look at North America in general. It has expanded. There are few to no boundaries, theres people begging on the streets for crap they don't need (i.e. drugs), theres people over pricing their used goods for a quick buck or there are the big mechas of industry over pricing their goods for personal profit (i.e. most department and specialized retail stores). It's basically pandemonium. There is great chaos in human greed and Mabinogi is just a small example of it.
Examples of the growth:
G1-G3 Era Pricing Example ("High School")
Dye Amp - 5-10k
Flashy Dyes - 100-300k
Commonly sold: formor scrolls, trout for G2, potions, other easily made/obtained items.
Rare luxury/useful items: Admiral Coats, Light Hetero Kite Shields, skill pages
G4-G7 Era Pricing Example ("Beginning of Development")
Dye Amp - 30-50k
Flashy Dyes - 1m-3m
Commonly sold items: gachapon items, rare colored items, skill pages, player produced items
Rare luxury/useful items: gachapon items, dustin silver knight armor*
G8-Current Era ("Mabi-America")
Dye Amp - 75-150k
Flashy Dyes - 750k-3m
Commonly sold items: gachapon items, rare colored items, skill pages, player produced items
Rare luxury/useful items: gachapon items, dragon shield*
When Iria came out players increased by massive quantity. The new sever to come out at the time was hit with a weird version of the growth that was based off gold buyers which made this based differently for them in many ways in a worse way. However that's to be expected of any server made from that point on. The increase was very jumpy but so was the pricing for goods and services over the years in the real world. The big different is a generation in game can be compared to about a decade out of game for comparative purposes. This growth is to be expected as newer and shinier senseless crap is produced to the masses.
There is little you can do about it, it's called evolutionary economics, thus is the life we have made for ourselves. You can complain all you want but it's pointless, so my advice is to suck it up. This rant is basically me explaining why things are as they are because I am bloody sick of hearing people whine about it. Either deal with it, try to change it, work with it, or leave it. Those are your basic options.
Yea. Sorry if anyone takes offense to this, it just makes me shake my head. I actually dealt with people asking me for money today and over heard people raging over prices in Dunny square then i saw another thread about prices so i just had to rant this somewhere. Discuss if you wish.
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Lan wrote on 2010-07-14 06:13
I remember dyes being cheap till services changed...meh some good points.
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Hiccup wrote on 2010-07-14 06:23
I loved not affording 10k dyes XD
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Tedio wrote on 2010-07-14 06:29
People need to learn how fast a game can change. I'm as sad as the next guy.
When dyes were 10k I could afford them, cant afford them now. so GG.
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Aubog007 wrote on 2010-07-14 06:31
i skipped Iria stages due to account being deleted.
Playing fresh at G9 reminded me of KR. Being completely Blind.
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Beginner wrote on 2010-07-14 06:47
I miss the good old days where ciar lobbeh wasnt empty as it is now...><
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Pocoyo wrote on 2010-07-14 06:51
So..Get over it?
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Shironi wrote on 2010-07-14 07:23
Quote from Beginner;92721:
I miss the good old days where ciar lobbeh wasnt empty as it is now...><
Oh yeah, I miss that as well.
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Hiccup wrote on 2010-07-14 07:58
I haven't gone to Ciar in MONTHS. LOL
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Animefreak97 wrote on 2010-07-14 11:54
Hmm, I remember when dyes were that cheap and Ciar was packed with people camping each other.
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December wrote on 2010-07-14 13:09
You do make some very true points, every game will eventually have inflation as the the player base increases and the "boundries" are removed
The thing is, thats not the only reason. As prices crept from 10k to 30~50k, this was partly as a result of Gold Bots. The release of G4 initially meant that Bots could go around Cor botting exploration and getting gold quicker. Obviously enough, more gold = cheaper gold, thus more people consider buy it. But even with the raise to 30~50k that didn't particularly bother me, what really annoys me though is that next jump, to 100k. This wasn't a result of simply player base or bots but it was Nexon's decision to change the service (no dyes every week). Even though most players were against the change, nexon's reason was something along the lines of "the old system was too confusing, new players were overwhelmed by the different types of service avaliable". Forgive me if I sound a little harsh but if you find 3 options too confusing, should you really be playing Mabinogi?
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Serathx wrote on 2010-07-14 15:19
Yeah, I agree.
While I of course am not happy with this economy, it's natural for humans to want to squeeze money
out of all the items they sell, including pushing up the price.
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Haydrian wrote on 2010-07-14 15:33
Quote from December;92859:
You do make some very true points, every game will eventually have inflation as the the player base increases and the "boundries" are removed
The thing is, thats not the only reason. As prices crept from 10k to 30~50k, this was partly as a result of Gold Bots. The release of G4 initially meant that Bots could go around Cor botting exploration and getting gold quicker. Obviously enough, more gold = cheaper gold, thus more people consider buy it. But even with the raise to 30~50k that didn't particularly bother me, what really annoys me though is that next jump, to 100k. This wasn't a result of simply player base or bots but it was Nexon's decision to change the service (no dyes every week). Even though most players were against the change, nexon's reason was something along the lines of "the old system was too confusing, new players were overwhelmed by the different types of service avaliable". Forgive me if I sound a little harsh but if you find 3 options too confusing, should you really be playing Mabinogi?
Oh no i agree. I was never a fan of gold bots and the service change thing was indeed another factor that played a major part in it. Very few people bought dyes for personal or retail use before (except me it seems). The service change still makes me want to beat the head in of their marketer because the reasoning they gave was so stupid it hurts. I concur, if someone can't understand 3 basic services and 1 lump service they should seriously reconsider playing with service or just not play.
The gold bot issue though is sadly something I knew would happen eventually when Iria's exploration came out as well. Easier to spam gold locations? Heck yes they will abuse it. Thing is with gold bots is those will grow up with the game too. So gold bots are just part of any FTP game and something I have learned to live with and not care about. Yes it effects the economy, but then again the economy doesn't bug me either. Things that I can sell such as dyes are more bang for my buck now and that expensive armor I used to really want i can get for 2m not 10+.
I mostly skipped over the gold botting and the Nexon fail and glitches and so on because i briefly mentioned them and that's all the merit they require. Bots evolve with the game and considering the game is different than it was 2 years ago, one should expect bots to be. Also when it comes to any FTP game thats the thing you need to remember it's FTP so they can change whatever the hell they want whenever they want and knowing Nexon's inssesent need to take our money I wasn't surprised when advanced play was taken when they moved to their weird version of the KR system. This again was just part of the game evolving and a factor that just plays a part in the primary reasoning of human greed.
If people weren't greedy they could just as easily not make prices 100k and do cheaper. Irregardless of things occurring around them. the things around them will help them determine if they will do this. Considering people for whatever reason buy dyes at these new price marks the sellers keep selling to that price. Contrary to some beliefs if you just boycott things you don't deem acceptable, you are doing something even if it's slight. You only see major differences when mass people do this though. If no one bought dyes at the 100k a pop eventually sellers would lower their prices because no one would buy. This is why holy water shot up as well, before not as many people bought it and now basically everyone does so the demand is higher and people try to push the prices.
It's all so basic and simple and I can't see why people can't just go with it. You have the ability to boycott. Nothing in game do you actually NEED really that you can purchase, so it is in your power to boycott anything. People instead just get pissed off and rage at the people selling things that they have no money or that they are being ridiculous with pricing when all that does is make you look like an idiot and makes the seller annoyed.
Gah more ramble, i'm going to go nap before i write a bloody essay.
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Spartaaaaa wrote on 2010-07-14 18:01
Quote from Beginner;92721:
I miss the good old days where ciar lobbeh wasnt empty as it is now...><
Ciar?? Which shadow mission is that? LOL
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Phunkie wrote on 2010-07-14 18:15
Quote from Spartaaaaa;93097:
Ciar?? Which shadow mission is that? LOL
LOL! Hilarious! I miss Ciar.