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TrainAurion wrote on 2013-05-18 06:22
great compilations of guides and personal thoughts. im a wind alchemist myself. you, my friend, have great taste in alchemy.
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wildk wrote on 2013-05-18 06:24
Quote from Kenero;1091008:
Flame enchant is a suffix not a prefix.
I have one personally.
Oops, my bad, got that wrong.
Quote from tyu161;1090996:
You should add the crystal combonations for G18. And specify that critical enchants are only for water alchemy. other the that good job.
I thought critical enchants applied to everything? :whoops:
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Friggerton wrote on 2013-05-18 06:42
I remember seeing somewhere that sand burst will not have a cp restriction later on.
Thinking of at least getting barrier spikes at some point, being a ranger. Thanks for the guide.
Oh, if anyone's training synthesis I have a +20% EXP bracelet for sale :wink:
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Yakumo Yukari wrote on 2013-05-18 07:14
Quote from wildk;1091065:
Oops, my bad, got that wrong.
I thought critical enchants applied to everything? :whoops:
They do, but flame burst and stuff ignores protection.
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Zekkii wrote on 2013-05-18 09:41
I remember getting flame burst stun duration 20 level on shoes, and it didn't work at all on any charge in any way no matter how you used it. Note stun not attack duration.
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wildk wrote on 2013-05-18 12:16
Quote from Zekkii;1091157:
I remember getting flame burst stun duration 20 level on shoes, and it didn't work at all on any charge in any way no matter how you used it. Note stun not attack duration.
I suppose what Kaeporo mentioned a while ago was another reforge then? :what: Either way, I'll keep both notes on the guide. Quoted! :lol:
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Tropa wrote on 2013-05-18 13:43
Quote from tyu161;1090996:
You should add the crystal combonations for G18. And specify that critical enchants are only for water alchemy. other the that good job.
Flameburst is the only skill that ignore protection.
I you still need critical for Watercannon, Heat buster and Windblast(increased gale effect).
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Kaeporo wrote on 2013-05-18 13:47
Quote from wildk;1091196:
I suppose what Kaeporo mentioned a while ago was another reforge then? :what: Either way, I'll keep both notes on the guide. Quoted! :lol:
It's a headwear reforge.
This video shows the 10 level effect.
[video=youtube;GkG5KG_s8n0]http://www.youtube.com/watch?v=GkG5KG_s8n0[/video]
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wildk wrote on 2013-05-18 13:50
:no!:I just wish they'd tune up the success rates for frozen blast. Maybe make a formula that depends on critical rate. Then again, considering devCat......
Quote from Kaeporo;1091220:
It's a headwear reforge.
This video shows the 10 level effect.
[video=youtube;GkG5KG_s8n0]http://www.youtube.com/watch?v=GkG5KG_s8n0[/video]
Daaaaayyym
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Halfslashed wrote on 2013-05-18 16:27
Nice guide, but I feel as if you didn't give sandburst and synthesis enough credit.
Sandburst: BLINKERS. This skill will solve most of the party's problems, since you can use it to knock a blinker out of flymode and prevent it from flying, allowing a party member a free hit.
Synthesis: Dorren's Request, War Swords, Lightning Warrior Helms, Fitted Cord Suits...
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Aubog007 wrote on 2013-05-18 16:33
>100 reforges on a helm.
Have not seen any flame burst related enchants.
If someone has, let me know.
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radionoise wrote on 2013-05-18 16:36
I don't think flame reforge exists in NA, my bohemian hat once swallowed up like 300~400 reforges and never saw it. Never seen anyone claim they have the reforge either.
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wildk wrote on 2013-05-18 19:56
Quote from Halfslashed;1091280:
Nice guide, but I feel as if you didn't give sandburst and synthesis enough credit.
Sandburst: BLINKERS. This skill will solve most of the party's problems, since you can use it to knock a blinker out of flymode and prevent it from flying, allowing a party member a free hit.
Synthesis: Dorren's Request, War Swords, Lightning Warrior Helms, Fitted Cord Suits...
Ahh, but frozen blast works better against blinkers since they don't unfreeze, unlike sand burst where if someone hits it, it's free to fly again and loading sand burst too much will overheat.
Synthesis is pretty much only useful for dorren's request. The success rates for non-fixed synth recipes really isn't that high though :oops:
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Kyubey wrote on 2013-05-19 00:12
Quote from Halfslashed;1091280:
Nice guide, but I feel as if you didn't give sandburst and synthesis enough credit.
Sandburst: BLINKERS. This skill will solve most of the party's problems, since you can use it to knock a blinker out of flymode and prevent it from flying, allowing a party member a free hit.
bone dragon
Synthesis: Dorren's Request, War Swords, Lightning Warrior Helms, Fitted Cord Suits...
with the exception of dorren, all worthless due gacha, synth is only worth for material growing (duping)
..
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Kenero wrote on 2013-05-19 02:09
Just to clarify:
Volcano Cylinder - +30% Fire Alchemy Damage Efficiency, +13 Fire Alchemy Damage (After Upgrades)
Demonic Hellfire Cylinder - +36% Fire Alchemy Damage Efficiency, +20 Fire Alchemy Damage (After Upgrades)
The difference between Volcano Cylinder and Demonic Hellfire is +6% Fire Alchemy Damage Efficiency, and +7 Fire Alchemy Damage.