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Aubog007 wrote on 2013-03-26 06:47
Quote from Kingofrunes;1055667:
Well that depends on how good you are at the game :/
I tend to be horrible with this kind of thing in general :/ Only managed to get through the previous fire emblems by sacrificing units. This is the one fire emblem that I'm actually putting in effort to keeping all the characters alive.
At this point I'm merely trying to challenge myself a little bit more and unlock all of the support conversations.
I guess I'm more of a casual gamer when it comes to these kinds of things while giving myself a little bit of a challenge now and then. Just not too much of a challenge to throw me into a fit of rage and chuck my DS.
Hard Mode is that little bit of challenge that is tricky enough to make me put in effort but not bad enough to make me rage quit.
I don't forsee myself doing Lunatic or Lunatic+ ever :/
It's not about how good you are in the harder difficulties, it is about how lucky you are.
When you master the mechanics, that's when lunatic and lun+ shows its entertainment value, how you counter the AI cheating with masterful Strategy.
To see this lampshaded ingame, do supports with Virion with the Avatar. Virion acts like lunatic AI in his little game.
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Komachi wrote on 2013-03-26 18:28
I cant say much about Lunatic+ on the account that I have not played Lunatic+ yet, but on Lunatic, you need strategy a lot more than you need luck. A little bad luck like missing your attacks at 80%+ hit rate or enemy proc crit at less than 20% will screw you over but that wont even matter if you don't use the right strategy.
The Lunatic AI doesn't cheat. In the chapters I have played so far, the AI in Lunatic is exactly the same as the AI in Hard. They all charge at you the same way they would charge at you in hard. The only difference is extra skills and higher stats tipping the scales in favour of the enemy. No amount of luck will save your weaker units from enemies who can double them with attacks that can one shot them. You need strategy to press forward.
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Lyrveil wrote on 2013-03-26 19:55
Quote from Komachi;1056307:
The Lunatic AI doesn't cheat. In the chapters I have played so far, the AI in Lunatic is exactly the same as the AI in Hard. They all charge at you the same way they would charge at you in hard. The only difference is extra skills and higher stats tipping the scales in favour of the enemy. No amount of luck will save your weaker units from enemies who can double them with attacks that can one shot them. You need strategy to press forward.
It's not exactly the same. Let's use the prologue battle as an example. Sure they rush you the same way they'd do on hard but they do so without you being in their range as opposed to hard mode where you can take your time to take them out.
Also the first 5 chapters are pretty luck based. You're forced to Frederick your way through enemy. Chapter 2 especially where no amount of skill will save your unit from being 1 shot killed if Frederick doesn't kill it first which is kind of luck based.
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Komachi wrote on 2013-03-26 23:23
Quote from Lyrveil;1056330:
It's not exactly the same. Let's use the prologue battle as an example. Sure they rush you the same way they'd do on hard but they do so without you being in their range as opposed to hard mode where you can take your time to take them out.
Its has been a while since I've played the prologue so Ill take your word for it.
Quote from Lyrveil;1056330:
Also the first 5 chapters are pretty luck based. You're forced to Frederick your way through enemy. Chapter 2 especially where no amount of skill will save your unit from being 1 shot killed if Frederick doesn't kill it first which is kind of luck based.
Im not sure what lucky break you were resetting for but I didn't have the patients to wait for Fredrick to get lucky and dodge or get dual guarded to save his life. Also I don't know what skills you are referring too but the only thing that will save your units from getting one shot killed is a dual guard which is not very reliable. You can prevent you weaker units from being hit by using a good strategy which I have already stated is more important than luck. To get past ch2, I had to lighten the burden of the first wave from Fredrick by using my other units or he would not have survived. Luck did not save my weaker units from getting killed by enemies lured away from Fredrick. A strategy using my stronger units to take the first hit did.
And honestly, I find ch2 is the hardest chapter before dlc is unlocked. The other 4 are a breeze compared to ch2.
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Hitaki wrote on 2013-03-26 23:41
For chapter two all you needed to do was trade Freddy some bronze weapons and Virion's Elixir beforehand and set him up in a bush with someone to support him to tank all enemy attacks, hoping that he would survive. You would have to make sure he was equipped with the right bronze weapon to give him the best advantage against the enemies attacking him. You would also have to position your weaker units in a way where they can lure a few of the other enemies while using supports to give them the best chances for dodging/protecting.
Then when he survives you would just have to pop an Elixir for him to continue tanking while the rest of your weaker units gradually pick off some of the other enemies. After that the hard part of the mission is done and you just turtle your way through the rest of the chapter.
He's going to end up needing to save his Silver Lance for tight spots in the later chapters until you finally reach the DLC where you can just grind away.
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Lyrveil wrote on 2013-03-26 23:58
Quote from Komachi;1056417:
Its has been a while since I've played the prologue so Ill take your word for it.
Im not sure what lucky break you were resetting for but I didn't have the patients to wait for Fredrick to get lucky and dodge or get dual guarded to save his life. Also I don't know what skills you are referring too but the only thing that will save your units from getting one shot killed is a dual guard which is not very reliable. You can prevent you weaker units from being hit by using a good strategy which I have already stated is more important than luck. To get past ch2, I had to lighten the burden of the first wave from Fredrick by using my other units or he would not have survived. Luck did not save my weaker units from getting killed by enemies lured away from Fredrick. A strategy using my stronger units to take the first hit did.
And honestly, I find ch2 is the hardest chapter before dlc is unlocked. The other 4 are a breeze compared to ch2.
Except that no matter how you do it, if Frederick fail to kill the first enemy that enemy will go after one of the weaker unit and kill it. Which iirc happen if you get rng screwed and he doesn't gain speed from leveling. After the first turn it's easy. But for me the first turn was 100% luck based.
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Murasaki wrote on 2013-03-27 01:36
It will definitely take me a while to get to Lunatic, then. lol
I need to look up the DLC to see how much of it I can get/want. If it's fun and helpful, anyway...
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Aubog007 wrote on 2013-03-27 05:31
Quote from Komachi;1056307:
I cant say much about Lunatic+ on the account that I have not played Lunatic+ yet, but on Lunatic, you need strategy a lot more than you need luck. A little bad luck like missing your attacks at 80%+ hit rate or enemy proc crit at less than 20% will screw you over but that wont even matter if you don't use the right strategy.
The Lunatic AI doesn't cheat. In the chapters I have played so far, the AI in Lunatic is exactly the same as the AI in Hard. They all charge at you the same way they would charge at you in hard. The only difference is extra skills and higher stats tipping the scales in favour of the enemy. No amount of luck will save your weaker units from enemies who can double them with attacks that can one shot them. You need strategy to press forward.
Lun+, you can lose before you even start the battle. That's what i mean by luck based. Hawkeye i believe is 100% accuracy, vantage+ is always attack first.
There are more skills but these two stand out the most. If you have certain enemies rolled with those, reload the mission.
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Klaius wrote on 2013-03-28 08:22
Quote from Aubog007;1056547:
Lun+, you can lose before you even start the battle. That's what i mean by luck based. Hawkeye i believe is 100% accuracy, vantage+ is always attack first.
There are more skills but these two stand out the most. If you have certain enemies rolled with those, reload the mission.
Yep. Lunatic+ is basically just resetting all day until certain enemies don't have REALLY stupid skills. Like getting Hawkeye on the hammer guys. Ugh. Even when you get to chapter 5 and can grind in DLC, some chapters just get way too overwhelming and you have to end up resetting. Like getting Counter on god damn everyone.
Eventually you end up almost never attacking on your turn (because vantage is stupid) except to kill units with Counter. Set units up in X place and then end turn. Every time.
edit: Oh yeah, no amount of strategy will get you through lunatic+'s first five chapters without luck. You're basically praying the entire time for good rolls. If you're not abusing Frederick, you're grinding your MU (there's a few exploits to do that early on) and hoping for good rolls. No +DEF on MU? You're screwed. No +STR on Fred? Doable, but it's really hard if not.
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Lan wrote on 2013-03-30 00:32
Wow, you guys are scaring for lunatic. Still on normal (even though I can rotfstomp everything with just my unit and his partner) capping people. The most tactically I've ever played was in infinite regalia. Anyway do you get boots as a reward for finishing a paralogue or something or do I have to grind renown?
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Hitaki wrote on 2013-03-30 00:39
You eventually get boots at one chapter in the game, around the 1X area. Other than that the boots you get from grinding renown will take a very, very long time to get.
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Lan wrote on 2013-03-30 00:43
Fastest way I know how to grind renown is to first grind golden gaff until you have obscene amounts of gold. Then hire and fire spot pass characters as each time you hire them you gain 50 renown.
P. S. Lethality is a bullshit skill and I curse all street pass people who use it. I also curse that team that was filled with MU's.
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Kingofrunes wrote on 2013-03-31 05:01
Quote from Lan;1058056:
Fastest way I know how to grind renown is to first grind golden gaff until you have obscene amounts of gold. Then hire and fire spot pass characters as each time you hire them you gain 50 renown.
P. S. Lethality is a bullshit skill and I curse all street pass people who use it. I also curse that team that was filled with MU's.
It was bound to happen. Make enough save files and eventually you get an army of MU's to destroy the game.
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Hitaki wrote on 2013-03-31 05:42
Quote from Lan;1058056:
Fastest way I know how to grind renown is to first grind golden gaff until you have obscene amounts of gold. Then hire and fire spot pass characters as each time you hire them you gain 50 renown.
P. S. Lethality is a bullshit skill and I curse all street pass people who use it. I also curse that team that was filled with MU's.
You'll probably hate my street pass team then. Everyone has either counter, lethality, or both.
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Froglord of DESTINY!!! wrote on 2013-04-03 03:30
Just purchased lost bloodlines and the gaffe pack.
ALL I CAN SEE WOOOOOOT THRACIA776 AND GENEALOGY OF HOLY WAR WEEEE!!!