Quote from Kapra;1163168:
I suspected such but at the moment I only had evidence of one type of quest for each. Would be even more accurate to say only one until proven to have multiple.
At the minute, one golden elephant gets you to lvl 29 (1 lvl under cap, need 50k more exp for 1 more AP). Post-druid, one golden elephant gets you to lvl 35. You will need three golden elephants to get lvl 50. Assuming you do all 26 challenges (if there isn't more than 26) each day for three weeks (assuming you free RB) you will get 546 seals. You will be 54 seals shy of getting lvl 50 in 1 RB cycle without spending effort on exploration.
If you're doing all 26 challenges each day for three weeks, you're spending effort on exploration.
Quote from Snowie Stormflower;1163179:
I think this is a bit of a better system.
Making people 'work' and 'invest time' for items rather than buying them with real money.
I wonder what kind of impact the Skill Training Seals are gonna have though.
High rank [S]Life[/S] skills won't mean anything anymore.
Skill training seals will potentially reduce the difficulty of some life skills. Nobody is (hopefully) going to fully rank entire skills using these as the number of seals required is absurd but this system will allow people to potentially bypass a few of the more troublesome training requirements. This largely applies to things like Cooking, Blacksmithing, and Transformation Mastery.
High rank life skills haven't meant anything past the first few weeks of their release in a very long time. They're nothing more than petty stat gain which at best compete with simple totems and gacha titles.