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SlurpTASTY wrote on 2013-10-22 01:51
Quote from Kingofrunes;1161547:
Welp here is what I currently have on my team:
[spoiler="Meh team"]
Sylveon
Nature: Calm
Item: Leftovers
Ability: Cute Charm
EV: 252 Sp Atk, 252 Sp Def, 4HP
Moves:
Draining Kiss (Special/Stab/Healing)
Substitute (Survival)
Calm Mind (Draining Kiss Power + Survival)
Toxic
Role: Special Staller
Blastoise
Nature: Modest
Item: Blastoisinite or something else?
Ability: Mega Launcher (Mega form) Torrent (Normal form)
EV: 252 Sp Atk. 252 Speed, 4HP
Moves:
Water Pulse (120 Special Stab with Mega Launcher)
Surf (probably can swap out with iron defense or Steel Cannon for coverage)
Ice Beam (Coverage against possible threats)
Rain Dance (More power to water pulse/surf)
Role: Special Attacker
Tyranitar
Nature: Adamant
Item: Tyranitorite or Choice Scarf/Band
Ability: Sand Stream (May need to work around this or keep blastoise to wash it away)
EV: 252 Atk, 252 Speed, 4HP
Moves:
Crunch
Earthquake (Smogon recommends pursuit but also can't easily get so earthquake it is)
Stone Edge
Brick Break (Can't easily get Super Power)
Role: Physical Attacker
[/spoiler]
Thinking of trying to get a Volcarona and then either a Skarmony or a Steel type with Levitate (Something that won't be weak to earthquake)
I tried using that Sylveon build and it was meh at best, it requires a fair bit of prediction and luck to get up a substitute and at least one calm mind in so you can actually put a dent in the other team.
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Aubog007 wrote on 2013-10-22 02:21
Defog also removes all hazards.
Metagross get's royally fucked if gengar is an opener, probably one shot too.
Steel lost 2 important defense typings, Dark and Ghost, and if Gengar is an opener... Well... That Metagross could be done for dinner.
My team won't be ready for a while. /since i work a lot
Also i usually do doubles and not singles, hence my build will revolve around support.
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Brynn wrote on 2013-10-22 02:24
Anyone know how to make a Clawitzer work? Would appreciate any movesets+items. It's modest so I guess I'm going for Special attack and something else.
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Kingofrunes wrote on 2013-10-22 02:30
Quote from Brynn;1161679:
Anyone know how to make a Clawitzer work? Would appreciate any movesets+items. It's modest so I guess I'm going for Special attack and something else.
I would recommend Water Pulse due to Mega Laucher (Mega Launcher: Increases the power of Aura and Pulse moves by 50%)
Due to it's slow speed you'll likely want to EV train that so he has a better chance. You're going to want to really use it's ability to it's fullest potential. More on that below (You have 3 type moves at your disposal that have a good kick to them). You'll probably want to choice scarf it to help boost it's speed even further.
Base Stats:
HP: 71
Attack: 73
Defense: 88
Sp. Attack: 120
Defense: 89
Speed: 59
For moves, I'd go with any pulse moves as they'll get a nice 50% boost to their kick and with a focus on special attack, it should deal a lot of damage especially if it's super effective.
I'd go with Water Pulse (Fire fire types), Dragon Pulse (for any dragons that come along), Dark Pulse (Bye bye Gengar! If you can outspeed it or take a Thunderbolt from it. Also will mess up any other ghost/physic type), Aura Sphere (Should get 50% damage boost. Destroy any steel types that come along, as well as any dark, normal, ice, or rock types)
The more I think of it, the more it looks like it's another Gengar (a Glass Cannon in other words)
Due to that I probably wouldn't put any moves that would risk it getting killed (can't risk a turn to get up a rain dance)
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Aubog007 wrote on 2013-10-22 02:32
Quote from Brynn;1161679:
Anyone know how to make a Clawitzer work? Would appreciate any movesets+items. It's modest so I guess I'm going for Special attack and something else.
I would have to examine the movesets and stats of it, so i will look at it later.
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TJP121 wrote on 2013-10-22 02:33
Quote from Kingofrunes;1161547:
Welp here is what I currently have on my team:
[spoiler="Meh team"]
Sylveon
Nature: Calm
Item: Leftovers
Ability: Cute Charm
EV: 252 Sp Atk, 252 Sp Def, 4HP
Moves:
Draining Kiss (Special/Stab/Healing)
Substitute (Survival)
Calm Mind (Draining Kiss Power + Survival)
Toxic
Role: Special Staller
Blastoise
Nature: Modest
Item: Blastoisinite or something else?
Ability: Mega Launcher (Mega form) Torrent (Normal form)
EV: 252 Sp Atk. 252 Speed, 4HP
Moves:
Water Pulse (120 Special Stab with Mega Launcher)
Surf (probably can swap out with iron defense or Steel Cannon for coverage)
Ice Beam (Coverage against possible threats)
Rain Dance (More power to water pulse/surf)
Role: Special Attacker
Tyranitar
Nature: Adamant
Item: Tyranitorite or Choice Scarf/Band
Ability: Sand Stream (May need to work around this or keep blastoise to wash it away)
EV: 252 Atk, 252 Speed, 4HP
Moves:
Crunch
Earthquake (Smogon recommends pursuit but also can't easily get so earthquake it is)
Stone Edge
Brick Break (Can't easily get Super Power)
Role: Physical Attacker
[/spoiler]
Thinking of trying to get a Volcarona and then either a Skarmony or a Steel type with Levitate (Something that won't be weak to earthquake)
I would scarf the TTar since its already a powerhouse, some speed to go along with it would do well just have to pick your battles with it wisely. if you wanna run a volcarona you can't go wrong with a quiver dance sweep and be wary of stealth rocks, which is where blastoise could come in as a rapid spinner.
[SPOILER="testtoise here"]Blastoise
Nature: Modest
Item: Blastoisinite
Ability: Mega Launcher
EV: 252 Sp Atk. 252 Speed, 4HP
Moves:
Water Pulse (120 Special Stab with Mega Launcher)
Rapid spin (hazard remover)
Ice Beam (Coverage against possible threats)
Flash cannon (coverage)
Role: Special Attacker/hazard remover[/SPOILER]
and for the skarmory can't go wrong with the defensive lead skarm
[SPOILER="Oldie but a goodie"]Skarmory @Impish
252 HP/ 232 Def/ 24 Spd
Leftovers
Stealth rock
Spikes
Whirlwind
Brave bird[/SPOILER]
Edit: for Clawtizer i would recommend choice scarf/specs seeing as its potential seems limiting moveset wise (that mega launcher boosting), and its speed is lacking so i would say try out the scarf out first and see the result
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SlurpTASTY wrote on 2013-10-22 03:17
Quote from Aubog007;1161677:
Defog also removes all hazards.
Metagross get's royally fucked if gengar is an opener, probably one shot too.
Steel lost 2 important defense typings, Dark and Ghost, and if Gengar is an opener... Well... That Metagross could be done for dinner.
My team won't be ready for a while. /since i work a lot
Also i usually do doubles and not singles, hence my build will revolve around support.
Can always switch out to breloom if they lead with Gengar (shadow tag isn't applied the turn it mega evolves). Considering most gengars run nothing that can counter a breloom they will most likely switch out. Might be switching breloom for a Togekiss though since Mach punch got nerfed (65bp so technician no longer applies to it, fuck you game freak).
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TJP121 wrote on 2013-10-22 05:15
My findings through a couple test battles:
Clawtizer is alright, it can outspeed a crobat with choice scarf and 252 spd EV
[SPOILER="very good pokemon to consider"]Doublade @ Brave
252 HP/ATK 4 Sp.Def
Item:Evolite
Sword dance
Shadow sneak
Sacred Sword
Gyro ball - suprised me, IMO its a very good pokemon, took a sword dance'd Garchomp fire fang,then took it down along with a sylveon.[/SPOILER]
[SPOILER="Other pokemon worth considering"]Talonflame @ adamant
252 atk/spd 4 hp
Item:Choice band
Brave bird
Flame blitz
Steel wing
Return (couldnt find a decent 4th move)
Charizard @ Adamant
252 atk/spd 4hp
Item:Charizardite X
Dragon claw
Flare blitz
shadow claw
Acrobatics
Greninja @ Timid
252 Spd/Sp.Atk 4HP
Item:Shell bell
Ability: Protean (the move it uses it becomes that type, very useful)
Dark pulse
Surf
Ice beam
Extrasensory[/SPOILER]
not sure if the last one is available due to the fact its ability is its hidden ability (not sure if you can get it through Friend safari with hidden ability)
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Zeo wrote on 2013-10-22 09:57
Is my Gourgeist (Super-size) good for the staller in my Team? I want to at least use one staller in my team for the competitive battling.
Here is her nature and moveset.
[SPOILER="Gourgeist"]Gourgeist @ Leftover
Ability: Frisk
EVs: 252 HPs / 252 Def / 4 Sp. Def
Relaxed Nature
- Seed Bomb
- Protect
- Will-o-wisp
- Leech Seed[/SPOILER]
I'm thinking of replacing Seed Bomb with Pain Split, but that would remove her only offensive move just for taking out Pokemons.
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Aubog007 wrote on 2013-10-22 10:50
Pain Split is generally a good idea for low HP pokes, because you can use pain split as both recovery and damage.
For example, Banette.
Mega Banette with Prankster uses pain split, first priority, and already lowers the opponents health to what your max is.
Basically pain split is good for things with a lot of HP (while the user has lower HP), not sure if gourgeist can use Pain Split effectively.
Also for TTar, i have heard good things about Assault Vest on it, it boosts it's special bulk beyond Blissey levels in sand
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Zeo wrote on 2013-10-22 10:54
Quote from Aubog007;1161797:
Pain Split is generally a good idea for low HP pokes, because you can use pain split as both recovery and damage.
For example, Banette.
Mega Banette with Prankster uses pain split, first priority, and already lowers the opponents health to what your max is.
Basically pain split is good for things with a lot of HP (while the user has lower HP), not sure if gourgeist can use Pain Split effectively
Hmm.. My Gourgeist can get around 380 HPs max (if it's at level 100), so... no.. I don't need Pain Split then?
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Aubog007 wrote on 2013-10-22 10:55
Quote from Zeo;1161799:
Hmm.. My Gourgeist can get around 380 HPs max (if it's at level 100), so... no.. I don't need Pain Split then?
Not particularly, no.
Keep in mind, my strategies for battling is different since i prefer doubles over singles.
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Kingofrunes wrote on 2013-10-22 11:25
Quote from Aubog007;1161797:
Pain Split is generally a good idea for low HP pokes, because you can use pain split as both recovery and damage.
For example, Banette.
Mega Banette with Prankster uses pain split, first priority, and already lowers the opponents health to what your max is.
Basically pain split is good for things with a lot of HP (while the user has lower HP), not sure if gourgeist can use Pain Split effectively.
Also for TTar, i have heard good things about Assault Vest on it, it boosts it's special bulk beyond Blissey levels in sand
Assault Vest huh? I'll have to take that into consideration.
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Heine wrote on 2013-10-22 23:30
Here's what I'm gonna play with so far:
[SPOILER=My Team]
Masquerain - Morganna
Typesort: Bug/Flying
Ability: Intimidate
Nature: Timid (+SPD/-ATK)
Item: Quick Claw
EVs: 128 DEF/128 S.DEF/252 SPD
Moveset: Sticky Web/U-Turn/Struggle Bug/Scald
Hawlucha - Rikochet
Typesort: Fighting/Flying
Ability: Unburden
Nature: Adamant (+ATK/-S.ATK)
Item: Lum Berry
EVs: 4 HP/252 ATK/252 SPD
Moveset: Power-Up Punch/Acrobatics/Encore/Poison Jab
Gyarados - Levidon
Typesort: Water/Flying
Ability: Moxie
Nature: Jolly (+SPD/-S.ATK)
Item: Gyaradosite
EVs: 4 HP/252 ATK/252 SPD
Moveset: Waterfall/Ice Fang/Earthquake/Dragon Dance
Goodra - Goopsy
Typesort: Dragon
Ability: Sap Sipper
Nature: Calm (+S.DEF/-ATK)
Item: Assault Vest
EVs: 252 S.ATK/252 S.DEF/4 SPD
Moveset: Dragon Pulse/Ice Beam/Sludge Bomb/Fire Blast
Aegislash - Excalibur
Typesort: Steel/Ghost
Ability: Stance Change
Nature: Adamant (+ATK/-S.ATK)
Item: Leftovers
EVs: 252 ATK/128 DEF/128 S.DEF
Moveset: Automize/Iron Head/Shadow Claw/Sacred Sword
Gardevoir -
Typesort: Psychic/Fairy
Ability: Trace
Nature: Timid (+SPD/-ATK)
Item: Gardevoirite
EVs: 4 HP/252 S.ATK/252 SPD
Moveset: Moonblast/Psychic/Healing Wish/Shadow Ball
[/SPOILER]
So far I have NONE of these(Unless you count the Goodra I settled on so I could do Battle Tower but it's not worthy of Online Battling >.>). Currently seeking out a Moxie Gyarados in a Friend Safari... So far nothing [S]but a shiny. [/S]
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Aubog007 wrote on 2013-10-23 02:41
I have so many 4IV male larvestas that it is making me angry, the hatch time is ridiculous too.
Least i am almost done with potential canditate 2/10.